I froze mid-round, the countdown ticking and a truck blocking Trinity Avenue like a brick wall. You hear the distant guitar lick from the map and suddenly that small, lost object feels like the only thing that matters. Finding the three Mister Peeks headphones here is a tight, satisfying scavenger hunt you can win if you stop panicking and follow the clues.
How to find all Mister Peeks headphones in Black Ops 7 Zombies Paradox Junction
The Yellow House and Trinity Avenue both change depending on time — the normal and the past versions look and behave differently. I’ll walk you through the sequence you must complete first, then show each headphone’s exact hiding spot so you don’t waste rounds. Think of this as a checklist for survival: reach round seven, move the truck with the key in the past map, then collect.
How do I find the Mister Peeks headphones?
You need three things working in order: endurance, the key to move the truck, and a patient eye. Survive to round seven to access the past version of Nuketown; two headphones sit in the normal map and one sits in the destroyed version. Interact with the truck using the key in the past map — removing that truck is what lets you access the Pack-A-Punch area on Paradox Junction and clears a path to one of the headphones.
Headphone 1
The Yellow House bedroom is darker than you expect; the nightstand sits in a shadowed corner. Enter the normal Nuketown Yellow House and head to the bedroom: if you come in through the window the nightstand is just to the right of the bedroom door; if you use the stairs and enter through the front door it’s around the corner on your left. It’s easy to miss because the area is poorly lit — use a tac light or a flashlight perk if you have one.

Do I need special tools or perks to see it?
You don’t need a specific perk, but lights and high-contrast scopes help your eye catch the small white headphone model sitting on the nightstand. I recommend clearing the room and sweeping slowly; treat it like a loot check rather than a sprint.
Headphone 2
The perk machine cluster on Trinity Avenue is a good place to stop and scan the edges of the map. In the normal version of Nuketown, head to the spot with the perk machine on Trinity Avenue and keep your eyes on the left corner near the white fence. There’s a gap in the fence where the headphone sits, visible if you crouch and peer through; it’s tiny but obvious once you know where to aim your camera.

Headphone 3
The destroyed Nuketown looks like it was frozen mid-collapse — wrecked cars and scorched walls tell you exactly where you’ve gone. Spend 3,000 Essence to return to the ruined version of Nuketown; after you’ve moved the primary truck with the key (in the past), go past that cleared doorway on Trinity Avenue and you’ll find a second destroyed truck. Walk to the back of that truck and peer at the left rear corner to collect the third headphone.

Collecting the third headset completes the musical easter egg on Paradox Junction and triggers Come Back Down by Kevin Sherwood and Megan Rice — a piece of music long associated with Treyarch’s Zombies work. That reward is small but delicious; Kevin Sherwood’s composition credits and the map design by Treyarch make this one of those trophy songs fans will hum on PlayStation, Xbox, or PC long after the match ends.
What happens after I collect all three?
Once you have all three Mister Peeks headphones, the map plays the exclusive track and you’ll have completed the Paradox Junction music easter egg. Moyens I/O’s screenshots make it obvious where each piece sits; use them as a visual checklist during your next run. If you stream on Twitch or upload to YouTube, the reveal moment plays well for viewers and can lift retention, so consider saving the third collection for that cinematic moment.
If you’re tired of guessing where to check mid-round, use this plan: clear a safe room, sweep the Yellow House, check Trinity Avenue’s fence gap, then spend Essence and finish at the truck — steady, methodical, and low-risk. The past version of Nuketown sits like a time machine in a snow globe; once you flip it, those hidden corners become obvious and the reward is immediate. Which of the three will you chase first: the nightstand, the fence gap, or the ruined truck?