As the release day nears for Marvel Rivals Season 6.5, anticipation crackles in the air like electricity before a thunderstorm. Every gamer is bracing for impact, knowing that hero adjustments from NetEase will shake up strategies and alter the competitive landscape. Deadpool’s reign of dominance in Season 6 created waves that some players loved, while others resented; this time, the balance is about to shift once more.
Let’s unravel the tapestry of nerfs and buffs in Season 6.5, shedding light on how these changes will redefine your gaming experience.
New Season, New Opportunities: Marvel Rivals Season 6.5 Buffs
Imagine entering the arena on February 13, 2026, to a transformed hero roster ready to fight for your attention and allegiance. The buffs are designed to invigorate characters, making them more appealing and formidable.

Evolving Power: Vanguard Buffs
Rogue
Rogue isn’t just absorbing powers anymore; she’s ramping up her threat level with newfound resilience.
- Defensive Stance energy conversion rate rises from 0.27 to 0.35.
- Fatal Attraction cooldown decreases from 17 seconds to 14 seconds.
Venom
This tenacious protector is getting a health boost that lets him endure more punishment.
- Base health goes from 650 to 675.
- Feast of the Abyss (Ultimate Ability) boosts Damage-to-Bonus-Health conversion from 1 to 1.3.
Striking First: Duelist Buffs
Deadpool
The Merc with a Mouth makes himself tougher to take down!
- Healing from Pop Quiz! (Ultimate Ability) increases to 35, or 70 if you pass the challenge.
Squirrel Girl
As quick as a squirrel hopped up on caffeine, she’s revving up her game!
- Projectile speed of Squirrel Blockade rises from 20m/s to 30m/s.
Storm
With an electrifying twist, Ororo can now empower allies and wreak more havoc on foes!
- Weather Control now grants Bonus Health when using Wind Blade and Bolt Rush.
- Damage conversion ratio bumps to 25%, capping out at 75 Bonus Health.
Mastering the Game: Strategist Buffs
Adam Warlock
This cosmic powerhouse is taking flight, literally!
- New Ability: Enter flight mode at 10m/s for 4 seconds, with energy recharging in 15 seconds.
Shifting Tides: Marvel Rivals Season 6.5 Nerfs
But with greater power comes the need for balance. Enter the nerfs that may leave some players feeling the sting of loss.

Changes Afoot: Vanguard Nerfs
Doctor Strange
The Sorcerer Supreme may have to tread carefully with a slight reduction in his shield recovery speed.
- Shield of the Seraphim recovery speed drops from 70/s to 60/s.
Thor
Even the God of Thunder feels the effects; his legendary durability takes a minor hit.
- Storm Surge’s bonus health lessens from 75 to 50.
A New Challenge: Duelist Nerfs
Moon Knight
Khonshu’s chosen one finds his survivability slightly diminished.
- Bonus Max Health from Moon Blade reduces from 100 to 75.
Psylocke
The renowned fighter’s edge softens, but she’s still a force to reckon with.
- Single-hit damage from Dance of the Butterfly (Ultimate Ability) reduces from 170 to 160.
A Weaker Hand: Strategist Nerfs
Invisible Woman
As Sue’s grip on control lessens, timing becomes crucial.
- Cooldown of Force Physics climbs from 8 seconds to 10 seconds.
Dynamic Alliances: Team-Up Abilities in Marvel Rivals Season 6.5
Fresh Partnerships: New Team-Ups

Psionic Mayhem (Invisible Woman – Doctor Strange)
A blend of strategy and might, as Doctor Strange and Invisible Woman unleash the Psionic Vortex ability together. Expect chaos, but in the name of teamwork.
Changes to Existing Team-Ups: Adjusted and Removed
Fantastic Four (Invisible Woman – Human Torch/Mister Fantastic/The Thing)
This beloved team-up may be taking a break, but their legacy remains intact.
- Removal of the Fantastic Four Team-Up Ability.
So, which heroes are you itching to try out now? Will these adjustments reshape your strategies or cast a shadow on your favorites? Your thoughts could change the conversation!