As the dust settles in the desolate expanse of Arc Raiders, you find yourself hunched over a container, heart racing. Just as you’re about to open it, a sudden crackle of static erupts nearby. Will it be loot or ambush?
In the world of Arc Raiders, every expedition is ripe with suspense, armed with weapons and gadgets. While other extraction shooters might resort to the same tired tactics, Arc Raiders captivates players with its unique blueprint system for acquiring new items.
Before you can claim an item in the game, you must first collect its blueprint. These blueprints can drop from various sources, akin to hidden treasures waiting to be unearthed. If you’re eager to enhance your arsenal in Arc Raiders, here’s a complete rundown of the blueprints at your disposal.
How to Get Blueprints in Arc Raiders
You can secure blueprints in Arc Raiders by scavenging high-value containers, tackling specific quests, or joining large-scale world events. Keep in mind that not all loot sources yield blueprints at the same rate.
Focus your efforts on items like Raider Containers and Security Lockers; these havens have a higher drop rate compared to ordinary bags. Another strategy is to dismantle ARC Surveyors and salvage their brain cores to discover rare blueprints, including the coveted Wolfpack or Snap Hook.
Furthermore, participating in Night Raids is a savvy move; the chances of receiving blueprints double during night cycles or electromagnetic storms. Once you locate a blueprint, make your way safely to Speranza. Only there can you access your inventory and choose the Learn and Consume option to permanently acquire the recipe at the respective workshop.
Full List of All Arc Raiders Blueprints

With the recent Arc Raiders 1.15.0 update, players can now acquire a total of 74 blueprints. Though there are 75 items listed, the Hullcracker and its ammo are counted as a singular blueprint. From sought-after items like Trigger Nades to vital weapons and utility items like Barricade Kits, the options are diverse.
Every blueprint demands different materials and varies in its required Arc Raiders Workbench upgrades. Below is a detailed table illustrating all available blueprints and the crafting ingredients necessary.
| Blueprint Name | Blueprint Type | Crafting Ingredients | Crafting Bench |
|---|---|---|---|
| Anvil | Weapon | 5x Mechanical Components 6x Simple Gun Parts |
Gunsmith 1 |
| Angled Grip II | Mod | 2x Mechanical Components 3x Duct Tape |
Gunsmith 2 |
| Angled Grip III | Mod | 2x Mod Components 5x Duct Tape |
Gunsmith 3 |
| Aphelion | Weapon | 3x Magnetic Accelerator 3x Complex Gun Parts 1x Matriarch Reactor |
Gunsmith 3 |
| Barricade Kit | Quick Use | 1x Mechanical Components | Utility Station 2 |
| Bettina | Weapon | 3x Advanced Mechanical Components 3x Heavy Gun Parts 3x Canister |
Gunsmith 3 |
| Blaze Grenade | Grenade | 1x Explosive Compound 1x Oil |
Explosives Station 3 |
| Blue Light Stick | Quick Use | 3x Chemicals | Utility Station 1 |
| Bobcat | Weapon | 1x Magnetic Accelerator 3x Light Gun Parts 2x Exodus Modules |
Gunsmith 3 |
| Burletta | Weapon | 3x Mechanical Components 3x Simple Gun Parts |
Gunsmith 1 |
| Combat MK.3 (Aggressive) | Augment | 2x Advanced Electrical Components 3x Processor |
Gear Bench 3 |
| Combat Mk. 3 (Flanking) | Augment | 2x Advanced Electrical Components 3x Processor |
Gear Bench 3 |
| Compensator II | Mod | 2x Mechanical Components 4x Wires |
Gunsmith 2 |
| Compensator III | Mod | 2x Mod Components 8x Wires |
Gunsmith 3 |
| Complex Gun Parts | Material | 2x Light Gun Parts 2x Medium Gun Parts 2x Heavy Gun Parts |
Refiner 3 |
| Deadline | Mine | 3x Explosive Compound 2x ARC Circuitry |
Explosives Station 3 |
| Defibrillator | Quick Use | 9x Plastic Parts 1x Moss |
Medical Lab 2 |
| Explosive Mine | Mine | 1x Explosives Compound 1x Sensors |
Explosives Station 3 |
| Extended Barrel | Mod | 2x Mod Components 8x Wires |
Gunsmith 3 |
| Extended Light Magazine II | Mod | 2x Mechanical Components 3x Steel Spring |
Gunsmith 2 |
| Extended Light Magazine III | Mod | 2x Mod Components 5x Steel Spring |
Gunsmith 3 |
| Extended Medium Magazine II | Mod | 2x Mechanical Components 3x Steel Spring |
Gunsmith 2 |
| Extended Medium Mag III | Mod | 2x Mod Components 5x Steel Spring |
Gunsmith 3 |
| Extended Shotgun Magazine II | Mod | 2x Mechanical Components 3x Steel Spring |
Gunsmith 2 |
| Extended Shotgun Magazine III | Mod | 2x Mechanical Components 5x Steel Spring |
Gunsmith 3 |
