Ultimate Guide: Anime Vanguards All Passive Skills List

Ultimate Guide: Anime Vanguards All Passive Skills List

Anime Vanguards may look similar to other tower defense titles like Anime Defenders, but it has introduced several interesting mechanics. Here, units have unique abilities that improve them. Here’s a list of all passive skills in Anime Vanguards.

All Passive Abilities in Anime Vanguards

Screenshot by Moyens I/O

Below is a list of all passives in Anime Vanguards. The table below will help you find units that have the best synergy. Use search to find units with a specific set of skills. This way, you can, for example, find all units with Bleed or Burn afflictions. Redeem Anime Vanguards codes to get enough Gems to unlock the best units in the game.

Unit Passive Skills
Agony Almighty Presence – DMG & RNG +40% after Repulsing an enemy. Resets after 10 seconds. Looming Threat – Attacked enemies are Repulsed.
Alligator Sand Body – Every attack Slows enemy movement by -50% for 3 seconds
Alocard Casull & Jackal – Attacks inflict Bleed equal to 25% of this units DMG.
Alocard (Vampire King) Casull & Jackal – Attacks inflict Bleed equal to 25% of this unit’s DMG. Bird of Hermes – Enemies that enter this unit’s range while Bleeding will be afflicted with Wounded; Enemies afflicted with Wounded take 20% more damage. Restraint Level 0 – Upgrade 8 Gains the ability Restraint Level 0; while Familiars are present on the map, SPA decreases by 10% until they are dead; DMG +1% Every time a familiar dies up to 35%.
Cha-In Pristine Hunter – Crit Rate +20% Crit DMG +50%; Crit Rate +15% when attacking a boss.
Cha-In (Blade Dancer) Pristine Hunter – Crit Rate +20% Crit DMG +50%; Crit Rate +15% when attacking a boss. Dance! Dance! Dance! – 100% chance to dodge attacks. Inflicts an extra instant of DMG after performing a dodge, equal to 65% of her DMG.
Gaari Cursed Sand – After attacking an enemy, lower SPA by -5% for 10 seconds. This effect is stackable Max -50%
Genas Flaming Cyborg – Attacks inflict Burn DMG equal to 20% DMG. Cybernetic Enhancements – Decreases SPA by -5% with each attack Up to -30%. Resets after not attacking for 8 seconds.
Genitsu Focused Breathing – Every 8th hit deals +200% more damage, 5 second cooldown
Goi Friendly Hunter – DMG +50% to targets inflicted with Burn Hunters Patience – Itochi inflicts Burn equal to 25% of his DMG
Grim Wow Sixth Sword – Deals +150% DMG to enemies with overshield. Gran Rey – DMG +10% with each consecutive attack on the same enemy.
Haruka Rin Love Dance – DMG +3% per wave for all units in range, maxing out at +18%.
Haruka Rin (Dancer) Love Dance – DMG +3% per wave for all units in range, maxing out at +18%. Encore – Once 6 waves have passed from placement, RNG +10% for all units in range.
Ichiga Substitute Soul Reaper – DMG +5% with each attack performed up to +20%. Resets after 10 seconds of not attacking
Igros Rulers Hand – DMG +40% when dealing DMG to a boss.
Igros (Elite Knight) Rulers Hand – DMG +40% when dealing DMG to a boss. Strongest Shadow – DMG +30% and SPA -10%; Immune to Stun. Shadow Commander – DMG + RNG +20% for 70 seconds after a shadow enters this units range.
Inosake Beastial Frenzy – Every 10 kills enters a Frenzy, increases DMG by +40%, and lowers SPA by -10% for 5 seconds. 6 Second cooldown Serrated Blade – Inflicts Bleed equal to 10% of DMG
Itochi Black Flames – DMG +50% to targets inflicted with Burn. Eternal Flame – Itochi inflicts Burn equal to 25% of his DMG
Joe Star Lineage – DMG +25% and RNG +15%
Jon Ripple Training – DMG +0.2% with each attack performed. Up to +300%
Kinaru Light Speed Step – Immune to Boss/Enemy abilities for 10 seconds. 10 second cooldown. Pika Pika – SPA -25%; after 5 attacks are performed SPA +25%. Resets at the start of each wave.
Kinnua Trained Assassin – Every 8-16- seconds, this unit enters a Frenzy, lower SPA -40% for 7 seconds. Lightning Strike – While in Frenzy, +50% chance to Stun.
