Hytale‘s early access build already offers different weapons, and some of them are superior to the rest.
Weapons in Hytale can be separated into two ways. You can classify them based on their materials. Of course, items that use rarer resources like Adamantite are stronger, so if you want to compare how effective a weapon is, you have to do so across categories.
Complete Hytale weapons tier list
To classify the weapons, I have used three different tiers.
- S-tier weapons are the best choices in most situations. These weapons have good damage potential, are easy to use, and can be utilised in any situation.
- A-tier weapons are pretty close to S-tier choices. However, they’re situational or have inferior damage potential.
- B-tier weapons are okay choices that suffer from slow speed and/or poor damage options.

S-tier weapon
I remember the first time I faced a Kweebec. My rusty sword barely scratched its bark-like hide. Some weapons in Hytale just feel better, more natural in your hands. Are you using the right one?
- Sword: This was the first weapon I crafted in Hytale, and it’s arguably the most well-rounded option. It has decent damage, good attack speed, and feels fun to use. Unless you’re against a flying enemy, the sword does its job. Upgrading it with rarer metals raises all its stat points, making it better. While it lacks AoE in the true sense, the Charged Attack ability can hit multiple targets at once.
- Dagger: While the dagger is a tricky weapon to master, it’s the best damage dealer by some distance. It has incredible speed, offers the highest mobility, and the charged attacks can one-hit many enemies. The potential only rises as you start using rarer materials.
- Bow: The no-nonsense bow and arrow will be your first ranged weapon in Hytale, and it will remain your best friend for a long time (given you love attacking from a distance). It’s excellent against boss enemies since you can simply kite them from a distance.
A-tier
Picture this: you’re cornered by Outlanders. The wrong weapon in your grip becomes a liability. A-tier weapons offer power, but demand the right moment. They aren’t always the star, but they shine in specific acts.
- Hand Crossbow: While the hand crossbow isn’t a bad shot, it’s slower, and the reload speed is quite slow. The damage is also on the lower side of things, and running out of ammo can be dangerous (especially when you’re against bosses). However, it’s a one-handed weapon, allowing you to equip a shield on the side.
- Mace: The gigantic mace is the best option when it comes to clearing hordes. No other weapon has as much AoE damage potential as this gigantic hammer. However, the damage potential wears off due to its slow speed. With the mace, you’ll want to build up your charged attacks and wait for the opportunity to arise.
B-tier
Sometimes, what seems good on paper fails in practice. Think of the axe: a classic, but is it really that effective in Hytale? These weapons might need a buff in a future update, but here’s my take.
- Axe: The axe, in theory, should work well. However, reality is often disappointing; it lacks speed and precision. The axe is also a two-handed weapon, so you can’t equip a shield alongside it. If you want to follow a melee playstyle, both the sword and the mace are better options.
What is the best early game weapon in Hytale?
The best early game weapon in Hytale is a matter of playstyle. The sword provides a balanced approach, while the bow offers safety from a distance. For raw damage, the dagger is a glass cannon, demanding precision. Each is a tool; learn to use them.
Are Hytale weapons customizable?
While I haven’t seen deep customization options like Fallout 4, Hytale allows modifications through material upgrades. A basic wooden sword transforms into an Adamantite blade, changing stats and effectiveness. The weapon itself is the canvas, and resources, the paint.
What type of combat system does Hytale employ?
The combat system in Hytale feels like a streamlined version of action RPGs I’ve enjoyed, such as Minecraft mixed with some elements from Zelda. It is intuitive enough for casual gamers while offering enough depth to satisfy those looking for a challenge. It’s less about button-mashing and more about timing and placement.
Hytale’s weapons are more than just damage dealers; they define your playstyle. Each has strengths and weaknesses, creating a dynamic meta that will continue to evolve. Will the axe ever get its day in the sun?