The glow of the screen reflected in your eyes as the dice roll animation played for the tenth time. Another three-star. A familiar frustration tightened your chest—was that coveted six-star unit ever going to land? Arknights: Endfield has finally arrived, beckoning both veterans and rookies to the enigmatic world of Talos-II, trading in the Doctor’s coat for the Administrator’s responsibilities.
While its open-world design might draw comparisons to titles like Genshin Impact and Wuthering Waves, its gacha mechanics can initially feel like deciphering an alien language. Let’s break down the banner system in Arknights: Endfield, and I’ll walk you through how the pity system works.
Arknights: Endfield Banners, Explained
Think of your favorite coffee shop. They offer a ‘house blend,’ a ‘flavor of the month,’ and sometimes a super rare ‘reserve’ roast. Arknights: Endfield operates similarly, featuring three main types of headhunting (operator) banners: the “New Horizons” for beginners, the standard “Basic,” and the limited-time “Chartered.” Pulling from these banners requires specific permits, with the latter two purchasable for 500 Oroberyl or 6 Origeometry each.
The core difference lies in the limited “Chartered” banner. In Endfield, a successful 6-star pull on a Chartered Headhunting banner only gives you a 50% chance of securing the featured operator. The other 50%? You might get a different 6-star character, including previously featured limited operators (for two rotations after their initial debut). For instance, if Laevatain headlines the first Chartered banner, she’ll still be in the 6-star pool for the next two banners.

The “Arsenal Issues” banners focus on character-specific weapons. These banners typically rotate alongside operator banners and give you a shot at acquiring a limited operator’s signature gear while they are featured. Arsenal Issues require 10x pulls and don’t accept permits. Instead, each pull costs 1920 Arsenal Tickets, obtainable through operator acquisitions or premium currency exchanges. Here’s the ticket breakdown:
- Every 4-star Operator: 20 Arsenal Tickets
- Every 5-star Operator: 200 Arsenal Tickets
- Every 6-star Operator: 2,000 Arsenal Tickets
How the Pity System Works in Arknights: Endfield
Ever felt like a vending machine was rigged against you? That chocolate bar had to drop eventually, right? Gacha games often employ a “pity” system to soften the blow of bad luck. Except for the New Horizons banner, Arknights: Endfield‘s soft pity for operators activates after 65 pulls. A 6-star character is guaranteed by your 80th pull, and the featured operator on a Chartered Headhunting banner is guaranteed at 120. Remember, pulling the featured operator early resets both the 80-pull and 120-pull counters. Also, the 120-pull guarantee *doesn’t* carry over to the next limited banner.
What are the best strategies for using banners in Arknights: Endfield?
Effective banner strategy involves knowing when to hold and when to spend. Before diving in, define which operators are game-changers for *your* playstyle. Then, patiently accumulate resources, only striking when a must-have operator appears, maximizing your chances within the pity system.
To summarize, here’s a quick reference for all Arknights: Endfield banners, including the Arsenal Issue pity mechanics:
- New Horizons Headhunting: Accepts only 10 pulls (guaranteeing a 5-star operator). Permits are earned through story milestones, not purchased. Within 40 pulls, you’re guaranteed one of these 6-star characters: Ardelia, Pogranichnik, Last Rite, Ember, or Lifeng.
- Basic Headhunting: Features standard operators, sharing 5-star odds with New Horizons. Guarantees a 6-star operator within 80 pulls. After 300 pulls, you can claim a 6-star of your choice.
- Chartered Headhunting: The limited character banner. A 6-star is guaranteed at 80 pulls (50/50 chance of being the featured operator), with the featured operator guaranteed at 120 pulls. Soft pity *does* carry over.
- Arsenal Issue: Guarantees a 6-star weapon in 60 pulls, but only a 25% chance it’s the featured weapon. The featured weapon is guaranteed after 80 pulls (15,360 tickets).
Can I get old characters from previous banners?
Yes and no. Standard and Basic Headhunting banners offer a chance at older, non-limited operators. Limited-time operators, however, are only available during their initial banner run *and* for the subsequent two Chartered Headhunting rotations. After that, they typically disappear until a rerun event, so patience (or careful spending) is key.
How do I get more permits in Arknights: Endfield?
Permits, the keys to rolling on banners, come from various sources. You’ll earn some through story progression and completing in-game missions. Events often shower players with permits, and of course, you can always exchange premium currency (like Orundum or Genesis Crystals) for permits if you’re feeling lucky or impatient.
Now that you’re armed with the knowledge of Arknights: Endfield‘s banner and pity systems (and their € equivalents: Oroberyl ~ €0.009, Origeometry ~ €0.75 and Arsenal Tickets from approximately €0.0075-€0.75) will you meticulously plan your pulls, or surrender to the thrill of chance?