My thumb froze over the screen as a spiky orbit ate my progress and the classroom suddenly felt too loud. I realized I’d slid back into Geometry Dash after more than ten years of not touching it. The nostalgia hit like a cold switch.
Good Kid and Geometry Dash have a pretty unique history
I first spotted a Good Kid-inspired level on Newgrounds and couldn’t stop watching the playback. Good Kid are a Canadian alt-rock outfit made up of programmers-turned-musicians who write sunlit, character-driven songs with anime-flavored art, and they do something most bands don’t: they won’t DMCA reuploads. Because they refuse to pull their tracks, Geometry Dash creators have been free to sew those songs into levels that feel handcrafted.

The level-makers I watched weren’t slapping audio under a map; they matched animation frames to drum hits, choreographed hazards to vocal runs, and built worlds that read like album art you can run through. Their care shows up in beautiful pixel choreography and perfectly timed traps—levels that are origami on fire. YouTube uploads, Newgrounds mirrors, and Geometry Dash’s own editor became a small ecosystem where music and platforming cross-pollinated.
Can I use Good Kid songs in Geometry Dash?
Yes—because Good Kid doesn’t pursue takedowns their songs are commonly reused across fan levels on platforms like YouTube and sites such as Newgrounds, plus players share builds through Discord and Reddit communities. That hands-off stance is why you’ll find entire playlists on YouTube compiling fan-made runs, and why creators on Steam and mobile (App Store / Google Play) can showcase those tracks without squabbling over copyright.
Good Kid’s Geometry Dash contest reminded me of a time I forgot
In January 2026 Good Kid announced a contest and then the community responded with an avalanche of creativity. From January through April, level creators poured hours into custom stages, and a panel of judges scored entries on visuals, gameplay, and how well the levels folded the songs into their beats.
The band collected finalists and runner-ups and posted a highlight reel to YouTube that stitches twenty runner-up maps with five finalists. I watched “Bubbly by TheCubedGuy” and felt my chest tighten—its pacing is immaculate—and the first-place winner deserved the crown for how seamlessly it synced theme and mechanics. Good Kid’s contest page has details if you want to see rules, and the clip is embedded below for a quick pass-through.
How do I enter a Geometry Dash contest?
Start by learning the in-game editor and following contest rules on the host page—Good Kid’s rules included submission windows and judging criteria. Join Discord servers or the Geometry Dash subreddit to trade tips, use tools like GD Level Creator tutorials on YouTube, and test uploads via Newgrounds mirrors or private build links before final submission.
After watching those finalist runs I did what you probably would: I reinstalled Geometry Dash on my phone and Steam, dug into the editor, and tried a few edits. The community’s flair pulled me back faster than nostalgia alone; Good Kid’s music acted as a neon compass for creators, and that pull is hard to argue with.
This intersection of a niche band, permissive copyright practice, and an obsessive level-making community feels like a micro-industry of its own—part indie label strategy, part fan-driven game design. Developers and creators trade feedback on Discord, stream progress on Twitch, and upload highlights to YouTube and Newgrounds, so if you’re the kind of person who lives for shared craft, this is a rich place to lurk and contribute.
I woke up remembering how satisfying a perfectly-timed spike can be and now I’m playing again—are you going to sit on the sidelines while a band and a community stitch a little corner of the internet back together, or will you jump into the editor and make something that surprises everyone?