As the clock ticks down to a pivotal moment in gaming history, the organizers behind the Stop Killing Games initiative are preparing to stand at the threshold of change. On February 23, they will have the rare opportunity to present their verified signatures directly to the European Commission—an encounter likened to opening the vaults of bureaucracy. For the passionate advocates, this meeting isn’t just a formality; it’s a chance to breathe life into their campaign and ignite action.
YouTuber Ross Scott, whose influence played a significant role in launching this movement, emphasizes the importance of this direct dialogue. In a recent update, Scott stated, “The organizers will be officially presenting the verified signatures to the European Commission.” Though the signatures are already confirmed, this meeting signals an opening to engage in meaningful conversation and advocate for their cause.
This isn’t just a stage for signatures; it’s a platform for the voices that demand action against publishers who prematurely shut down beloved games. Accompanying the team will be legal expert Dr. Alberto Hidalgo Cerezo from the University of San Pablo. He is prepared to present a compelling case that game publishers are not just choosing to end support—they’re disregarding consumer rights. Scott has been asked to appear at a subsequent press conference, a move viewed as strategic for publicity and influence.
“I want us to win,” Scott remarked, signifying his commitment to the cause, even though he won’t directly attend the presentation. Another vocal supporter, Josh Strife Hays, known for his critical insights into MMORPGs, is also set to join, adding further clout to the gathering.
The Stop Killing Games initiative was ignited by Ubisoft’s controversial decision to shut down The Crew, an online-only racing game that left many players in the lurch. Transforming from a grassroots online campaign into a full-fledged European citizens’ initiative, it aims to spur changes in consumer protection laws that would safeguard video games. The organizers believe that games should not be extinguished at the whim of their publishers. They fight for protections that allow gamers to continue enjoying their titles long after official support ends.
Having surpassed the threshold for required signatures, the initiative stands on the brink of potential transformation as they present to the EU Commission. Will this moment be the catalyst for a significant shift in how we view our rights as gamers?