I was in a two-player run when the Tanglewood loading screen shifted and everyone in voice chat went quiet. You can feel the game change in a single frame—familiar floors suddenly mean new threats. That sudden flip is exactly why Kinetic Games’ 6 Tanglewood Drive rework matters.
I’ve watched the team refine house maps for months, and I’ll tell you what to mark on your calendar and how to get the first clear on the new layout. You should treat this as a staged reveal: some details are confirmed, some are expectations based on past rollout patterns, and there’s one basement surprise nobody has explained. I’ll point to the facts, show the likely clock for launch, and give practical moves you can take the moment the servers flip live.
Steam threads and Discord channels have been counting down the days. Here’s the exact date and the most likely start time you should expect.
The 6 Tanglewood Drive rework is scheduled to launch on March 3, 2026. Kinetic Games hasn’t published a minute-by-minute kickoff, but the team has released previous map updates at the same moment of day—so the most reasonable prediction is 7:00 a.m. CT / 1:00 p.m. UTC. If that holds, the rollout converts to:
- PT: 5:00 a.m. on March 3
- CT: 7:00 a.m. on March 3
- ET: 8:00 a.m. on March 3
- GMT: 1:00 p.m. on March 3
- JST: 10:00 p.m. on March 3
- AEST: 11:00 p.m. on March 3
If Kinetic Games changes the window, Steam will push a patch and community hubs (Reddit, official Discord, Moyens I/O coverage) will flag it immediately. I recommend setting Steam to auto-update Phasmophobia and refreshing the game’s news tab the morning of March 3 so you don’t miss the moment the server list refreshes.
When will the Phasmophobia 6 Tanglewood Drive rework go live?
The safest short answer: March 3, 2026, with the likely live time matching past map updates at 7:00 a.m. CT / 13:00 UTC. If you want to catch the patch seconds after release, be logged into Steam, have the game updated, and join a stable friend group—early rounds after a rework tend to be chaotic, and that’s where the stories start.

Players who tested the recent reworks noticed new curiosities tucked into corners. Here’s what Kinetic Games says and what I expect for gameplay changes.
Kinetic Games told Moyens I/O the rework’s goal is to “increase the quality, interactivity, and replayability” of Tanglewood—language that ties directly to the wider push toward the game’s 1.0/Horror 2.0 vision. The map will keep the core floor plan players know, but it will add fresh interactions, environmental beats, and a proper basement secret that the devs are teasing.
The redesign will be familiar but sharper; the map feels like an old photograph retouched until the details stare back. Expect the same kind of oddities introduced in the Bleasdale and Grafton reworks—the Spider, whipped cream dispensers, and other tiny systems that can flip a hunt’s rhythm.

What changes are in the 6 Tanglewood Drive rework?
Confirmed and likely changes: improved lighting and navigation cues, new interactable objects scattered through rooms, and at least one scripted environmental hook in the basement. The community art and key visuals show a train set in promotional shots—whether that’s cosmetic or central to the basement surprise remains unconfirmed. Kinetic Games says the intent is to lift the map to the same standard as newer locations while retaining the things players love.
The basement surprise sits like a wrapped gift humming with bad intentions, and that ambiguity is deliberate: Kinetic Games wants discovery to be part of the first wave of playthroughs.

How can I prepare for the Tanglewood update?
Practical steps I use before a rework launch: set Steam to auto-update Phasmophobia, pin the patch notes or check Moyens I/O’s live coverage, and warm up with a few runs on the current Tanglewood so you can spot layout changes instantly. Bring a balanced loadout on your first fresh runs—motion sensors, a spirit box, and an extra EMF reader will keep your options open as new interactions reveal themselves.
Community voice and streamer runs will define the early meta. Watch a few of the first high-skill teams and Kinetic Games’ official channels for guided tours; those sessions often surface unintended interactions that become part of the game’s folklore.
It’s a big year on Kinetic Games’ roadmap, with 13 Willow Street and additional content slated later in 2026, so the Tanglewood rework is the first real stress test of the new map philosophy. If you want early bragging rights, get your crew online the morning of March 3 and treat the first hours like a trial by fire.
Will you be the player who cracks the basement secret first?