I still remember the run where one misplaced unit cost me a five-wave streak. You know that moment—you place, you wait, and the server chat goes quiet. It taught me faster than any patch note ever could.
Every match lobby shows the same pattern. Re://Adventures Tier List
I’ve been testing placements, traits, and comps across Story, Raids, and Infinite so you don’t have to suffer the same painful trial-and-error. I’ll tell you what I build around, what I avoid, and why a few units are quietly carrying the meta right now.
All Re://Adventures Units Ranked
⇓ Meta DPS & Utility ⇓
Usurper (Founder)
Kyzen (Founder)
Emperor Whitehair
Prime Force (Peace)
Super Bro
⇓ Best DPS Alternatives ⇓
Red Scar
Lex Akoman
Donut
Magma
⇓ Decent DPS Units ⇓
Fire Fist
Sunraku
⇓ Weak/Buggy DPS ⇓
Arlem
Senkuro (Beast Cloak)
⇓ Best Supports (Buff/Debuff/Stalling/CC) ⇓
Commander
Mochi Charlot
Devil Boss
Red Scar
Jio
⇓ Alternative Supports ⇓
Delinquent
Blackhair
Croc
Phantom King (Emperor)
⇓ Farm/Economy Units ⇓
Bulby
C.E.O.
The quick version: Commander is the backbone for most Infinite comps and S-tier Physical DPS units are the engines you want behind it. Magic units like Super Bro shine in Story runs because they miss Commander’s physical buff, and a few units (I’m looking at you, Arlem) act glitchy until patched. Treat the list below as a field report: pick what fits your mode and your patience level.
How to Get Ace/Fire Fist: Marine Ford Infinite > Defeat the Akainu boss for capsule drops > Ace drops from capsules or use 100 Fire Shards from capsules at Luffy NPC to get Ace.
Gem Obtainment: Farm Infinite, Press your luck minigame, Quests, Level milestones, Story Mode farming, Half hour challenges.
Trait Reroll Obtainment: Press your luck minigame, Weekly Quests, level milestones, Codes, Raid Shop and Marine Ford Capsules.
Best Traits: Below the unit tier list.
What are the best units in Re://Adventures?
If you want a short answer you can act on: use Commander as your support anchor, then fill with S-Tier Physical DPS in Infinite; for Story solo runs, Super Bro often wins out because range and AOE matter more than Commander’s buff. I test runs on Roblox servers, compare notes in Discord groups, and scan Moyens I/O coverage for patch signals—so these picks reflect both lab work and live matches.
Which traits should I use for Infinite?
For Infinite runs with four or more placements, Divine and Golden outpace Unique in long-term scaling. If your comp has fewer placements, Unique tends to pull ahead. I watch trait windows the moment a new rotation drops; swapping a unit from Unique to Divine is the difference between a steady clear and a crumbling run.
Small observation: S-Tier units aren’t always intuitive. S-Tier DPS
Below are the S-Tier picks I lean on. Two points before you scroll the table: Commander-friendly Physical units usually outperform single-target Magic options in coordinated Infinite runs, and Founder variants like Kyzen and Usurper shift the meta when present.
| DPS Units | Ranking Notes |
|---|---|
Usurper (Founder) |
• Meta unit and one of the best picks for Infinite• His summons are really strong in Infinite• Otherwise you don’t need him for story |
Kyzen (Founder) |
• The best Mythic overall and good for every mode• Great starter, great shield breaker• His raw damage just scales so well with traits |
Emperor Whitehair |
• Only S-Tier once you buff him with Erwin/Commander• He’s an excellent full AOE DPS with a nuke• The only downside is the range but it’s not that big of a problem |
Prime Force (Peace) |
• Just simple high DPS that stat-checks all modes• Scales incredibly well with traits• A great starter due to cheap placements |
Super Bro |
• Great overall AOE DPS with great range• Due to being Magic he doesn’t get buffed by Commander• This makes him worse in Infinite with a Commander comp but for Story he’s arguably the best unit in the game |
Observation from play: A and B tiers are situational. A-Tier DPS
Your pick from A and B often depends on whether you run Erwin/Commander and how many placement slots you have. A few names below are flexible choices—use them when your main carries need coverage.
