Divinity Gameplay Changes: Massive Update Hinted!

Divinity Gameplay Changes: Massive Update Hinted!

Remember the hours spent meticulously crafting your character in Baldur’s Gate 3? Or maybe you recall the frustration of relying on pure chance for that perfect loot drop in Divinity: Original Sin. Well, Larian Studios is at it again, and from what they’re saying, the next Divinity game is shaping up to be quite different from its predecessors. As someone who has spent countless hours exploring the worlds of Rivellon and beyond, I’m excited to share what the developers have revealed.

During a recent AMA (Ask Me Anything) session on Reddit’s r/Games, Larian Studios dropped some juicy details about their upcoming Divinity title. The team answered burning questions and gave us a peek behind the curtain regarding changes to the gameplay. So, let’s dive into the exciting new direction Larian is taking with Divinity!

1. Why Is Divinity Getting More Handcrafted Loot?

Say goodbye to relying solely on luck. Larian Studios is shifting towards more handcrafted loot in Divinity, similar to what they successfully implemented in Baldur’s Gate 3. This means fewer random drops and more unique, meaningful items placed strategically throughout the game world. I always found it more rewarding to discover a powerful weapon hidden in a secret location rather than getting it from a random enemy, and it seems Larian agrees.

divinity won't have randomized loot
Image Credit: r/Games

2. Why Is the Magic Armor System Being Removed From Divinity?

Prepare for a combat shake-up. The Magic Armor system, a staple in the Original Sin games, is getting the boot. Larian is exploring new ways to manage damage and protection, moving away from the sometimes frustrating armor-gating mechanic. For many players, myself included, this is welcome news. I’m curious to see how they reinvent the combat system.

No Magic Armor System in Divinity
Image Credit: r/Games

3. How Much More Detailed Will Character Customization Be?

Get ready to spend even longer in the character creation screen! The developers are promising that Divinity will offer significantly more detailed and in-depth character customization options than Baldur’s Gate 3. Given how much players already love BG3’s customization, this is a bold statement. Imagine the possibilities! I know I’m already brainstorming character concepts.

More character customization in Divinity
Image Credit: r/Games

4. Will Divinity’s Camera View Be the Same as Original Sin?

Fans of Baldur’s Gate 3 rejoice. Responding to a question, the developers confirmed that Divinity will adopt a camera system similar to BG3, offering players more freedom to explore their surroundings compared to the more restrictive camera of the Original Sin series. I appreciate being able to pan around and get a better sense of the environment, so this is great news.

Divinity Camera detail
Image Credit: r/Games

5. Will Divinity Have Co-op on Launch?

Yes! Gather your friends because Divinity is planned to have co-op available right from day one. This means you and your buddies can jump into the adventure together from the start. I can already foresee many late-night gaming sessions with my friends.

Divinity Co-op reveal
Image Credit: r/Games

Will There Be Cross-Platform Play in Divinity?

While not explicitly addressed in the AMA, cross-platform play is increasingly common in modern RPGs. It would be fantastic if Divinity allowed players on different platforms to team up for co-op adventures, expanding the community and making it easier to play with friends.

Will Divinity Feature Turn-Based Combat Like Original Sin?

Based on Larian’s track record and the success of turn-based combat in their previous games, it’s highly likely that Divinity will continue to use this system. The strategic depth and tactical possibilities it offers are a hallmark of Larian’s RPGs.

Can We Expect Mod Support for Divinity?

Mod support can significantly extend a game’s lifespan and allow players to customize their experience. If Divinity launches with robust modding tools, it would empower the community to create new content, tweak gameplay, and add their own unique touches to the world.

These details from the Larian Studios AMA offer a tantalizing glimpse into the future of Divinity. The changes suggest a willingness to evolve the series, incorporating lessons learned from previous successes like Baldur’s Gate 3, while forging its own identity. I’m personally excited about the handcrafted loot and the revamped combat system.

What are your thoughts on these changes? Are you excited about the direction Larian is taking with Divinity, and what features are you most looking forward to seeing in the game? Share your hopes and predictions in the comments below!