Activision Plans Restraint on ‘Stupid’ CoD Collab Skins Despite Profits

Activision Plans Restraint on ‘Stupid’ CoD Collab Skins Despite Profits

For avid Call of Duty enthusiasts feeling overwhelmed by the game’s increasingly vibrant crossover skins reminiscent of Fortnite, today could mark a shift in their gaming experience.

A vocal group of dedicated CoD players has expressed their disdain for the colorful and sometimes whimsical skins, arguing that such additions detract from the game’s integrity. They long for authentic military simulation (MilSim) skins that reflect realistic combat gear rather than fantastical designs.

Bluntman and Chronic skins in Call of Duty
Image via Activision

Good news for these players: Activision is reportedly aware of the feedback regarding the game’s increasingly silly aesthetic, as trusted CoD leaker TheGhostOfHope notes that, despite the success of crossover skins, the sentiment around the game’s direction is evolving.

Call of Duty’s whimsical skin bundles have undoubtedly seen commercial success, with players spending upwards of €20 for designs inspired by popular culture, including the Teenage Mutant Ninja Turtles and Nicki Minaj. This season, Jay and Silent Bob join the fray with their stoner superhero personas, Bluntman and Chronic.

However, many players feel that CoD is straying too far from its roots of military realism, a hallmark that persisted until the introduction of modes like Nazi Zombies in 2009 and characters such as Michael Myers from 2014’s Call of Duty: Ghosts. Since then, the franchise has ventured into increasingly bizarre territory, yet players continue to engage with these novel offerings.

While I believe the insights from Hope’s report, it’s hard to imagine Activision scaling back on the lucrative crossover skins, given their popularity—examples include this year’s collaborations with TMNT and Squid Game, both of which have been well-received in gaming lobbies. According to Hope, however, morale at Activision saw a boost following the recent Verdansk update.

“Activision/Raven Software is thrilled with the statistics indicating a resurgence in player engagement in Warzone post-Verdansk launch,” the leaker mentioned. “The update has significantly outperformed expectations, with Xbox Game Pass and PS Store figures showing remarkable growth. There has even been an uptick in BO6 sales and downloads attributed to the latest update.”

Season 3 shop skins in Call of Duty BO6 and Warzone
Image via Activision

Has Warzone regained enough momentum for Activision to reconsider its approach to pricey skins, outrageous bundles, and collaborations? My intuition suggests otherwise. Moreover, given the advanced planning of skin and collaboration development, changes to company strategy may not materialize quickly.

In the meantime, players can either relish their quirky Warzone squads and BO6 lobbies or indulge in more authentic MilSim attire, because Call of Duty is here to stay no matter the aesthetics.

FAQ: Exploring Call of Duty’s Skins and Gameplay

Why are there so many crossover skins in Call of Duty?

Crossover skins in Call of Duty attract diverse audiences, infusing the game with popular culture references that resonate with players. These collaborations are also lucrative, contributing significantly to Activision’s revenue.

How do players feel about the introduction of silly skins?

Opinions are divided; while many players enjoy the playful skins, a significant faction believes that they detract from the game’s historical military realism, longing for more authentic MilSim designs instead.

Have the recent updates improved player engagement in Warzone?

Yes, the latest updates, particularly the Verdansk revamp, have reportedly resulted in substantial increases in player numbers and overall engagement, exceeding Activision’s expectations.

What can players expect from future Call of Duty updates?

Future updates will likely continue to feature a mix of crossover skins and more traditional military-themed content, as developments are often planned several months ahead, balancing player desires and financial incentives.