I fed Scrappy a Lemon mid-match and watched my loot table do a little dance. For a second I thought I’d wasted it — then the Collection Box spat out chemicals I needed. You learn fast when a bird can change your build.
I’ll be blunt: I play to get materials, not vanity. I’ll tell you which food moves are worth your inventory slots, how the bonuses actually land after a round, and where to queue up stacks so you’re not babysitting Scrappy between matches.
All ARC Raiders Scrappy feeding boosts explained
Observation: I’ve seen runs where I left the map with nothing but scraps and another where Scrappy paid for my next upgrade.
There are two reward types you trigger when you feed Scrappy: a category-specific loot roll (like mods, gunsmith parts, med lab gear) and a set of resource bonuses that top up crafting mats. The table below lays out which food maps to which rewards so you can plan feeds around what your squad desperately needs.
| Food item | Feeding Rewards | Resource Bonus |
|---|---|---|
| Agave | Mods/Mod crafting materials | Assorted Seeds |
| Apricot | Gunsmith material or equipment | Metal Parts |
| Fruit Mix | Better chance of finding Topside materials | Rubber PartsFabricChemicalsMetal PartsPlastic PartsAssorted Seeds |
| Lemon | Explosive Station materials or equipment | Chemicals |
| Mushroom | Gear Bench materials or equipment | Plastic Parts |
| Olives | Medical lab materials or equipment | Fabric |
| Prickly Pear | Utility Station material or equipment | Rubber Parts |
The loot arrives in the Collection Box after the match ends. Keep an eye on capacity—if you let it fill, Scrappy’s gains can get lost. Think of feeding like feeding coins into a slot machine: not every pull pays, but the right timing and a little patience tilt odds in your favor.
How do I feed Scrappy?
Observation: You’ve hovered over the inventory screen and wondered whether to stash or spend that last Lemon.
Grab any food item in your inventory and hand it to Scrappy before queueing for a match. If you have multiples, add them to the feed queue and Scrappy will process one per round until they’re gone. That frees you to focus on objectives while Scrappy chips away at your materials backlog.

What rewards does Scrappy give?
Observation: The inventory screen shows names and icons, not value — so you want a mental checklist for what matters.
Scrappy delivers two flavors of upside. First, station or bench-specific gear/materials (e.g., medical lab items from Olives, or explosive station parts from Lemons). Second, flat resource bonuses that boost crafting components like Metal Parts or Chemicals. If you’re short on a specific commodity, match the food to that need and stack it in the feed queue.
How to feed Scrappy in ARC Raiders
Observation: Most players feed on instinct; the ones who win consistently have a plan per match.
Here’s my playbook: prioritize food that aligns with your immediate upgrade goals. If you’re pushing explosives, feed Lemons. Need gunsmith parts? Drop Apricots. If you’re hunting Topside materials for late-game recipes, Fruit Mix gives the widest net. Queue multiples when you can and check the Collection Box every two rounds so nothing overflows.
I track threads on Reddit and Discord, and I cross-check drops against Moyens I/O patch notes and Steam community threads to spot changes before they go live. That’s how you keep small advantages stacking until they look like a build-defining haul.
Use this rule of thumb: feed to fix a shortage, not to chase curiosities. It’s tempting to experiment, but resource scarcity bites fast in matches where every upgrade matters. The right feed can feel like planting a seed that sometimes blooms into a toolkit.
So what food are you feeding Scrappy on your next run?