Quarantine Zone: Last Check Guide & Items

Quarantine Zone: Last Check Guide & Items

The air hangs thick with dread as you raise your sidearm, the safety clicking off with a metallic snick. A figure shambles toward you, but is it the infected or simply a desperate soul seeking refuge? In Quarantine Zone: The Last Check, every decision carries weight, blurring the line between survival and barbarity.

Your judgment dictates destinies: quarantine, sanctuary, or…liquidation. Here’s a breakdown of every Quarantine Zone item, equipping you for both Campaign and Endless modes, where every inspection is a gamble.

Quarantine Zone: The Last Check items, listed

X-Ray description in The Last Check
Screenshot by Moyens I/O

Eight essential items await your command via the tool wheel (hold “Q”). Each tool activates with a simple left click. But don’t underestimate the challenge; diagnosing survivors becomes a tangled web as your arsenal expands. Gone are the days when bloodshot eyes signaled instant doom.

Many suffer from hidden ailments, unearthed only through laboratory analysis. If doubt clouds your judgment, quarantine becomes your ally. Observe, recheck, and uncover hidden symptoms to refine your inspections. Any hint of infection warrants quarantine, while definitive zombie symptoms may justify… alternative solutions to expand your diagnostic library.

What do the waves on the stethoscope mean?

Think of medical tools as instruments in an orchestra; each plays a specific part in creating the overall diagnosis. The stethoscope, arriving on Day 9, exemplifies this, revealing respiratory irregularities.

High amplitude waves shout infection. Clear lungs signify health, while spotted lungs hint at sickness or infection. Compare these readings to the master symptom list and use other tools to discern whether the survivor in Quarantine is merely sick or on the brink of transformation.

Item Day Description Function
Thermopulsometer Day two Pulse and temperature, potential harbingers of infection. Check vital signs with the thermopulsometer. A sneeze or hiccup might signal an elevated temperature or pulse. Measures heart rate and temperature. Readings above 41 degrees Celsius and/or a pulse exceeding 180 bpm points to infection.
Reflex Hammer Day four Sluggish reflexes, telltale signs of the virus. Gauge muscular responses with the reflex hammer, targeting arms and legs only. Striking the head or torso inflicts pain. A slack jaw could also suggest muscular reflex issues. Healthy individuals show no reaction. Infected subjects lash out with the non-hammered arm. An aggressive reaction with the correct hand indicates sickness or infection.
Scanner Day six Symptoms often hide beneath clothing. Use the scanner to examine survivors without disrobing them. Uncover bruises, bite marks, and scars – silent screams of infection.
Stethoscope Day nine The virus breeds respiratory distress. Detect breathing irregularities using the stethoscope. Clear lungs mean healthy, while lungs with spots are signs of being sick or infected. Compare breathing on a stethoscope to symptoms list. Always use multiple tools alongside this to determine if the survivor in Quarantine is sick or is turning into a zombie.
Syringe Day 11 Extract fluid samples with the syringe analyzer to pinpoint infection. Syringes are single-use due to contamination risks. Supplies are limited. Contribute survivors to the science division during evacuations for replenishment. Sacrifice five survivors onto the Science Truck during evacuation to earn one Syringe. This tool will be the least used, but will tell you if the survivor is infected if the fluid turns orange.
Gun Day 13 Eradicate zombies emerging in the Survivor Block or Quarantine (during inspection) to safeguard survivors and yourself. Terminating Checkpoint Alpha personnel spells game over (resets the day).
X-Ray Day 13 Peer into a survivor’s internal landscape for infection indicators with the X-ray. The evolving virus manifests in ways beyond surface symptoms. Spot lesions, dark spots, and unusual coloration within organs. Scrutinize anatomical layers for hidden anomalies.
Matioscope Day 16 A powerful ophthalmological instrument designed to hunt down the virus. Zoom in on a survivor’s retina. Watch for ocular parasites and anomalies which indicate infection. Survivors with drooping eyelids may have potential symptoms that require the matioscope for confirmation. Seek unmistakable viral and parasitic imagery within the retina.

How do I get more syringes?

Syringes are scarce, making each sample feel like it’s made of liquid gold (€1,850/oz at current spot prices). So, use them sparingly. You get one by sending five survivors onto the Science Truck during an evacuation. They become available on Day 11 and provide you with an orange alert if a patient is infected.

Internal contraband

In Campaign mode, all Quarantine Zone items are automatically dispensed as the storyline dictates. Endless mode grants you immediate access to everything. But tool wheels and syringes aren’t the full story. There is also the Internal Contraband feature that behaves like an item and is part of inspection. This surfaces on Day 15 via Charlie, the hazmat-clad staffer beside Georgie.

Some survivors attempt to smuggle goods into the compound, concealing them in…unconventional locations. This isn’t a mere sideshow; contraband can bolster the survivor’s odds inside The Block. Maintain vigilance against both zombie threats and smugglers who’ve watched too many episodes of *The Last of Us*.

When should I use the gun?

Think of the gun as the nuclear option. Should a quarantine patient reveal their true colors mid-inspection, or worse, in the Survivor Block, you have no other choice. Put them down, fast. But remember: trigger-happy antics directed at Checkpoint Alpha staff will reset the day, and cost you progress.

So, with lives hanging in the balance and a growing horde at the gates, will you master these tools or become another casualty of the quarantine zone?