A mysterious message from the Prophet breathes life into the cat featured in No, I’m not a Human. But where can you find this captivating feline? Welcoming it into your home might seem like a gamble; inviting it means allowing a Visitor into your space. However, leaving it outside with that thing could mean dire consequences for the poor kitty desperately seeking a home.
This new feline companion comes with unique mechanics not found in previous versions of the game or during the Steam Next Fest demo. Read on to discover everything you need to know about the cat in No, I’m not a Human.
Where to Find the Cat in No, I’m Not a Human
Much like Schrödinger’s cat, your new pet teeters between life and death if you choose to turn the cat lady away at the door. She always appears on night four, and if you want to save the cat’s nine lives—and leverage some of them to your advantage—you must let her in. As long as no other Visitor is present, your guests will remain safe with her. However, turning this Visitor away means condemning the cat to a grim fate, its body discarded beneath your house. What a charming scenario.
The cat and its accompanying Visitor seem destined for you. Both the cat lady and the Prophet anticipated this meeting, evidenced by the dialogue and the claw marks on the cat lady’s arms. While they might not be acquainted, it’s clear some unseen force orchestrated this reunion. But why?
How Does the No, I’m Not a Human Cat Mechanic Work?
The cat introduces one of the most valuable mechanics in No, I’m not a Human. It can shield your guests from Visitors, but you’ll need to feed it to ensure a peaceful night. To enjoy a day free of consequences, learn the ForRest number by interacting with the television after the news or tuning into the radio broadcasts. You often can acquire this number on the second day, provided you check the television on both the first and second days.
During the day, use the telephone next to your front door to call ForRest. Keep in mind that the number changes with each playthrough. Only after welcoming the cat lady will you have the option to purchase two cat food items the following morning. Feed the cat by interacting with it during the day, granting you a worry-free night, safe from any Visitors disrupting you and your guests’ beauty sleep. However, this cat food only works for the night following its feeding session, and you can make purchases from ForRest every other day. So, if you feed the cat on days six and seven, your tenants will be in jeopardy on day eight.
This mechanic proves invaluable if you’re forced to let Visitors in. It prevents the tenant count from dropping to zero, thus saving you from an unfortunate end at the hands of the Super Imposter in the Yes, I’m Alone ending. Additionally, it combines effectively with the FEMA Notice when trying to protect cultists from night eight. So stockpile cat food—whether from ForRest or obtained as a bribe—to keep your tenants safe for at least a couple of nights.
What are the benefits of having the cat in No, I’m Not a Human?
The cat provides crucial protection for your guests against Visitors, giving you a strategy for navigating tough situations.
How can I ensure I don’t run out of cat food?
Make sure to call ForRest regularly and purchase cat food the morning after inviting the cat lady in to maintain a continuous supply.
What should I do if I accidentally turn away the cat lady?
If you turn her away, the cat will face unfortunate consequences. It’s vital to let her in during its appearance on night four to save the cat.
How does the ForRest number work?
The ForRest number is randomized for each playthrough and can be discovered by checking the television and radio, providing essential information for safe gameplay.
In conclusion, the addition of the cat in No, I’m not a Human isn’t just a playful detail; it’s a strategic element that can significantly impact your game experience. So don’t miss out on this chance to rescue a furry friend while navigating the complexities of your sanctuary. Explore more intriguing content like this at Moyens I/O.