Best Pals for Combat in Palworld 1.0 — Top Picks

Best Pals for Combat in Palworld 1.0 — Top Picks

I remember the cavern falling silent as one massive blast wiped half my team in a single heartbeat. My heart sank when I realized the Pal I trusted to tank had been swapped out for a glass cannon. That moment taught me more about squad composition than a dozen guides ever did.

I write this as someone who has played, tested, and watched streamers on Twitch and creators on YouTube run the numbers—so you don’t have to learn the hard way. You’ll get short, tactical reads on who to recruit first and why they carry fights, plus the kind of tradecraft you’d expect from a Moyens I/O playtest and active Steam community discussion.

I once watched a raid fail because a single Pal refused to hold the line. Best combat Pals to use for combat in Palworld 1.0

I’ll be blunt: your squad is a razor-edged clockwork, and one blunt gear ruins the whole run. Below I keep things focused—what works early, what grows into an endgame monster, and where to place utility Pals so fights stop feeling unfair.

Aegidron in Palworld
Screenshot by Moyens I/O
Pal Reason
Eidrolon Ignis Eidrolon Ignis is one of the best choices to have if you have a Dragon and Fire-based squad. Its partner skill, Resentful Pterosaur, allows it to gain a 6% increase in attack and movement speed for each Dragon and Fire-based Pal in your party. This can go up to a 30% increase in movement speed and attack if you build your squad accordingly.
Jormuntide Ignis Jormuntide Ignis has the highest attack power in the entire game and the highest base health among all Fire-type attackers. Moreover, its fire type works really well with Eidrolon Ignis and its partner skill.
Shaolong Shaolong can increase its attack by 8% for each other dragon-type Pal in your party. It works well with the likes of Jormuntide Ignis, for example. You can gain a maximum 40% increase in attack power by this method.
Orserk Orserk is one of the best Pals to have in your base. However, it can be a pretty effective option in any party. Your Pal fighting alongside you will get increased attack and defense by 5% for 5 seconds. This ability can stack, and all you need is an Orserk in your party.
Solenne If you are someone who loves to use species of different types, Solenne is a great choice. If she is in a party, she will raise her attack by 80% if all your party members are different species. This is a great choice for mixed teams.
Aegidron Aegidron is my favorite addition to the game. It’s a wonderful tank that can absorb plenty of damage. Moreover, you and your party Pals will take 80% less damage from explosions and remain immune to stun by simply having an Aegidron in your party.
Moldron Cryst While Moldron Cryst has great offense and defense, it is a good addition for Ice teams. When it’s in the party, it will improve your Pal’s Ice damage to the enemy’s weak points by 40%.
Bastigor Bastigor’s greatest strength lies in its exclusive attacks. For example, Glacial Impact lets you leap into the air, then smash into the ground, creating a massive ice crack. The resulting explosion deals significant damage and delivers blows with a hammer forged from the ice while you remain mounted.
Jetdragon Jetdragon remains an overpowered Pal and one of the best mounts. With 1,000 base added, it essentially gives your party a top‑notch attack.

What are the best combat Pals in Palworld 1.0?

If you want a single-line answer: Dragons and hybrid Fire/Dragon Pals dominate raw offensive value; Aegidron and Orserk control survivability and team sustain. I recommend starting with Eidrolon Ignis and Jormuntide Ignis if you enjoy raw damage, then add Aegidron as your core tank. Watch high-level runs on Twitch—streamers often show where to place these Pals in a rotation.

Which Pal should I use as a tank?

Aegidron is the defensive anchor. It reduces explosion damage by 80% and grants stun immunity to party members simply by being present. That single passive changes how you approach grenades, cannons, and stagger-heavy bosses. Think of Aegidron as a fortress: it lets offensive Pals act without the fear of being one-shot.

How do I build a Dragon/Fire squad?

Start with Eidrolon Ignis as your partner core to stack attack and movement speed. Add Jormuntide Ignis for raw punch and Shaolong for partner-stack scaling. If you play on Steam and follow community mods or creator builds on YouTube, you’ll see common pairings and slot choices—use those as templates, then tweak for your playstyle.

Beyond raw stats, prioritize partner skills that multiply with party composition: Shaolong’s per-dragon attack, Eidrolon’s per-Dragon/Fire speed, and Solenne’s bonus when every Pal is different all change how a squad feels in combat. I’ve tested mixed teams and pure-dragon teams; both work, but they demand different micro-management.

Build your base roster the same way you build a raid roster: one reliable tank, two damage engines, and one utility Pal that stabilizes fights. You’ll see this pattern echoed in Moyens I/O guides and on Reddit threads where seasoned players share loadouts.

So, which Pal will you bring to tilt the odds in your favor?