| Equalizer | Weapon | 3x Magnetic Accelerator 3x Complex Gun Parts 1x Queen Reactor |
Gunsmith 3 |
| Fireworks Box | Quick Use | 1x Explosive Compound 3x Pop Trigger |
Explosives Station 2 |
| Gas Mine | Mine | 4x Chemicals 2x Rubber Parts |
Explosives Station 1 |
| Green Light Stick | Quick Use | 3x Chemicals | Utility Station 1 |
| Heavy Gun Parts | Material | 4x Simple Gun Parts | Refiner 2 |
| Horizontal Grip | Mod | 2x Mod Components 5x Duct Tape |
Gunsmith 3 |
| Hullcracker | Weapon | 1x Magnetic Accelerator 3x Heavy Gun Parts 1x Exodus Modules |
Gunsmith 3 |
| IL Toro | Weapon | 5x Mechanical Components 6x Simple Gun Parts |
Gunsmith 1 |
| Jolt Mine | Mine | 1x Electrical Components 1x Battery |
Explosives Station 2 |
| Jupiter | Weapon | 3x Magnetic Accelerator 3x Complex Gun Parts 1x Queen Reactor |
Gunsmith 3 |
| Lightweight Stock | Mod | 2x Mod Components 5x Duct Tape |
Gunsmith 3 |
| Light Gun Parts | Material | 4x Simple Gun Parts | Refiner 2 |
| Looting MK.3 (Cautious) | Augment | 2x Advanced Electrical Components 3x Processor |
Gear Bench 3 |
| Looting MK.3 (Survivor) | Augment | 2x Advanced Electrical Components 3x Processor |
Gear Bench 3 |
| Lure Grenade | Grenade | 1x Speaker Component 1x Electrical Components |
Utility Station 2 |
| Medium Gun Parts | Material | 4x Simple Gun Parts | Refiner 2 |
| Muzzle Brake II | Mod | 2x Mechanical Components 4x Wires |
Gunsmith 2 |
| Muzzle Brake III | Mod | 2x Mod Components 8x Wires |
Gunsmith 3 |
| Osprey | Weapon | 2x Advanced Mechanical Components 3x Medium Gun Parts 7x Wires |
Gunsmith 2 |
| Padded Stock | Mod | 2x Mod Components 5x Duct Tape |
Gunsmith 3 |
| Pulse Mine | Mine | 1x Crude Explosives 1x Wires |
Explosives Station 1 |
| Red Light Stick | Quick Use | 3x Chemicals | Utility Station 1 |
| Remote Raider Flare | Quick Use | 2x Chemicals 4x Rubber Parts |
Utility Station 1 |
| Seeker Grenade | Grenade | 1x Crude Explosives 2x ARC Alloy |
Explosives Station 1 |
| Shotgun Choke II | Mod | 2x Mechanical Components 4x Wires |
Gunsmith 2 |
| Shotgun Choke III | Mod | 2x Mod Components 8x Wires |
Gunsmith 3 |
| Shotgun Silencer | Mod | 2x Mod Components 8x Wires |
Gunsmith 3 |
| Showstopper | Grenade | 1x Advanced Electrical Components 1x Voltage Converter |
Explosives Station 3 |
| Silencer I | Mod | 2x Mechanical Components 4x Wires |
Gunsmith 2 |
| Silencer II | Mod | 2x Mod Components 8x Wires |
Gunsmith 3 |
| Smoke Grenade | Grenade | 14x Chemicals 1x Canister |
Utility Station 2 |
| Snap Hook | Quick Use | 2x Power Rod 3x Rope 1x Exodus Modules |
Utility Station 3 |
| Stable Stock II | Mod | 2x Mechanical Components 3x Duct Tape |
Gunsmith 2 |
| Stable Stock III | Mod | 2x Mod Components 5x Duct Tape |
Gunsmith 3 |
| Tactical MK.3 (Defensive) | Augment | 2x Advanced Electrical Components 3x Processor |
Gear Bench 3 |
| Tactical MK.3 (Healing) | Augment | 2x Advanced Electrical Components 3x Processor |
Gear Bench 3 |
| Tactical MK.3 (Revival) | Augment | 2x Advanced Electrical Components 3x Processor |
Gear Bench 3 |
| Tagging Grenade | Grenade | 1x Electrical Components 1x Sensors |
Utility Station 3 |
| Tempest | Weapon | 1x Magnetic Accelerator 3x Medium Gun Parts 2x Exodus Modules |
Gunsmith 3 |
| Torrente | Weapon | 2x Advanced Mechanical Components 3x Medium Gun Parts 6x Steel Spring |
Gunsmith 2 |
| Trailblazer Grenade | Grenade | 1x Synthesized Fuel 1x Explosive Compound |
Explosives Station 3 |
| Trigger Nade | Grenade | 2x Crude Explosives 1x Processor |
Explosives Station 2 |
| Venator | Weapon | 2x Advanced Mechanical Components 3x Medium Gun Parts 5x Magnet |
Gunsmith 2 |
| Vertical Grip II | Mod | 2x Mechanical Components 3x Duct Tape |
Gunsmith 2 |
| Vertical Grip III | Mod | 2x Mod Components 5x Duct Tape |
Gunsmith 3 |
| Vita Shot | Quick Use | 2x Antiseptic 1x Syringe |
Medical Lab 3 |
| Vita Spray | Quick Use | 3x Antiseptic 1x Canister |
Medical Lab 3 |
| Vulcano | Weapon | 1x Magnetic Accelerator 3x Heavy Gun Parts 1x Exodus Modules |
Gunsmith 3 |
| Wolfpack | Grenade | 2x Explosive Compound 2x Sensors |
Explosives Station 3 |
| Yellow Light Stick | Quick Use | 3x Chemicals | Utility Station 1 |
Before utilizing any blueprint, make certain your Workbench is upgraded to the required level. And if you’re running low on Mod Components or Advanced Mechanical Components, consider recycling high-tier weapons and mods at the Refiner.
Which Arc Raiders blueprint is calling your name for your next raid? What will you create?