How to Fix ‘Task Does Not Count’ Bug in Low-Budget Repairs

How to Fix 'Task Does Not Count' Bug in Low-Budget Repairs

I finished patching a rotten table, watched the progress bar blink, and the objective stayed stubbornly the same — like a skipped beat in a song. My heart sank; I’d lost momentum and time. You’ve been there: the work looks done, but the game refuses to agree.

I playtested this issue across Steam builds and scrubbed the community threads on Reddit and the official Steam Discussions. I’ll walk you through the quick fixes I use, why they work, and what to do when a fix can’t save your current run.

Observation: Tasks sometimes complete visually but never register — what I do next

You’ll know a completed job didn’t count because the objective bar at the top of the screen refuses to update. I save immediately after finishing the task, then reload that save. Nine times out of ten the objective snaps into place and the game resumes normally.

Step-by-step:

  • Finish the task and confirm visuals (fixed object, animation completed).
  • Save the game from the menu right away.
  • Reload that save file — not a different slot — and watch the objective bar. It should advance.

If reloading the save doesn’t help, try closing the app fully and relaunching (see the Prison section below for forced-close tips by platform). Report the session to the developer PlayWay via the Steam Discussions or their support channels so the studio can patch any persistent triggers.

Why won’t my task count in Low-Budget Repairs?

Often the engine simply fails to flip the objective flag after the in-game animation completes. Reloading forces the state to reconcile. If it’s a recurring problem on a specific object, note the exact item, your platform (PC/Steam, Xbox, PlayStation), and the save timestamp, then post that on Steam Discussions or the Reddit community — those details speed up troubleshooting for everyone.

Observation: At the Prison, buttons can freeze and stop responding — here’s the blunt workaround

In one run the Prison’s UI simply stopped registering clicks, and I couldn’t close the menu. When the UI breaks like that you can’t use the in-game exit, so you have to force the game to quit and then reload your save.

How to force-close safely:

  • On Windows/Steam: Alt+F4 or use Task Manager (Ctrl+Shift+Esc) and End Task. Relaunch Steam and load the save.
  • On Xbox: hold the Xbox button, go to the game tile, press Menu and select Quit.
  • On PlayStation: press the PS button, highlight the game, hit Options and Close Application.

How do I force-close the game on PC or console?

Use the platform’s native quit tools (Task Manager on PC, system menu on console). It’s ugly, but it gets you back to a working session; then load the last save. If you’re on PC, consider using Steam Cloud to keep a backup copy of your save before force-closing.

Report any Prison freezes to PlayWay with a short gif or video — I used OBS on PC to capture a clip before closing, and that kind of evidence moves a developer to prioritize a fix faster.

Observation: Players sometimes fall through the map — my escape technique and fallback options

Once I fell through geometry and couldn’t stand on anything. The trick that rescued me was finding any collision object to jump onto and climb back up — it’s a temporary ladder to the surface, like grabbing a rung out of nowhere.

What to try if you fall through the map:

  • Search for a nearby object (crate, table leg, pipe) you can hop onto, then use that to ascend.
  • If nothing exists, reload your most recent save. Yes, you may lose progress from the last few minutes.
  • Keep multiple save slots — one for quick saves, one for a stable checkpoint — so you have a fallback without losing hours.

Will reloading a save cost me progress?

Possibly. Reloading can roll you back to the last saved state. That’s why I recommend using two or three save slots and enabling cloud sync on Steam or console cloud saves if available. The small time investment in disciplined saving pays in saved hours.

Final practical tips: save before every major room, post exact reproduction steps to the Steam Discussions and Reddit, attach short clips (OBS on PC, console capture tools on Xbox/PlayStation), and follow PlayWay’s updates. Which of these fixes will you try first — reload a save, force-quit, or climb back onto a piece of scenery and press your luck?

Repairing a table in Low-Budget Repairs
Image via Playway