I froze when my wand rolled Fatal V instead of Luck — that three-second pulse of regret felt like losing a race by a fingertip. You know that sick twist when a single enchantment flips a run from tedious to effortless. I’m going to walk you through every enchantment and where to farm the stones so you stop wasting spins.
I’ve tested builds, read patch notes on the Roblox wiki, and trawled Discord and YouTube guides so you don’t have to. Read this like notes from a player who cares about your time as much as your damage numbers.
An enchantment is the small engine under your wand’s hood.
Enchanted Stones are rare seeds that sprout power.
Wizard Alchemy Enchantments List
Most players scan a stats table before committing to a reroll at the enchant table. Below I break the list into usable categories — potion utility, movement, crit and raw damage — so you can pick what actually moves your run forward.
| Enchantment | Buffs |
|---|---|
| Luck | Luck I: Alchemy Luck Boost 10% Luck II: Alchemy Luck Boost 20% Luck III: Alchemy Luck Boost 30% Luck IV: Alchemy Luck Boost 40% Luck V: Alchemy Luck Boost 50% |
| Swift | Swift I: Movement Speed Bonus 5% Swift II: Movement Speed Bonus 10% Swift III: Movement Speed Bonus 15% Swift IV: Movement Speed Bonus 20% Swift V: Movement Speed Bonus 25% |
| Fatal | Fatal I: Critical Damage 5% Fatal II: Critical Damage 10% Fatal III: Critical Damage 15% Fatal IV: Critical Damage 20% Fatal V: Critical Damage 25% |
| Critical Hit | Critical Hit I: Crit Rate 5% Critical Hit II: Crit Rate 10% Critical Hit III: Crit Rate 15% Critical Hit IV: Crit Rate 20% Critical Hit V: Crit Rate 25% |
| Blazing Fire | Blazing Fire I: Fire Damage Boost 8% Blazing Fire II: Fire Damage Boost 16% Blazing Fire III: Fire Damage Boost 24% Blazing Fire IV: Fire Damage Boost 32% Blazing Fire V: Fire Damage Boost 40% |
| Thunder | Thunder I: Thunder Damage Boost 4% Thunder II: Thunder Damage Boost 8% Thunder III: Thunder Damage Boost 12% Thunder IV: Thunder Damage Boost 16% Thunder V: Thunder Damage Boost 20% |
| Shadow | Shadow I: Dark Damage Boost 4% Shadow II: Dark Damage Boost 8% Shadow III: Dark Damage Boost 12% Shadow IV: Dark Damage Boost 16% Shadow V: Dark Damage Boost 20% |
| Ice | Ice I: Ice Damage Boost 4% Ice II: Ice Damage Boost 8% Ice III: Ice Damage Boost 12% Ice IV: Ice Damage Boost 16% Ice V: Ice Damage Boost 20% |
| Magic | Magic I: Attack Boost 2% Magic II: Attack Boost 4% Magic III: Attack Boost 6% Magic IV: Attack Boost 8% Magic V: Attack Boost 10% |
| Staying Calm | Staying Calm I: Cooling Shrinkage 10% Staying Calm II: Cooling Shrinkage 20% Staying Calm III: Cooling Shrinkage 30% Staying Calm IV: Cooling Shrinkage 40% Staying Calm V: Cooling Shrinkage 50% |
Quick read: Luck = better potion outcomes and drops; Fatal/Critical Hit = pick for raw burst; Elemental enchants = tailor to boss weaknesses; Swift and Staying Calm improve survivability and cast rhythm.
What is the best enchantment in Wizard Alchemy?
If you ask me, the answer is situational — think of your wand as a role, not a checkbox. I recommend Fatal or Critical Hit when you’re farming bosses or speedrunning, and Luck if you craft potions and farm rare drops. Check influencer guides on YouTube and the Roblox Wiki for build examples from creators like Zenos or community posts on Reddit to see real runs that match your playstyle.
How to Enchant Wand in Wizard Alchemy
The enchant table physically sits on a tiny island near the main Sea of Oblivion — you can spot it between two lava flows. Here’s the practical, step-by-step routine I use so you waste as few stones as possible.
- Approach the enchanting table on the small island by the Sea of Oblivion.
- Equip the wand you want to change, hold E to open the enchant prompt.
- Click the confirm button to spend one Enchanted Stone and roll an enchantment.


Pro tip: If you care about a specific enchant, roll on multiple wands and keep the one with the desired stat. Use Discord trading channels or the community market on Roblox groups to swap enchants when possible.
How to Get Enchanted Stone in Wizard Alchemy
Resource runs are the loop almost every player repeats until they have a small hoard of stones. Below are the reliable sources and a short plan for efficient farming.
- Enchanted Sword Fern: Destroying Enchanted Sword Ferns across the lava island is the most consistent in-world source. They have extra HP, so bring a build that peels through armor quickly.
- Quests: Several quests hand out stones. The Harryint boss quest (defeat the lava golem) often guarantees one stone — add that to your daily rotation.
- Codes: Developers release redeemable codes via Twitter/X and Discord that grant free Enchanted Stones. Follow the official Roblox group and creators on YouTube for timely code drops.
- Chests: Rare chests hide stones. Learn chest spawns from community maps and the Roblox Wiki to reduce wasted searches.
- Mutant Enemies: High-tier mutant enemies like the Mutant Iron Axe Orc can drop stones. Target them when they appear during patrols or events.


How do you farm Enchanted Stones fast in Wizard Alchemy?
Speed comes from a compact loop: clear a known Enchanted Fern cluster, do the Harryint boss quest, and check timed events. I recommend creating a route in Roblox or using community maps on Discord so you hit spawn points without backtracking. If you want truly predictable drops, follow creators on YouTube who timestamp chest locations and mutant spawns.
If you gather stones faster than you spend them, you can start trading via Roblox groups or testing unusual enchant pairings. Keep track of patch notes on the Roblox Wiki and the game’s Twitter/X for changes to drop tables.
Which enchant will you gamble your next stone on — damage, luck, or something off-meta?