The lights cut out mid-cutscene and I flinch, clutching the controller. You call a friend, because a hand on the controller is easier to swallow than silence. That small impulse—wanting to share the scream—keeps bringing players back to Resident Evil.
I’ve spent years testing Capcom’s survival horror rhythms, and I’ll tell you straight: if you want to know whether you can face the T-Virus with a buddy by your side, here’s everything that matters and how to work around a solo campaign without losing the fun.

On streams people type “join” in the chat — Resident Evil Requiem co-op mode, explained
That constant plea explains why co-op is such a hot question for RE fans. I’ll be blunt: Resident Evil Requiem does not include a native co-op mode.
Does Resident Evil Requiem have co-op?
No. Requiem is built as a singleplayer narrative that hands you two protagonists: Grace Ashcroft for the scarier, slower beats and Leon Kennedy for the action-leaning sequences. Capcom uses the split-character approach similar to Resident Evil Village, where distinct playstyles replace simultaneous co-op play.
Historically, only a few mainline titles offered true co-op: Resident Evil 5 and Resident Evil 6. Other entries have experimented with separate multiplayer or co-op side modes—Resident Evil 3 Remake included a separate co-op mode, for example—but the core campaign tends to stay solitary.
What modes does Requiem offer?
The game gives you three ways to experience the story:
- Casual Mode — Aim assist, more autosaves, lower enemy damage and health.
- Modern Standard Mode — Regular enemy damage and health, plenty of autosaves, no ink ribbon save limits.
- Classic Standard Mode — A survival-flavored return: you must collect ink ribbons to save, echoing older RE mechanics.
Capcom often releases DLC that expands the franchise’s narratives or adds side campaigns. If history is any guide, a future paid DLC or separate downloadable scenario could be where a co-op experience appears—think of it as a possible extra chapter rather than a retrofit of the main story.
In living rooms someone always wants to hold the flashlight — How to bring friends in when the game is solo
When your partner leans in, you notice how much safer the room feels; that’s the real urge behind co-op. Playing Requiem alone can feel like a duet with one singer missing, but there are practical ways to share the tension.
Can you play Requiem with friends via Steam Remote Play Together or Share Play?
Yes—if you want to share control or co-view, use platform tools: Steam Remote Play Together, Steam’s Remote Play, PlayStation Share Play, and Xbox cloud streaming can let a friend watch or take turns. Steam Remote Play Together works well on PC and Steam Deck, and Share Play covers PlayStation players for up to an hour per session. These aren’t true co-op design changes to the campaign, but they let you trade controller access or stream the moment live.
Are there better ways to stream and react together?
Twitch co-streams, Discord voice channels, and Steam’s Remote Play with a group call are great if you want live commentary while one person plays. If you prefer two controllers on one save slot, Share Play is the simplest official workaround on PlayStation; for PC, Remote Play Together or Parsec will let a friend take input remotely.
If you care about latency and visuals, NVIDIA’s GeForce NOW and Steam’s built-in streaming can improve performance for remote guests. I recommend testing connection quality on Discord or a short Share Play session before dedicating to a full run.
Capcom’s track record shows they sometimes deliver extra modes after launch. If they package a co-op scenario, expect it as a standalone add-on—similar to past paid DLCs—rather than grafting co-op into the main campaign. That approach protects pacing and voice direction while still letting you invite a partner to the chaos.
So you can play with friends using streaming and sharing tools, but the campaign as released remains a solo story. Will Capcom finally let us scream together in the same infection-soaked corridor?