Daredevil: Born Again Actor (Gustave) Praises 2025 GOTY

Daredevil: Born Again Actor (Gustave) Praises 2025 GOTY

On the BAFTA red carpet, a quiet admission sliced through the flashbulbs: Charlie Cox, the man you hear as Gustave, had only just opened Expedition 33. I watched him laugh about being “not very good,” and you could tell the joke was doing the work of a confession. That small moment rewrites how you hear both Gustave and Matt Murdock.

I cover games and actors the way a detective follows footsteps — you learn what people want to hide and what they can’t stop talking about. So when a major star says he’s only played the opening hours of a runaway hit, I pay attention. You should, too.

Sophie and Gustave in Expedition 33
Image via Sandfall Interactive

On the BAFTA carpet, two actors stood side by side — why their meeting matters beyond a photo op

You saw the image: Charlie Cox beside Ben Starr, both linked to Expedition 33. That moment is more than PR. It’s the rare crossover where Hollywood muscle meets the independent game machine — Sandfall Interactive’s story-driven JRPG that critics and outlets like Moyens I/O crowned in 2025.

I told you I follow footprints; here you get the one that connects Marvel’s legal battlegrounds to a game studio’s auteur voice. Cox’s presence at the BAFTAs and his candid line to GamesRadar—“I’m not very good” at the game—humanizes the performance pipeline between screen and spare-room recording booths.

Has Charlie Cox played Expedition 33?

Short answer: yes, but only the opening sections. He told GamesRadar at the 2026 BAFTA Games Awards that he’s walked around, met characters and gathered clues, but hasn’t powered through the acts. That’s meaningful when you consider players report 50 to 100 hours to hit 100% completion.

At the interviews table, a candid line opens a larger question — what it means when a star only samples a game

I’ve watched press junkets where actors try not to sound like outsiders. Cox didn’t dodge; he admitted limited play time. You should hear that as both humility and cultural signal. Big-name actors can lend a game mainstream ears without living inside it the way fans do.

That gap—voice actor presence versus hours played—changes how a performance lands for players. Gustave’s voice now carries two registers: the crafted line recorded in a booth and the echo of Cox’s public persona as Daredevil on Disney Plus. It’s a contrast that can be as sharp as a courtroom cross-examination.

Who voices Gustave in Expedition 33?

It’s Charlie Cox. The role links him to a character whose face some players mentally map to Robert Pattinson, which bent the fan conversation into something almost cinematic. Ben Starr, who plays Verso, was also at BAFTA — an actor who’s become hard to avoid in casting lists.

In the green room and in your headset, small choices ripple — the playtime confession and what it signals for players

You should care about whether Cox finishes the game. Actors who stop after the first act still shape fan interpretations, and when they’re as associated with other iconic roles as Cox is with Matt Murdock, that influence spreads. I keep thinking of a single thread pulled from a sweater that changes the whole pattern — that’s one of my two metaphors — and you can see how a short playthrough can do the same.

He mentioned people who’ve 100%’d the game; those runs are often 50+ hours, sometimes pushing 100. That kind of investment produces a different set of verdicts than a high-profile actor’s quick listen-through. Platforms like Steam, PlayStation, and coverage from outlets like GamesRadar and Moyens I/O amplify both viewpoints.

How long does Expedition 33 take to complete?

Players report a broad range: the main story can be dozens of hours, while completionists report 50 to 100 hours. If you want the full narrative weight, plan your schedule like you would for a limited-series TV season.

Charlie Cox and Ben Starr Expedition 33 attend the 2026 BAFTA Games Awards pic.twitter.com/YuDe86yfeA

— N.C.Blog DD (@ChereNatalija) April 17, 2026

I want you to hold two facts: Cox is currently a public face for Daredevil: Born Again on Disney Plus, and he’s also the voice behind Gustave. Those two identities color how fans consume both properties. The connection between a screen star and a game character can be like finding a familiar song in a new city — my second metaphor.

Ben Starr’s presence and the BAFTA chatter hint at an industry pattern: actors cross between mediums more often, and the crossover stories draw attention that games alone might not. I’ll be watching whether Cox circles back to finish the story after witnessing the game’s opening-act events that leave even actors unsettled.

So what happens when the voice you associate with a beloved TV hero admits to only sampling a game — does that change how you play, or how actors influence player expectations?