Blizzard to Nerf Jetpack Cat: Is Her Reign of Terror Ending?

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I was two seconds from a clutch when an orange blur cut across my view and my Widowmaker vanished. The enemy Jetpack Cat logged a triple before the respawn timer blinked. You feel the unfairness in your bones — that’s the moment balance stops being theory and becomes personal.

I’ve been tracking hero patches long enough to read between patch notes; you play enough to know which nerfs actually matter. Here’s what changed, why it matters to your rank, and how Blizzard and the community are reacting — without the hot takes and without the fluff.

At match point I watched her float over our backline. What Blizzard tweaked and why it bites

The most visible change hit two of Jetpack Cat’s staples: Claws Out and Territorial. I’ll keep this short: Claws Out’s empowering melee now refreshes every eight seconds instead of every six. That extra two seconds sounds small in a patch note, but in an in-and-out hit-and-run fight it’s the difference between a one-shot and a whiff.

Purr — the Cat’s pulse heal — used to double as a damage tool via Territorial, dealing 50 percent of the heal as damage to enemies caught in the AOE. That percentage has been trimmed to 33 percent. You still get the sustain; you just lose some of the bite that turned her into a roaming threat.

Image via Blizzard Entertainment
Jetpack Cat was one of the heroes added with Reign of Talon. Image via Blizzard Entertainment

On the clipboard I marked her as match-defining. How those numbers change player behavior

When a hero can fly perpetually, heal on the move, and threaten soft targets, playstyles adjust around her. Teams started banning Jetpack Cat as if she were a literal objective — that’s what you do when a pick forces a ban or pick decision every draft. The cooldown bump creates more downtime; the reduced AOE damage weakens poke-and-rotate tactics. You’ll still see Cat players trying to arc around your team, but they’re forced into riskier windows.

What changes did Blizzard make to Jetpack Cat?

Short answer: Claws Out now empowers every eight seconds (up from six), and Territorial’s damage portion from Purr was cut from 50% of the heal to 33%. That’s a nerf to both burst and sustained poke, handed down through routine balance work from Blizzard Entertainment.

I scrolled Reddit during a warmup. What the community thinks and why it matters

Reaction split across the usual fault lines. Many players celebrated the nerf; others defended the Cat or argued the changes were timid. You’ll find threads on r/Overwatch and posts on Moyens I/O pointing out one obvious oversight: a hero with near-constant vertical freedom warps how maps are played. One user asked bluntly, “Honestly, what were they thinking?” — and that question stung because playtesting should have flagged this.

Overwatch new UI Jetpack Cat
She is utterly overpowered. Image via Blizzard Entertainment

Will Jetpack Cat still be overpowered after these nerfs?

Not entirely eliminated, but less brazen. Those extra two seconds on Claws Out add up; twenty engagements becomes a stack of missed windows. You still need coordinated counters — tighter frontlines, better peel, or a secondary hero who can force Cat to commit. The kit’s vertical mobility remains its signature advantage, so balance here is iterative.

At warmup I counted picks and bans. What the meta signals about next steps

Jetpack Cat sat at the top of pick and ban charts alongside Mizuki, turning drafts into a choke point. That signals a larger design concern: when two heroes dominate a meta, the game feels smaller. Blizzard has three levers now — cooldowns, damage ratios, or movement constraints — and they’ll likely test a mix. You’ll want to watch patch notes and community data sources to see which lever they pull next.

The Cat’s kit felt, to many players, like a heat-seeking moth: relentless and difficult to shoo. At the same time, the package read as a sniper with wings — precision and mobility packaged into one frustrating target. Those two images explain why sparks flew across forums when she dropped into live play.

I’m glad to see Blizzard making changes, and you should be too — not because the numbers are dramatic, but because they create room for counterplay. Still, the deck hasn’t been fully shuffled; Jetpack Cat only needs a sympathizer on a frontline to reclaim scary power. Do you think Blizzard will follow with more aggressive fixes, or will the Cat keep her claws?