| DPS Units | Ranking Notes |
|---|---|
Red Scar |
• An incredibly useful mix of DPS and CC |
Lex Akoman |
• A Hill DPS machine based around Bleed that’s great in all modes once you combine him with Erwin buffs |
Donut |
• Good DPS overall• The only problem is that there’s no EVO yet so he gets outscaled in the end-game |
Magma |
• Great Hill unit for clearing story but ends up getting outscaled in Infinite if you run Erwin for buffs |
Field note: C-tier and buggy units can flip with one patch. C-Tier DPS
If you own Arlem or any unit tagged as buggy, keep them in storage and watch patch notes. Some players have seen huge swings in effectiveness after a single hotfix.
| DPS Units | Ranking Notes |
|---|---|
Arlem |
• He’s still very buggy and his DPS doesn’t function as intended• Will be much better after a fix |
Senkuro (Beast Cloak) |
• Just an overall weak DPS unit for all modes |
What I see in lobbies: supports decide the pacing. S-Tier Support
Supports like Commander and Devil Boss shape how every wave plays out. Commander stacks physical damage across your team; Devil Boss turns tough waves into manageable slogs with strong slows. One is predictable power, the other is time-control—both matter.
| Support Units | Ranking Notes |
|---|---|
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• A Meta must-have unit• Massively buffs your entire team’s Physical damage |
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• One of the best stalling units in the game due to massive slows• Can also buff your team’s DPS |
Mochi Charlot |
• One of the best support units in the game with great DPS to boot |
Red Scar |
• Great mix of DPS and support |
Jio |
• An excellent CC/stalling alternative unit |
Quick field observation: traits win matches more often than rare units. Best Traits in Re://Adventures
I keep a trait cheat sheet open while farming Infinite and during presses of the luck minigame. Traits are the hidden scaler—one solid reroll can outweigh pulling a new hero from a capsule.
Here are my trait rankings, condensed so you can reroll and place with confidence:
- Story/Raids (4+ Placements):
- Unique
- Divine
- Golden
- Celestial
- Reaper
- Infinite (4+ Placements):
- Divine
- Golden
- Celestial
- Unique
- Reaper
- Story/Raid (<4 Placements):
- Unique
- Divine
- Golden
- Celestial
- Reaper
- Infinite (<4 Placements):
- Unique
- Divine
- Golden
- Celestial
- Reaper
- Best For Slow/Stun/Freeze/Sleep Supports
- Divine
- Godspeed
- Sniper
- Celestial
- Best For Global Cooldown Ability Supports
- Divine
- Unique
- Godspeed
- Sniper
- Celestial
- Best for Farm Units
- Golden
How do I get Ace/Fire Fist and gems?
Short guide: farm Marine Ford Infinite for capsules, beat Akainu for drops, then spend shards at the Luffy NPC for guaranteed picks. Gems and rerolls show up across Press Your Luck, weekly quests, level milestones, and the Raid Shop—your rhythm of play will determine how quickly you stack currency.
I’ll be blunt: if you want fast progress, prioritize trait rerolls on your main carry and keep Commander front-loaded in Infinite comps. Commander acts like a magnet for your build—and some support tools function as a Swiss army knife when a run goes sideways.
That’s the tier list and playbook I use when I test on Roblox servers and trade notes in Discord—what’s your go-to comp and why will it beat mine?
Usurper (Founder)
Kyzen (Founder)
Emperor Whitehair
Prime Force (Peace)
Super Bro
Red Scar
Lex Akoman
Donut
Magma
Arlem
Senkuro (Beast Cloak)

Mochi Charlot
Jio