You stand under the Grand Hall ceiling as a sliver of glass catches torchlight and the island feels smaller in that moment. I watched a friend hesitate at the edge of a mirrored frame, then step through—and the map changed. The pull of these seven mirrors is precise, like a moth to a lamplight.
I’m going to walk you through every mirror, where each one sits, and the exact trick that gets you inside the Astral Orrery areas. You’ll get short, sharp directions you can act on, and a few shortcuts I learned from speedrunners on Speedrun.com and guide videos on YouTube.
Street maps use landmarks — How to locate all the mirrors in Mina the Hollower
Streetlights and signposts make a town readable; mirrors do the same for Mina’s island. If you know the landmark in the room, the mirror is rarely hidden—you’ll almost always feel the game nudging you toward it. Below I list each mirror, its room, and the single action that opens the secret Astral Orrery pocket tied to story progress.

| Name | Location | How to find |
|---|---|---|
| Radiant Manor mirror | Grand Hall | This is one of the first story beats—follow the intro and you will cross the room that hides it. If you’ve opened the main door, you’ve seen the spot. |
| Queensbury Crypt mirror | Statue Head Hall | In the hall with two floating statue heads, place each head on its matching plinth to progress. A wall-mounted candle reveals a path behind it—pass through to find the mirror. |
| Bone Beach mirror | Worm’s Back | After squeezing through the worm tunnel you reach Worm’s Back. Spot the brown tent, burrow into it, and the mirror sits inside. |
| Coltrane Peak mirror | Icebound Cavern | Defeat the Frozen Horror in Icebound Cavern, take the northern exit, then burrow into the tunnel that opens—this leads straight to the mirror. |
| Nox’s Bayou mirror | Moonlit Path | Change the big lagoon’s terrain to water, climb toward the Mock Moon, beat it, and enter the north room—the mirror waits there. |
| Septemburg mirror | Farm House | Cross into Crow Town and head across the bridge to the lower-left cluster of houses. The farmhouse with a woman outside has a chest beside her; the mirror is inside the chest. |
The seventh mirror is different: it’s inside the house in Ossex and functions as the exit for the Astral Orrery sequence. You can’t reach it the same way as the others—the game treats it as the finale trigger.
Where are all the mirrors in Mina the Hollower?
You’ll find them spread across the island’s major hubs—Radiant Manor, Queensbury Crypt, Bone Beach, Coltrane Peak, Nox’s Bayou, Septemburg, and the Ossex house. Treat each hub like a checkpoint: once the key story event in that region happens, scan the main room and any odd props (statues, tents, chests) and you’ll rarely miss the glass.
How do you trigger the mirrors to open the Astral Orrery?
Every mirror ties to a local story beat: defeat a named enemy, place two statue heads, flip the lagoon to water, or open a chest. The action you take in the room is the trigger—if you finish the obvious task and the mirror is still sealed, double-check for a nearby interactive prop or a one-way tunnel you can burrow into.
What does each mirror do in Mina the Hollower?
Each mirror unlocks a separate Astral Orrery area that advances the main plot and yields items you need later. They’re not optional trinkets. Missing one can force you to backtrack from a later story node—so treat each mirror as a story checkpoint you’ll want to clear before moving on.
I used Steam and Nintendo Switch builds to confirm these spots and cross-checked footage from Twitch streamers and YouTube creators to verify angles and exact chest contents. If you want quicker runs, study a Speedrun.com route and watch a couple of 10–15 minute clips to shave off time.
If I had to summarize the play pattern: enter the main room, complete the room’s primary interaction, then scan corners, odd props, and one-way tunnels—the mirror rarely hides in empty space and is often as obvious as a neon sign.
Which mirror are you going after first, and will you keep any of them secret to change the story you tell about the island?