Ultimate Roblox Threadville Walkthrough for Act 1

Ultimate Roblox Threadville Walkthrough for Act 1

In this thriller action-adventure Roblox game, you explore a whimsical town with colorful characters, solve mini-games, and uncover a peculiar mystery. If you’re not sure what to do next or just want to make sure you’re on the right track, this guide will walk you through how to beat Threadville.

Introduction – How to Enter Threadville

Open the boxes scattered around the attic. After some time, if you haven’t found the sewing kit already, the correct box will start to sparkle. Then, interact with the tarped object at the north end of the room to officially begin your journey into Threadville.

Garden – How to Wake Up Rocky in Threadville

Screenshot by Moyens I/O
  1. Grab the jar from the basket east of the broken table.
  2. Head to one of the marked locations on your map.
    • Tip: the number indicates how many times you can extract honey from that hive’s location.
  3. Use bushes to hide from bees and avoid taking damage
  4. Equip the jar then interact with the beehive.
  5. Return to the empty crate to wake up Rocky.

Town – How to Help the Locals in Threadville

After Rocky wakes up, follow Oliver, Veena, and Rocky into town. Your next objective is to help each of the residents with their tasks. While this section is technically optional, I highly recommend doing them since you will receive some handy items to help you later in the game.

  • Oliver (Vegetable Matching Game): Match all the vegetables within 32 turns.
    • Tip: Focus on matching crops one crate at a time. Working in a smaller area is much easier to manage. Then, the handful of matches that are farther apart become easier to pick apart as well!
  • Charlotte (Teatherball Mini-Game): Time your swings so the ball keeps swinging clockwise. Best 2 out of 3 wins.
    • Tip: Time your swings with the orange circle to guarantee a hit.
  • Veena (Ant Defense): Keep the ants from the honey until the green bar runs out.
    • Tip: The ants travel all at the same speed, so flick away the ants in the order they appear on screen.

Once you’ve helped everyone, wait for the sun to set. Once you’re inside the house, sleep in one of the sleeping bags in the room Charlotte opens for you.

Town (Night) – How to Restore Power in Threadville

Protagonist looks at the hopscotch art in the plaza in Threadville.
Screenshot by Moyens I/O
  1. Go to the area indicated by a red quest marker.
  2. Search for 7 power fuses scattered on the ground. There are plenty scattered around the hills, plaza, and pond.
  3. Return the fuses to the fuse box marked by the red quest indicator.
  4. Head to the market, where you’ll need to input a code using the hopscotch chalk in the plaza as your clue. Input the numbers that match the color in the hopscotch drawing!
    • Note: The code and hopscotch colors are randomized in each game. Our puzzle may not be the same as yours.
  5. Enter the market.

Market – Where to Collect Apples & Dirt in Threadville

Collecting Apples

Protagonist holds an apple and runs towards a bucket in Threadville.
Screenshot by Moyens I/O

Shake the apple trees north of the market. Pick up the apple, equip it, and place apples in the bucket in the center of the orchard. Apples can only be placed in the bucket one at a time. After collecting 4 apples, pick up the bucket and it back to the worm in the market.

Tip: Rocky loops around the orchard in a predictable path. Shake the trees closest to the bucket and place the apples in the bucket when Rocky’s back is turned to you.

Digging Dirt

Protagonist looks at a Dirt Pile in Threadville.
Screenshot by Moyens I/O

Equip your shovel and leave the market. Look for glowing dirt piles, in the hill area south of the market. Dig one up, and return to the market to hand the dirt to the worm. Once again, you can only carry one dirt pile at a time.

Tip: Rocky starts moving a lot faster from now on. Manage your stamina wisely and don’t be afraid to use your Carrot and Tea to boost your speed or stamina!

Treehouse – How to Solve the Code Puzzle in Threadville

A picture partially complete that reveals a code in Threadville.
Screenshot by Moyens I/O
  1. Head to the treehouse marked on your map.
  2. Find 16 pieces of paper scattered around the treehouse area on the ground, rocks, and trees.
    • Tip: You don’t need to find all 16 pieces to solve the code! With enough pages, you can guess the code even with some blanks.
  3. Arrange the paper pieces on the treehouse’s wall to reveal the code.
    • Tip: The puzzle makes an image in the background align the details to help with trickier parts of the puzzle.
  4. Input the code in the lunchbox on the treehouse’s porch.
  5. Drop the fish at the blue marker zone.
  6. Wait or lure Rocky to the fish and take the key as he eats.
  7. Equip the key and use it on the large wooden gate near the town’s plaza.

Oliver’s House – How to Escape From Rocky

Protagonist pushes a barrel westward in Threadville.
Screenshot by Moyens I/O

Once the gate opens, run! Head to Oliver marked by the red indicator in your game. Once inside Oliver’s House, you’ll have to overcome a series of challenges as you run from Rocky:

  1. Follow the tunnels, jumping and crouching to avoid any debris, puddles, or steam.
  2. Once you arrive in the barrel room, push the two barrels to clear the path to the northwest corner of the room. Then, crouch to enter the tunnel there.
  3. Continue crawling through the tunnel until you emerge through the other side.
  4. Like the first part of the chase sequence, follow the tunnel, jumping and crouching to avoid debris, puddles, or steam until you reunite with Oliver.

Video Walkthrough

For more information, check out our step-by-step video tutorial on YouTube!

Now that you’ve survived Threadville, check out our All Roblox Easter Egg Hunt Events & Locations guide on Moyens I/O.




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