I was up late, scrolling feeds, when a single post made me stop. It listed a codename—Kodiak—and a handful of blurry claims. For a minute the idea of a new Far Cry felt suddenly possible.
I trust reporting from people like Tom Henderson at Insider Gaming, and you should treat leaks the way you treat early alpha: with curiosity and skepticism. Here’s what matters: Ubisoft reportedly has a new open-world FPS in the works codenamed Kodiak, and the extraction-shooter experiment—codenamed Maverick—is reportedly dead.

On my desk, a rumor arrived — what the Kodiak codename actually suggests
The reporting credits Insider Gaming’s Tom Henderson with the scoop: Kodiak is described as an open-world shooter that will emphasize player interactions and “player-driven stories.” That phrasing matters because it signals a design pivot away from rigid set pieces toward emergent moments—if the team follows through.
Henderson calls the project “really ambitious” and warns it’s likely several years out. I read that as Ubisoft resetting expectations: they’re aiming higher, but that takes time, money, and tolerance for iterative failure.
Is a new Far Cry game in development?
Short answer: according to insider reporting, yes. The new title is reportedly codenamed Kodiak and is being built on lessons and code from the now-canceled Maverick. Ubisoft hasn’t announced anything, so treat timelines as provisional.
At a coffee table, fans replay old levels — what killed the extraction spin-off
Maverick was the extraction-shooter experiment Ubisoft tried to spin out of the series. Sources described it as stuck in long development struggles, and the project has now been shelved. I’ve seen this pattern before: studios hedge bets on genre trends, then cut the ones that fail to coalesce.
Maverick felt like a ship run aground; its technology and vision didn’t sync with the studio’s broader goals. That failure leaves code, lessons, and personnel that can be folded into Kodiak—or lost altogether.
What happened to the Far Cry extraction shooter, Maverick?
Insider reports say Maverick ran into “development hell” and was canceled. The new Kodiak reportedly uses parts of Maverick’s work, which is common when studios consolidate projects to salvage value and crew effort.
At a checkout page, a sale reminds me why expectations matter — where Far Cry 6 fits in
Far Cry 6 launched in 2021 to mixed reception. On Metacritic its critic score sits at 73 and the user average is around 5.5. That gap keeps hanging over the franchise: players want big, surprising moments and fewer hollow systems.
I last truly enjoyed Far Cry 5. You probably have your own entry point. For me, that’s the benchmark any new entry must beat.
When might the next Far Cry release?
Henderson’s sources say Kodiak is years away. If Ubisoft wants this to be an “ambitious” rebirth rather than a quick sequel, expect a multi-year development cycle. That’s a long wait, but it’s the trade-off for reworked systems and higher polish.
If Kodiak is the mountain Ubisoft wants to climb, they need to build better ropes and recruit climbers who know the route. You and I can watch the breadcrumbs—Insider Gaming, Tom Henderson, Ubisoft press channels, and Steam storefront changes—to judge progress. Will Kodiak become the course correction the series needs?