The Legend of Khiimori Release Countdown: Exact Date & Time

The Legend of Khiimori Release Countdown: Exact Date & Time

The clock on my desktop flicked to 23:59 and I felt my cursor hover over the Steam page. For a full minute the page refused to change—then the release date landed. I sat back and realized this is the moment you either miss or make plans around.

I’ve been watching the feeds so you don’t have to scramble. You’ll get the exact date and the timezone map, plus what to expect once the doors open in early access. Read this fast; the window to get in at launch is shrinking.

The Legend of Khiimori release countdown

Late last night I refreshed SteamDB and the timestamp finally settled.

The Legend of Khiimori launches in early access on Tuesday, March 3. With less than 24 hours to go, the chances of any further delay look slim—when that timer drops, it will feel like a starting pistol.

When does The Legend of Khiimori release?

The official early access go-live is scheduled for March 3 on PC via Steam. SteamDB is the source I’m tracking for last-minute shifts; Steam itself will be the storefront you’ll use.

What time will it be available worldwide?

Here are the launch times reported on SteamDB—set these into your alarms:

  • 7am PT
  • 9am CT
  • 10am ET
  • 3pm UTC
  • 4pm CET

If you’re syncing a squad, convert UTC to your local clock or use Steam’s release timer. Expect small regional slippage only if Valve or the devs post a last-minute note.

What to expect from The Legend of Khiimori

I watched the trailer on YouTube and felt the steppe’s wind cut through the speakers.

In The Legend of Khiimori you play a Yam courier rider crossing 13th-century Mongolia on horseback. Your job is to breed and train a stable of horses, handle deliveries, and survive the elements and predators. Combat leans on bows and timing, but the real weight is on managing mounts—each horse brings different traits and weaknesses.

The game frames long treks and fragile supply lines; the world is wide and sometimes merciless, a map stitched with holes where content will be fleshed out through updates. Because this is early access, expect steady patches, balance tweaks, and new features across the coming months.

If you want raw simulation of survival, this is the kind of indie that will iterate in public—so your first impressions will matter to the team and to communities on Steam and Reddit.

I’ll be watching SteamDB and the game’s Steam page so I can update any last-second changes—will you be online when the timer hits zero?