Anime Tactical Simulator Tier List: All Units & Gamepasses Ranked

Anime Tactical Simulator Tier List: All Units & Gamepasses Ranked

The wheel lands on red and your last card is trash — you can feel everyone in the match tilt a little. You bought a pass last night and now that tiny digital gamble either saves the run or sits in your inventory as buyer’s regret. I have been in that split-second more times than I care to admit, and that’s where this list began.

I tested passes and units across dozens of runs on Roblox, compared notes from Discord guides and YouTube creators, and boiled it down so you can make faster decisions. You’ll get clear picks, quick trade-offs, and the few buys that actually move the needle for progression.

In crowded lobbies the player pulling cards from spawn keeps momentum — Anime Tactical Simulator Gamepasses Tier List

Tier Gamepasses
S Card Access, +2 Units Equip, +3 Cards Open
A 2X Golds/Yen
B Lucky, Fast Spins, VIP
C Mega Storage, Small Storage, 2X EXP

I ranked passes by real-game value: does it make runs easier, faster, or both? The S-tier moves the needle every match; A and B are steady helpers; C-tier are convenience or long-term storage buys. Many of these passes cost a couple of dollars — often $2–$5 (≈€1.85–€4.60) — so the ROI per run matters more than the sticker price.

  • Card Access: Open cards anywhere. You stop wasting time backtracking to the card area and can capitalize on loot drops mid-run.
  • +2 Units Equip: Fits a stronger core team. If you pair two S-class units with a support, your clear speed spikes.
  • +3 Cards Open: Faster collection and better odds for rares across spins.
  • 2X Golds/Yen: A steady money engine for farming sessions — great if you farm by the hour.
  • Lucky: Better chances on spins. Regular gives +1, Super +2, Ultra +3 luck; pick based on how much you spin.
  • Fast Spins: Shorter wheel timers; it shaves minutes off repeated runs.
  • VIP: Cosmetic nametag, small gold and EXP bumps (1.15x gold, 1.05x EXP) — feels premium but the impact is modest.
  • Mega Storage and Small Storage: Useful if you hoard units or trade a lot; not strictly game-changing.
  • 2X EXP: Speeds level growth for units while you farm — pairs well with gold boosts.

Which gamepass is the best in Anime Tactical Simulator?

If I had to pick one, Card Access wins because it removes friction that costs you dozens of potential runs. Close behind are +2 Units Equip and +3 Cards Open, which increase your team power and card yield respectively.

At bench-side chats players point to one unit and everyone nods — Anime Tactical Simulator Units Tier List

Tier Characters
S+ Soul Reapers, Darkness Absorber, Crimson Knight, Soul Rebirth, Strongest Lunar, Strongest Hinokami
S Soul Rebirth, Soul Rebirth
A Strongest Lunar, Strongest Hinokami
B Soul Rebirth, Players, Demon Brother, Straw Hat, Demonic Pudding
C Electro Shogun, Lady Samurai, Newbie & Chainsaw, Sorcerer & Player, Vampire Hellsing, Jake Pudding, Idol
D Ichigoat, Vermillion, Flame Master, Water Teacher, String Scoundrel, Successful Fusion, Gigantic Berserker

I judged units on damage per second, crowd control, scaling potential, and whether they keep their value after you open higher-rarity cards. You want characters that still deal when enemies scale and ones that support consistent clears for farming. Soul Reapers and Soul Rebirths are where I started every testing rotation.

  • Soul Reapers: High single-target and AoE damage; they carry late-game waves in most teams.
  • Darkness Absorber: Heavy hitter against bosses and strong waves; brings consistency.
  • Crimson Knight: Balanced fighter with survivability and steady output.
  • Soul Rebirth: Reliable scaler; integrates into most comps.
  • Strongest Lunar and Strongest Hinokami: Burst damage specialists that clear tight windows fast.
  • Mid-tier picks (Players, Demon Brother, Straw Hat): Useful early and sometimes in specialized teams.
  • Lower tiers (Electro Shogun, Idol, Flame Master, etc.): They have a handful of uses, often eclipsed as you pull stronger cards.

On my stream tests and lab runs, one clear pattern popped: the best units let you shorten each run by taking fewer hits and clearing waves faster. Card synergies matter more than rarity alone.

What are the best units in Anime Tactical Simulator?

The current high-performers are Soul Reapers, Darkness Absorber, Crimson Knight, Soul Rebirth, Strongest Lunar, and Strongest Hinokami. They offer both burst and scaling that holds up across stages.

Are lower-tier units useless in Anime Tactical Simulator?

No. Lower-tier cards are good at the start and for budget teams. Think of them as temporary scaffolding: they help you reach the stage where S-tier characters matter. If you’re farming for gold efficiently, these units can still earn you wins while you build toward the stronger comps.

Card Access is a Swiss army knife for messy runs — it solves several small problems at once. Soul Reapers act as a lighthouse the moment the map spirals into chaos.

If you want practical next steps: test Card Access or +2 Equip if you buy one pass, and funnel spins toward the S+ units above. Use Roblox’s community Discord and YouTube creators for rotation tips and trade snapshots; they’ll save hours of guesswork versus random pulls.

Which combination will you try next — a gamepass-first buy or chasing one S+ unit until you get it?