Super Battle Golf Items Tier List: Best Items Ranked

Super Battle Golf Items Tier List: Best Items Ranked

I was two strokes from the hole when a homing missile carved through the quiet and left our team stunned. You know the moment—every plan evaporates and you’re left scrambling. I learned fast: in Super Battle Golf, the right item can turn a clean round into chaos.

I’m the one who spends evenings testing items across dozens of matches on Steam and console lobbies, and I’ll show you which tools actually matter. You can use this to change how you play: more aggression, smarter timing, fewer blown leads.

On casual weekends friends will argue for minutes over whether an item is fair — that argument tells you everything. Complete Super Battle Golf Items tier list

Every item shines in a particular situation. A so-called weak tool can win a hole if you pull the trigger at the right second, and a rare pickup can go to waste if your timing is off. Below I rank the gear by real match value, ease of use, and frequency of impact.

What are the best items in Super Battle Golf?

If you want a short answer: the Rocket Launcher and Spring Boots reshape rounds more reliably than anything else. The Rocket Launcher is a heat-seeking scalpel that cancels a rival’s turn and hands you a clean shot; Spring Boots are a pogo stick on rocket fuel that close distance faster than walking.

S-tier

  • Rocket Launcher: Fires a homing missile that locks on and stuns. It’s simple to use, hard to miss, and its stun buys you a calm swing. Use it on the last shot and you change the scoreboard with no theatrics.
  • Spring Boots: Massive mobility in one item. You reach the ball and dodge hazards faster, which is often worth more than a direct attack. This is how you steal position without being flashy.
  • Dueling Pistol: A single-shot stun that rewards aim and positioning. Get close, line up the shot, and you deny a rival their stroke. It’s low complexity, high impact.
  • Electromagnet: The only true defensive tool. Activating it blocks projectiles and item effects for a short spell—perfect when you’re one perfect hit from the cup and can’t risk interruption.

How do items affect your score and strategy?

Items change the rules of small stakes: speed, control, or interruption. If you want to protect a lead, hoard shields and stuns; if you’re behind, prioritize mobility and crowd control. I favor items that give you time to think rather than complicated execution under pressure.

A-tier

  • Air Horn: Disrupts a charging player and makes them overhit. It’s a troll’s favorite because timing matters—use it when someone is lining up a long putt.
  • Golf Cart: Moves fast and can shove opponents. It’s great for group play and positional steals, but attentive players can dodge its offensive use, so use it aggressively when others are distracted.
  • Coffee: Grants a 10-second speed boost that wins races to the ball. Short duration, high payoff—treat it as a timing play rather than a permanent advantage.
Riding the golf cart in Super Battle Golf
Image via Oro

Which items are rare and which are common?

Orbital Laser and Elephant Gun show up infrequently; Rocket Launchers and Spring Boots are common enough that you’ll see them every few rounds. Rarity matters less than match context—rare items can swing a hole, but they also fail more often because they require ideal conditions.

B-tier

  • Landmine: Three hidden explosives that stun on contact. Effective only if opponents behave predictably—otherwise they walk around them and your plan collapses.
  • Orbital Laser: Massive damage but rare and easily wasted if players move. Great for traps, poor for guaranteed results.
  • Elephant Gun: Two powerful shots with heavy knockback. That recoil can punish you as much as your target; pick it only if you can accept the trade-off.

My rule of thumb: prioritize items that let you control time and space—stuns, shields, mobility—over flashy one-offs. I’ve tested this across Steam sessions and quick Switch matches; the pattern holds.

Play smarter, not just louder: let your item choices steal moments rather than hope for miracles. Will your next match be the one where a single pickup rewrites the scoreboard?