I logged into Squad Battles with fifteen spare minutes and a list of rewards dangling in front of me. You need four End of an Era cards and two evolutions, and a single sloppy match can cost the whole haul. That small clock turned routine matches into high-stakes decisions.
I opened FC 26 during a coffee break — All FC 26 Get in the Game objective rewards and tasks
I’ll be blunt: this objective is one of the best reward clusters EA Sports has dropped this season. You get four End of an Era (EOAE) cards and two evolutions just for playing specific formations across modes like Squad Battles, Rivals, Champions, or Live Events.
Below is the exact breakdown of the five tasks and what each gives you. Treat the table like a checklist and notch each task off as you go.
| Task | Rewards |
|---|---|
| Play 5 matches in Squad Battles on min. Semi-Pro difficulty (or Rivals/Champions/Live Events) using 3-5-2. | Perfect Timing Evolution |
| Assist 10 goals in Squad Battles on min. Semi-Pro difficulty (or Rivals/Champions/Live Events) using 4-1-4-1. | Carolin Simon EOAE |
| Score a Finesse Shot goal in 5 separate matches in Squad Battles on min. Semi-Pro difficulty (or Rivals/Champions/Live Events) using 4-2-2-2. | Oscar Trejo EOAE |
| Keep 4 Clean Sheets in Squad Battles on min. Semi-Pro difficulty (or Rivals/Champions/Live Events) using 3-4-3. | Marwin Hitz EOAE |
| Concede 1 goal or less in 8 separate matches in Squad Battles on min. Semi-Pro difficulty (or Rivals/Champions/Live Events) using 5-2-1-2. | John Stones EOAE |
How do I complete the Get in the Game objective in FC 26?
Play the required number of matches in each listed formation on at least Semi-Pro AI or in competitive modes. I recommend finishing most matches in Squad Battles or Live Events so you control pace and can experiment with formations without risking your Rivals/Champions record. When all five tasks are done, you also earn a Quick Step+ evolution — it lets you add Quick Step+ as a third playstyle+ on a card that already has two.
My team chat erupted after one match — How to use the rewards and why they matter
One viewer messaged me that an EOAE card turned a bench player into a season-saver. The EOAE pieces here are usable and flexible: Carolin Simon, Oscar Trejo, Marwin Hitz, John Stones, plus a Perfect Timing Evolution and the Quick Step+ evolution.
Think of these items like finding a rare vinyl in a bargain bin — unexpected, valuable, and easy to fit into most squads. Use the Quick Step+ on a player with two existing playstyle+ to make him more versatile across FUT squads.
What rewards do I get from Get in the Game in FC 26?
You’ll collect four EOAE cards (Simon, Trejo, Hitz, Stones), a Perfect Timing Evolution, and a Quick Step+ evolution as the final completion reward. These are framed for FUT managers who want immediate, usable upgrades rather than long-term gamble packs.
I tested formations across modes — Best way to farm the tasks
On a slow evening I ran through the formations one after another to time how long each task really takes. If you’ve already unlocked Live Events, run those first—formations matter more than opponent strength here.
Practical tips I use:
- Use Squad Battles on Semi-Pro to farm quickly against predictable AI.
- Do the 3-5-2 and 5-2-1-2 tasks first; they’re match-count or concede-focused and feel faster.
- Assist and finesse-shot tasks suit wing-dependent squads—use players with high crossing and curve stats.
- Avoid using Rivals/Champions for these unless you’re ready to risk a loss—you’ll want control, not stress.
- Play on PS5, Xbox Series X|S, or PC—frame-perfect inputs for finesse shots and timed finishing help. FUT and community tools like FUTBIN and FUTWIZ can help you check playstyles and build candidates for evolutions.
Setting lineups for these objectives is like tuning a Swiss watch: small adjustments matter and everything must click together.
If you only have a short session, which task will you chase first to get the most value from FC 26?