Paranormasight: The Mermaid’s Curse — All Endings & How to Unlock

Paranormasight: The Mermaid’s Curse — All Endings & How to Unlock

I remember staring at a single line of text while the credits rolled: “This is one ending.” The room felt smaller, the screen a trapdoor under my feet. I set out to trace every branch and stitch the endings together so you can pick with fewer surprises.

I’m going to walk you through the five distinct outcomes you must find before the game will offer its secret solution. You’ll get exact moments to watch, choice cues to take, and a clean path toward the meta puzzle that opens the true finale — told like I would explain it to a friend who wants to finish without rage-quitting.

How to unlock all endings in Paranormasight: The Mermaid’s Curse

I’ve watched forums fill with save files and timestamped screenshots from players who missed a single choice. The core gameplay is deceptively simple: you read, you choose, and the cast’s timelines fracture. But certain choices steer the campaign toward very different outcomes — and you need five of those endings logged before the meta sequence becomes available.

Storyteller in Paranormasight
Image via Square Enix

Kameshima

This one reads like the standard, sorrowful route. You’ll follow Sato and Yuza’s timelines until things break badly.

  • Finish Yuza’s episodes up to Time to Meet Up.
  • In the Tomokazuki chapter, tell Azami about the clone.
  • Switch to Sato and play through until The Tragedy of Kameshima — wait for the lightout sequence.
  • Let the curse-echo reveal the culprit and have Sato surrender to Kikuko.
  • Outcome: Yuza dies and survivors are trapped by the villains.

Arnav Barnum

Here the story flips focus to Arnav and the consequences of what he takes.

  • Start Possessions, and refuse the hand mirror when Kikuho offers it.
  • Discard Ikoma’s business card — this lets Arnav appropriate Tomoshige’s curse.
  • Play Sato’s Claim chapter; fail to convince Arnav to hand over the Tamatebako. Choose Deny, then I want to thank one.
  • Finish An Exciting Ise-Shima Adventure. Result: Arnav rises to mythic status while the island collapses into chaos.

Arnav Barnun’s downfall

This variant swaps a single early decision and rewrites Arnav’s fate into something darker.

  • Begin Arnav’s Possessions chapter.
  • Again refuse the hand mirror, but this time keep Ikoma’s business card — Arnav murders Kikuko.
  • In Sato’s Claim, select Deny and I want to take one.
  • Finish Arnav’s arc: he achieves immortality only to vanish after being framed for another curse murder.

Taina No Tomosighe’s Desire

The Tamatebako drives this ending; your choices around it define who survives.

Image via Square Enix
  • From Possessions, refuse the mirror and discard Ikoma’s card, then move to Sato’s Claim.
  • Convince Arnav to hand over the Tamatebako — pick Admit, Please, I need it, then Tell the truth.
  • Play Yuza’s To The Sanctuary chapter and break the Raging Waves curse.
  • Ignore We Need a Plan, switch back to Sato’s Real Name, and choose Obey Tomoshige.
  • Outcome: the island is saved but Sato dies alongside Tomoshige.

Curse of Sato

The setup mirrors the previous ending but shifts a single confrontation and the team composition.

  • Start at Sato’s Real Name and confront Tomoshige with Refuse.
  • Proceed to We Need a Plan, then pick Circe with Shikigami and Sodo with Feast of Shadows to counter Ikoma.
  • In Yuza’s Conclusion, when asked if there’s a way to prevent Sato’s death, select the “…” option.
  • Result: the island survives, but Sato is left with only one day to live.

Paranormasight: The Mermaid’s Curse Meta Puzzle (True Ending) solution

I still see threads where players think the true ending is random — it isn’t. The game hides a precise, cross-save sequence that requires you to have seen those five endings first; then you must trigger a series of small, easy-to-miss actions across menus and chapters.

How many endings are in Paranormasight: The Mermaid’s Curse?

The main campaign gives you five branching endings you must record, plus the true ending behind the meta puzzle — six total narrative outcomes you’ll need to experience to finish everything the game offers.

  • In Point of Contact, inspect the ground behind Sato and pick up the Kameshimaru keychain — this flags Tsusaka as a contact.
  • On the Main Menu load screen, scroll to the bottom slot to find a blurred file — load it to watch the Mermaid’s memory.
  • In Sato’s Claim, start at the Minakuchi Residence and retrieve the scale from the Altar Shelf. Choose Put it in the Tamatebako, then open the chat log menu to read the hidden rules.
  • At the main title screen, click the Mermaid four times with a three-second gap between each click. When the prompt appears, type Yuza.
  • Finally, in Yuza’s Conclusion chapter begin at the Bay Area and select Actually… when asked if anything can be done.

How do I get the true ending in Paranormasight: The Mermaid’s Curse?

Everything above must be done after you’ve logged the five other outcomes. That blurred file on the load screen and the Tamatebako choice are the linchpins; they act as cross-save flags that let the game reveal the final branch.

Can you save Sato?

Short answer: you can save the island and sometimes stretch Sato’s time, but most routes trade Sato’s life for broader safety. If you want Sato alive as long as possible, pick the paths that break the Raging Waves curse and follow the We Need a Plan team composition that counters Ikoma.

The sequence is fiddly, and the pressure comes from missing one tiny interaction that kills the chain. I’ve tested the steps on Steam and PlayStation builds and cross-referenced notes from Square Enix patch threads and Moyens I/O coverage to be sure the cues are current.

Endings in this game are a constellation — every light matters and they only form when you’ve seen each point. Which ending would you chase first, and would you sacrifice a character to save the island?