Valor Mortis: “An Unheard Farewell” Quest Guide

Valor Mortis: "An Unheard Farewell" Quest Guide

You crouch beside a cold carriage and hear a voice trapped between duty and dust. The request is small, but the map it points to peels the main path like an old map. If you skip it, you miss a passive Amber that smooths every firearm swap.

I’ve played the Valley of Ashes enough times to know where the invisible detours are. You and I will cut through the fog: I’ll tell you where to go, what to kill, and the exact timing that keeps this quest from turning into a blind alley.

How to Start Valor Mortis ‘An Unheard Farewell’ Quest

You can see the Valley of Ashes gate right after your first run at General Lothaire.

Head there and push forward to the next Lantern. Near that Lantern you’ll find a carriage with a disembodied voice inside—an Adjutant Sous-Officier asking about scouts he sent out. Tell him you’ll help and the quest will flag on your map. That moment is the only real trigger: no hidden item, no special beat—just answer the call.

How to start Valor mortis an unheard farewell sidequest
Image Credit: One More Level

How do I start the “An Unheard Farewell” quest?

Short answer: fight Lothaire once, push to the Valley of Ashes, go to the next Lantern, and accept the Adjunct’s request from the carriage.

How to Complete Valor Mortis ‘An Unheard Farewell’ Quest

Players often stand at the Lantern and miss the path that bends under the carriage—it’s a common choke point in early runs.

The route is linear but forks off the main run, so here’s the tight sequence that saves time and deaths:

  • Drop down from the Lantern to the carriage area and pick up the Pistol you find there.
  • At the lowest level you’ll spot another Lantern. Walk the pier, then make the jump to the higher platform above it.
  • Snipe the red corruption blob from range to clear that gate—if you struggle, the game’s firearm aim and timing matter more than raw damage.
  • That shot frees a lift. Hop on it; when it stalls at the first level, jump right and use your fire magic to burn the wooden barrier.
  • Enter the cave, follow the ascent, and ride the elevator to the top. Destroy the two red blobs flanking the elevator to purify it, then call it back down.
  • On the descent, find the new left-hand platform, jump across, burn the blocked passage, and push into the inner cave.
Valor mortis an unheard farewell sidequest step 3
Image Credit: One More Level
  • Inside the final grotto you’ll meet the missing scout as a mini-boss. Beat him, then read the letter on the table beside the ladder.
  • Return to the Adjutant Sous-Officier and report back to close the quest line.

How do I defeat the missing scout mini-boss?

He telegraphs a heavy strike—capitalize on the opening with quick firearm shots and use the Pistol for stagger; if you keep distance and bait his attack, the mini-boss is manageable even on a fresh build.

Valor Mortis ‘An Unheard Farewell’ Quest Reward

Most players expect loot; here you get an Amber that tangibly changes play feel.

Completing the quest grants the Sleight of Hand Amber. Slot it into your Skill Tree to get a passive that shortens firearm reloads and speeds weapon swaps. That makes pistol and rifle play snappier and lets hybrid builds flow without constant clumsy pauses. Along the route you’ll also find a few chests with extra consumables and gear—small bonuses, but they stack.

Valor mortis an unheard farewell sidequest step 8
Image Credit: One More Level

What does the Sleight of Hand Amber do?

It passively lowers reload time for firearms and speeds up weapon swapping—ideal for players who mix ranged burst with melee follow-ups.

Useful context: I tested this on Steam builds and cross-checked the map flow with One More Level’s level design notes. The detour is short, the reward affects playstyle, and the only real penalty is time spent if you miss it.

If you want a single memory to take with you: the quest is a small detour that pays for itself every time you switch weapons—like finding a forgotten postcard that changes how you read the whole letter, and as a compass needle that finally stops jittering when set right—so will you skip the side path and keep your runs predictable?