I hear the raid timer in my headphones and there’s a split-second decision: do you trust the Grimoire you pulled or reroll until a Devil shows up? I’ve wasted minutes and dollars on the wrong pick — you will want to avoid that. I’ll cut through the fluff and tell you what actually wins fights.
I played through PVE runs and tested PVP skirmishes on live servers, and I’ve tracked which Grimoires and races carry the load. I write like I’m coaching you from the party’s flank: the choices that matter are few, but they matter a lot. Below is my Clover Legends Grimoire and Race tier list with practical reasons so you can stop guessing and start playing.
All Clover Legends Grimoires Ranked
⇓ Meta Grimoires ⇓
Light Grimoires
Anti-Magic Grimoire
⇓ Great Sub-Meta Alternatives ⇓
Dark Grimoire
World Tree Grimoire
Lightning Grimoire
Chain Grimoire
⇓ Decent (Weaker than S/A – Stronger than C/D) ⇓
Plant Grimoire
Poison Grimoire
⇓ Weak But Usable ⇓
Earth Grimoire
Fire Grimoire
Water Grimoire
⇓ Weak Grimoires ⇓
Wind Grimoire
The short version: rarity matters. Mythicals and Legendaries outperform the rest in PVE, and Anti-Magic and Light define the current meta. I’ll explain why each Grimoires sits where it does and how to pair it with a race so you don’t waste a 10-pull — a 10-pull often costs $4.99 (€5).
What Does Awakening Do: You start at Grade 0 with the Z skill. Each Awakening tier from I to V increases damage and crit metrics, adds new skills, and finally gives you the ultimate at Awakening V.
At a crowded PC cafe I watched three players argue about single-target DPS. Clover Legends Grimoire Tier List
I’ll keep this practical: which Grimoires crush bosses, which farm packs, and which are only good for showing off on Discord gifs. Expect clear pairings and role notes you can use immediately.
Which Grimoire is best for PvE?
For pure burst against single targets, Light is the damage king. Anti-Magic trades a bit of single-target peak for superior AOE and better PVP control. Mythicals and Legendaries are simply worth prioritizing for PVE progression.
Should you reroll for a Devil race?
If you care about raw damage, yes — rerolling for a Devil sub-race is worth the time. The Devils provide stacked damage and crit damage bonuses that scale with your Grimoire’s power curve.
Can a Rare Grimoire still carry new players?
Absolutely. Lightning and Chain are excellent early-to-mid options — Lightning for spammy sustained DPS and Chain for low cooldowns and cage CC. They’ll hold your hand until a Mythical drops.
S-Tiers Grimoires
| Grimoires | Ranking Notes |
|---|---|
Light GrimoireMythical |
• The best Grimoire in the game in terms of pure damage • Cooldowns need attention but the burst is unmatched • Amazing against single enemies; slightly worse than Anti-Magic for AOE |
Anti-Magic GrimoireMythical |
• The other end of the S-Tier coin • Better AOE and PVP utility because of anti-magic domain • Often the safer choice in group play |
A-Tiers Grimoires
| Grimoires | Ranking Notes |
|---|---|
Dark GrimoireLegendary |
• Sustained DPS with excellent cooldowns and CC • Top three in the current meta for solo and group |
World Tree GrimoireLegendary |
• Heals, crowd control and respectable damage: a group MVP • Strong in PVP too if you like playing support while still hitting numbers |
Lightning GrimoireRare |
• Best sustained damage among Rares • Great for beginners and those who prefer spammable rotations |
Chain GrimoireRare |
• Solid damage, low cooldowns and a cage CC that changes fights • The fifth-best pick in my tests |
B-Tiers Grimoires
| Grimoires | Ranking Notes |
|---|---|
Plant GrimoireRare |
• Great sustain for solo runs and a reliable AOE farmer • Good stepping stone if you can’t get higher rarity |
Poison GrimoireRare |
• High DoT potential if you can stack effects • Slower animations than Lightning so it falls a tier for pace |
C-Tiers Grimoires
| Grimoires | Ranking Notes |
|---|---|
Earth GrimoireRare |
• Weakest Rare: low range and middling damage • Builds around defense at the expense of output |
Fire GrimoireCommon |
• Good beginner Grimoire while you farm upgrades • Replace when you hit mid-game |
Water GrimoireCommon |
• Similar to Fire: fine early, outscaled later |
D-Tiers Grimoires
| Grimoires | Ranking Notes |
|---|---|
Wind GrimoireCommon |
• The weakest PVE pick • Occasionally useful in PVP for specific combos but unreliable for steady damage |
I tested the Grimoires in standard PVE dungeons, solo boss practice, and PVP arenas. The practical rule: chase Mythicals/Legendaries for damage, consider High Elf when cooldowns dominate your rotation, and pick Rares only if you need something that plays smoothly for early progression.
At a conventions hall I saw a table full of rerollers trading accounts for Devil sub-races. Clover Legends Race Tier List
Race matters less than Grimoire, but the Devil family adds raw damage and crit depth that stack with top Grimoires. High Elf is the best non-Devil alternative for cooldown-hungry builds, and Dwarf/Human variants are fine if you prefer faster chest and XP gains.
Best Race: Devil sub-races deliver the most damage. If you prefer cooldown reduction, High Elf is the smart choice. For progress boosts, choose Dwarf/Human variants.
⇓ Best Racial Stats ⇓
True Devil
Half-Devil
⇓ Best Alternatives ⇓
Devil Touched
High Elf
Seraph
⇓ Decent ⇓
Elf
Arcane Human
Angel
Half-Dwarf
Dwarf
⇓ Reroll ⇓
Demi-Angel
Noble Human
Human
Half-Elf
Half-Dwarf
Pair an A or S-Tier Grimoire with any Devil race and you’re building the strongest blade in the game. High Elf is the best second-choice for cooldown-reliant builds. If you enjoy progression buffs instead of raw damage, Arcane Human and Dwarf variants push XP and loot.
| Races | Race Boosts |
|---|---|
| True Devil | +15% Damage+12% Crit Damage+8% Mana Regen |
| Half-Devil | +12% Damage +10% Crit Damage |
Want fast references? Use Steam community guides, the official Discord, and Reddit threads for builds and rotations — those places host frame-by-frame clips and skill priority lists. YouTube creators who break down Awakening IV-to-V gains are especially helpful when you’re deciding whether to spend resources on a Grimoire.
Two quick metaphors: a Mythical Grimoire is a sledgehammer through glass when it lands on a boss, and a High Elf paired with a slow-cooldown Grimoire behaves like a Swiss Army knife across dungeons.
If you could change one thing about the current balance, what would it be and why?
Light GrimoireMythical
Anti-Magic GrimoireMythical
Dark GrimoireLegendary
World Tree GrimoireLegendary
Lightning GrimoireRare
Chain GrimoireRare
Plant GrimoireRare
Poison GrimoireRare
Earth GrimoireRare
Fire GrimoireCommon
Water GrimoireCommon
Wind GrimoireCommon