My finger hovered over the timer while a rival’s pull flashed across Discord. The pack would open in three hours—unless I paid up. That little decision shifted a week of play.
I’ve chased packs, saved hourglasses, and burned them in fits of gambling glee. I’ll walk you through every reliable source of free Pack Hourglasses in Pokemon TCG Pocket and how to spend them with intent.
Redemption Codes and Mail Gifts — People shout codes into the void after every update
Developers and official channels drop codes and gifts often enough that you should treat social feeds as a scavenger hunt. Follow the Pokemon TCG Pocket Twitter/X, Reddit communities, and Discord servers tied to the Pokémon Company and Moyens I/O to catch code drops the minute they appear.
Also check the in-game mailbox. The devs hand out Hourglasses there during updates, maintenance, and special promotions. Bookmark a codes page or set a Google alert for “Pokemon TCG Pocket code” if you hate missing free currency.
How to get lots of Hourglasses?
Stack sources: redeem codes, open daily missions like clockwork, clear event tasks, and milk the in-game shop when it restocks. Treat Shop Tickets and Trade Tokens as currency reservoirs you spend when the shop carries the best Hourglass bundles.
Daily Missions — The game nudges you every day with tiny chores

Complete any three of five short tasks and the game hands you four Pack Hourglasses. The typical tasks repeat often, so they become predictable sources of steady income:
- Log in
- Open 1 booster pack
- Open 2 booster packs
- Wonder Pick 1 time
- Participate in 1 battle
Make a habit of clearing these. Small, repeatable wins add up faster than chasing a single mega-pull.
New Player Missions — A fast-track intro that rewards patience
Accounts get generous hand-holds. Beginner missions hand out 120 Pack Hourglasses across five simple tasks, and milestone rewards add another 36. Complete advanced mission milestones and you’ll receive 120 more Hourglasses plus useful Shinedust.
| New Player Mission | Task | Rewards |
|---|---|---|
| Beginner Mission | Wonder pick 1 time Reach player level 3 Open 4 booster packs Collect 50 cards Participate in 1 solo battle |
24 Pack Hourglass for each task (120 Pack Hourglass total) |
| Beginner Mission Milestone | Complete 1 Mission Complete 3 Mission Complete 5 Mission |
24 Pack Hourglass for each task (36 Pack Hourglass total) |
| Advanced Mission | Edit a deck Register 1 friend Apply card sleeves to a deck Apply a playmat to a deck Obtain flair 1 time Send 1 thanks Send 5 thanks Win 3 solo battles Register 3 friends Obtain flair 2 times Reach player level 6 Link your Nintendo Account |
None |
| Advanced Mission Milestone | Complete 3 advanced missions Complete 6 advanced missions Complete 9 advanced missions |
250 Shinedust, 500 Shinedust, and 120 Pack Hourglasses |
Finish everything and you’ll walk away with 276 Pack Hourglasses and 750 Shinedust—enough to seriously chase Mega Shine-era cards or trade for staples.
Events — Timed pushes that reward players who show up

Events roll in weekly: Wonder Picks, Bonus Week missions, card drop sprees, and occasional celebration calendars. If you don’t log in and chip away at event missions, you miss straightforward stacks of Hourglasses and packs.
Big examples exist: the Pokemon 30th Anniversary event handed out 20 free packs and 360 Pack Hourglasses across a 30-day login cadence. Treat event calendars like limited-time vending machines—when they stock Hourglasses, buy in.
Events can flood your account like a spring tide.
Step-Up and Random Battles — CPU fights that hand out one-time rewards

Step-Up Battles are permanent and themed to current expansions; Random Battles rotate with new sets. Each of four difficulty tiers (Beginner to Expert) gives a one-time 12 Pack Hourglasses reward when you win, totaling 48 Hourglasses per feature.
These are low-effort gains: set aside a session to clear Step-Ups and Random Battles whenever a new expansion drops. They’re reliable and repeatable—or permanent, in the case of Step-Ups.
In-game Shop — A monthly restock you can predict

Shop Tickets and Trade Tokens are the steady currency you earn from Solo Battles and events. The shop resets monthly and often stocks:
- Pack Hourglasses x1 (Stock 10): Shop Tickets x2
- Pack Hourglasses x6 (Stock 10): Shop Tickets x12
That adds up to 72 Pack Hourglasses if you buy smartly. There’s also a limited Trade Token offer (one Trade Token = one Hourglass) that ran through July 30, 2026; check dates and balance your purchases based on what expansions you care about.
Leveling Up — XP is small, steady money
Every action—opening packs, trading, winning battles—gives EXP. Each player level pays out 12 Pack Hourglasses.
Higher levels require more EXP, but daily pack openings and routine gameplay will push you forward. If you want predictable Hourglasses, farming EXP is one of the cleanest routes.
Do Pack Hourglasses expire in Pokemon TCG Pocket?
No. Pack Hourglasses do not expire. You can accumulate and save them for the release you care about—Mega Shine or whatever next chase set the Pokémon Company drops.
What is the code for free Hourglasses in Pokemon TCG Pocket?
There’s no single permanent code. Active codes appear around updates or special events; official channels and community aggregators (Twitter/X, Reddit, Discord) are the fastest way to grab them when they drop.
How to Use Pack Hourglasses — The small economics of impatience

Each Pack Hourglass represents one hour of stamina. If your stamina is empty, it takes 12 Hourglasses to open a pack instantly. So the decision is simple: spend now for instant gratification, or save for high-value sets.
I recommend saving Hourglasses for sets with the cards you really want—right now that’s Mega Shine for pulls like Mega Charizard X ex. Treat Hourglasses as tickets: they’re most valuable when the prize pool matches your goals.
Think of Hourglasses as fuel for a slot machine.
That’s the playbook: hoard steady, buy smart, and clear one-time sources whenever they appear. Do you hoard Hourglasses for a single monster pull or spend them daily chasing small thrills?