The air crackled as the Highguard base crumbled, digital debris raining down around me. Just yesterday, the servers teemed with hopeful warriors; today, the silence in the lobby felt deafening. I had to know: was this a blip or a death knell for Wildlight Entertainment’s ambitious project? Let’s see how the numbers stack up.
First revealed at The Game Awards 2025, Highguard dared to fuse the precision of FPS combat with the unpredictable chaos of magical abilities, all set within destructible arenas. The game’s blend of tight 3v3 raids, mounts, and base destruction promised a fresh experience. That initial spark of hype makes its player count worth a closer examination.
Highguard Player Count and Steam Charts
I remember the buzz after the Game Awards reveal. Everyone was talking about this potential “Overwatch killer”. Here’s the current and peak active player data for Highguard since it went live:
- Peak Player Count: 97,249
- Concurrent Players: 16,617

Highguard Steam Chart
According to SteamDB, Highguard hit a peak of 97,249 concurrent players on its launch day. This surge mirrors the excitement generated after its first showing at The Game Awards 2025.
Currently, Highguard is hovering around 16,000 active players. While it’s a drop from the initial peak, such fluctuations are typical for new PvP games. The first week is always a rollercoaster as launch hype settles.
Highguard Active Players Count
Right now, the estimated active player base for Highguard is approximately 100,000, combining Steam and console activity. SteamDB gives us a clear snapshot of PC engagement, but PlayStation and Xbox numbers remain hidden. Given that hero shooters often find a stronger foothold on consoles, these numbers are important. This is not unusual; titles such as Call of Duty often show stronger numbers outside of Steam.
As a free-to-play title, cross-platform accessibility probably boosted early console adoption. It’s like throwing a party and opening all the doors – you’re bound to get more people showing up.
Is Highguard’s initial drop in players a sign of things to come?
Launch day hype is a powerful, but fleeting, force. A sharp decline after that initial surge is normal for new PvP games, but it’s something to keep an eye on. And remember, Steam data only paints half the picture, as console players aren’t tracked there.
Highguard CCU vs Competitor Games Player Count
Against established giants, Highguard’s concurrent player count is modest but not bad for a brand-new IP. Apex Legends, Fortnite, and PUBG exist on a different level, bolstered by years of content and massive communities. They are established like institutions with long histories and resources to support large player bases.
| Game | 30-Day Average |
|---|---|
| Apex Legends | 206,450 |
| Overwatch 2 | 42,868 |
| Fortnite | 1,640,951 |
| ARC Raiders | 466,372 |
| PUBG: Battlegrounds | 314,417 |
| Deadlock | 25,128 |
Highguard, designed for six-player matches, doesn’t need enormous concurrency to work well – which aligns with the developers’ expectations. The real test is whether the game can cultivate a dedicated audience, not just chase big numbers.
How does platform availability affect Highguard’s overall player numbers?
SteamDB only tracks PC data, meaning any analysis based solely on those numbers is incomplete. PlayStation and Xbox engagement aren’t publicly tracked. Games like Call of Duty often see better and more stable numbers on consoles, which may be true for Highguard.
The Highguard player count had a fast start, but can it last? What features or updates could Wildlight Entertainment introduce to keep players engaged for the long haul?