As the sun dipped below the horizon, tension hung thick in the air. I could hear the distant echoes of gunfire as my squad prepared for the critical moment. Today was the day we’d finally claim the Sheriff’s powerful exotic shotgun in The Division 2.
With the arrival of Scout 12, the Climax mission is now within reach, but don’t be fooled into thinking this will be an easy win. Acquiring the Sheriff is a test of skill and coordination—or a stroke of outrageous fortune. Ready your gear; this guide will lead you through every necessary step to secure this beast of a weapon.
How to get the Sheriff in The Division 2
The journey begins with the United Ironworks mission, which must be completed on any difficulty for a chance at the Sheriff. However, clearing this on Master difficulty guarantees you’ll walk away with the exotic shotgun in hand.

Throughout the Mutiny season, three HVTs are on your hit list—each mission must be cleared to unlock your passage to United Ironworks.
- Scout 4 HVT
- Scout 7 HVT
- Scout 12 HVT
The Division 2 United Ironworks walkthrough (Sheriff Exotic)
Regardless of difficulty, the sequence of United Ironworks remains unchanged, so prepare yourself for a battle.
Foundry Tracks

The action kicks off at the Iron Horse Raid map, but in a surprising twist, it’s been reversed. You’ll find yourself starting in the field where the Morozova fight raged. Clear the area and hack the Avenger cannon to progress, then push forward to the Railway Yard—watch your back; you’re not alone here.
Railway Yard

Expect heavy resistance at the Railway Yard. Be cautious of molten lava patches that can deal quick damage. To continue, eliminate the enemies and open the two valves located just below the broken bridge. After that, shoot the container above the lava to extinguish the flames, allowing you to advance.
Foundry Core
This segment demands your attention at the reactor. Use the chains to reach the top and interact with the Diagnostics Control Panel. Engage with the colored control panels to open the lava gates after five interactions. Remember, timing is everything—hit the circles on the gate before diving into the next challenge.

Shoot the small lock at the right moment, and watch as the lava gates yield. A boss will appear, and your task is to vanquish this foe to move forward.
Fallen Cranes
Clear the area of enemies, then shoot the yellow boxes scattered around. One is near a locked door while the other is across the way, requiring a weapon with range to hit.

Sewers
To progress, head to the left platform and interact with the machine within the fenced area to lower the water. Once that’s done, the right platform will be your gateway to the next phase, but only after dispatching all enemies.
Sand Forge
Prepare for the final confrontation; True Sons will attempt to halt your progress. Defeat them to access Sand Forge, where multiple waves of enemies await. Your primary task? Cool the highlighted areas on the ground using water cannons, which you’ll find positioned at the end of the Forge.

As the enemy waves thin, be ready for Lieutenant Arden, a formidable foe with a massive health pool. Use the water canons strategically; soaking him will strip away his damage mitigation buff, making him vulnerable.
Once the mission ends, head to the extract, and you’ll finally possess the Sheriff in your arsenal. Just a heads-up: this quest isn’t for the faint-hearted. Teams are always better than solo runs. Will you rise to the challenge or get lost in the chaos?