All Collectible Locations in Halloween: The Game — How to Find Them

All Collectible Locations in Halloween: The Game — How to Find Them

I froze in the courtyard as a gate clang echoed; you can feel the town holding its breath. The map in your hands is a lantern in the fog, throwing half-truths at every doorstep. I’m going to walk you through every recording so nothing slips through your fingers.

Porch lights still buzz at midnight — How to find all recording collectibles in Halloween: The Game

I’ve played the chapters until the tapes stopped surprising me. There are 14 recordings spread across six chapters; you don’t need them to finish the story, but each one reveals extra story threads and a handful of cosmetics that aren’t available anywhere else. Treat this as a precise route map for collectors, with the exact place to pause, turn, and pick up each tape.

How many recordings are there in Halloween: The Game?

Fourteen total recordings. They’re scattered across the Prologue and Chapters 1–5; Chapter 4 and Chapter 5 contain three each, the other chapters contain two apiece. If you’re hunting achievements on Steam, PlayStation, or Xbox Series X|S, these matter — and yes, community guides on Steam and video walkthroughs on YouTube are useful cross-references.

Do recordings affect the ending or give gameplay advantages?

The tapes don’t change the final beats, but they beef up the lore and award cosmetics you can wear on repeat runs. Think of them as a locked diary that opens fragments of motive and history — not required, but they make replays feel richer.

Prologue — small courtyard, immediate payoff

You start with two tapes and a narrow window before the gate opens. If you miss them here, you’ll still progress, but you’ll be backtracking later.

Loomis Log #2

Log 2 location
Screenshot by Moyens I/O

Right after the chapter opens you’ll be asked to escape. Don’t sprint straight through: turn back into the courtyard and head left. The tape sits on top of a trash can near the left side of that area.

Loomis Log #4

Log 4 location
Screenshot by Moyens I/O

When you reach the gate, resist the urge to leave. Head left past the light and through the small shelter; there’s a trash can and a shelf there. The log is sitting on that shelf—grab it before you go.

Chapter 1 — the Inn and the garage

The Inn opens several rooms; take the slow route to sweep the map. Two tapes hide in interior spaces that you pass naturally if you explore.

Loomis Log #6

Log 6 location
Screenshot by Moyens I/O

Enter the Inn, move to the bar and head for the restrooms at the back. There’s a side door to a changing room; the tape sits on top of the dresser inside.

Loomis Log #8

Log 8 location
Screenshot by Moyens I/O

Wait for the prompt to explore. Open the garage door and head to the mechanic’s office — the tape sits on the desk where the mechanic was working.

Chapter 2 — cemetery, house-to-house picks

Most players sweep the cemetery and push north; don’t rush past the houses. Two logs are tucked in obvious interior spots if you check each room.

Loomis Log #3

Log 3 location
Screenshot by Moyens I/O

Enter the house north of the cemetery; the tape rests on the mantel above a fireplace in the living room.

Loomis Log #9

Log 9 location
Screenshot by Moyens I/O

In the A-Side Music Store head to the back; the tape is on top of a stacked box. You’ll also encounter Tanya in that area — the scene doesn’t end well for her.

Chapter 3 — Marcus and the yellow van

When you find Marcus, check the surrounding houses. Two recordings sit in lit hallways and bedrooms that are easy to miss if you sprint straight through.

Loomis Log #1

Log 1 location
Screenshot by Moyens I/O

Go to the house to the left of Marcus’s position. Move all the way to the back; the tape sits on a cabinet in the hallway in a well-lit area.

Loomis Log #5

Log 5 location
Screenshot by Moyens I/O

Head to the southeast map house with the yellow van. Enter the dining room and then the bedroom across the hall; the tape is on a desk in that room.

Chapter 4 — three tapes and a long stalk

Chapter 4 gives you the most to collect so slow your pace. One of these appears only after you’re told to fully stalk Laurie, so timing matters.

Loomis Log #10

Log 10 location
Screenshot by Moyens I/O

Enter the house opposite the Wallace family. The tape sits on the fireplace mantel in the living room.

Loomis Log #7

Log 7 location
Screenshot by Moyens I/O

After you’re instructed to kill Annie, head south to the outhouse area. Inside the laundry room the tape sits on top of the washing machine.

Sheriff Brackett’s Recording

Sheriff's tape location
Screenshot by Moyens I/O

When your objective asks you to fully stalk Laurie, return to the house where you found Loomis Log #10 and enter the house to its right. The dining room on the right contains Sheriff Brackett’s tape on the table.

Chapter 5 — the last three and the house where you start

Chapter 5 closes the loop with three final recordings; two sit in the Wallace house and one is immediate in your starter house. Sweep methodically and don’t rush the Wallace bedroom corners.

Laurie’s Recording

Laurie's tape location
Screenshot by Moyens I/O

This one’s straightforward: it’s in the house where the chapter begins. Find the dining room and pick the tape up from the small table next to the lamp.

Loomis Log #11

Screenshot by Moyens I/O

Enter the Wallace bedroom where you previously found Annie; the tape sits on the right corner of the same room.

Nurse Chamber’s Recording

Nurse's recording location
Screenshot by Moyens I/O

Find the sports field in the northeast and the house east of it. In that living room the tape sits opposite the fireplace.

If you follow this route you’ll have all 14 tapes by the end of Chapter 5. Cross-reference Steam guides, the Moyens I/O screenshots above, or a quick YouTube clip if a room feels ambiguous — they speed up the hunt and tilt the odds in your favor. Which recording will you chase first and which are you going to leave behind when the credits roll?