Kokashi Skill Copy – Every 8 seconds, gains +25% DMG for 8 seconds. Attacks during this time have a +100% to Stun.
Luffo Greatest Pirate – RNG +5% with each attack performed up to +15%. Resets after 10 seconds of not attacking.
Noruto Believe It – DMG +6% after each attack performed up to +42%
Noruto (Sage) Sage Training – After not attacking for 6 seconds, SPA -5% down to -15%.
Noruto (Six Tails) Sage Training – After not attacking for 3.75 seconds. DMG & RNG +20% for the next 30 seconds. Blistering Rage – After being Stunned, next attack deals +250%
Obita Vanishing Step – SPA -3% per wave down to -12%.
Obita (Awakened) Vanishing Step – SPA -3% per wave down to -12%. Curse of Hatred – Attacks inflict Burn equal to 30% of DMG.
Pickleo Desperate Trump Card – Every 6th hit deals +150% DMG. 5 Second cooldown.
Roku Raised on Earth – DMG +6% after each attack performed up to +42%
Roku (Dark) Merciless Judgement – Non-boss enemies below 20% HP have a 20% chance to be instantly executed on hit. Story Mode only. The Meaning of Fury – DMG +15% with each attack performed up to 150%. Loses 50% of the current DMG buff at the start of each wave.
Rukio Ice Princess – DMG +50% on placement This unit is single target.
Sanjo Flaming Fury – SPA -1% with each attack performed Down to -5%
Shinzi Parallel World – DMG +10% each wave up to +50%
Song Jinwu Job Request – Damage +0.1% per takedown up to +40%.
Song Jinwu (Monarch) Job Request – DMG +0.1% per takedown up to +40% Necromancer – Upgrade 8 Killing enemies adds them to your shadow army up to 40 shadows; using Arise summons 15 shadows and summons 5 shadow Knights. King of Shadows – Upgrade 9 DMG +2.5% each time a shadow defeats an enemy, up to +25%; Units in the range that include the name Igros also receive this damage increase.
Sosuke Burning Resentment – Sosuke inflicts Burn equal to 30% of his damage. Sole Survivor – Burn DMG +50%.
Sosuke (Hebi) Way of the Snake – DMG +2% with each consecutive attack on the same enemy. Lightning Powered Assault – All Attacks inflict Stun on enemies; +50% more DMG to Stunned enemies
Sosuke (Storm) Way of the Snake – DMG +2% with each consecutive attack on the same enemy. Lightning Powered Assault – All Attacks inflict Stun on enemies; +50% more DMG to Stunned enemies.
SprintWagon Entrepreneur – Earns yen equal to his displayed yen number every wave.
Vogita Royal Might – DMG +5% after each attack performed Up to +35%
Vogita Super Surprise Transformation – SPA -20% if the only units in the range include Vogita.
Vogita Super (Awakened) Surprise Transformation – SPA -20% if the only units in the range include Vogita. Overwhelming Power – DMG +100 when hitting one enemy.

Best ways to use Passives in Anime Vanguards

Inosake skill in Anime Vanguards
Screenshot by Moyens I/O

To maximize the unit’s potential, create squads with the best synergies. For example, having Vogita units will activate their passives. Combining units with boss-focused passives will simplify your fights against the toughest enemies. Our Anime Vanguards passives list will help you filter specific skills you need. Of course, the best have the most powerful units, like Mythic and Secret characters.

While rarest units are the best, that doesn’t mean Legendary and Epic (and even some Rares!) don’t have very useful passives. So don’t sell until you see what their passives do. You’ll be surprised to learn that many “average” units can make your matches much easier.

How passive skills work in Anime Vanguards

Each unit in Anime Vanguards has a passive ability. Those passives can be average or OP, depending on the character’s rarity. Better units have multiple abilities that are triggered by fulfilling certain requirements. For example, Igros and Cha-In units have passives that work only on bosses, while Roku (Dark) has a Story mode-exclusive passive.

Now that you know all passives in Anime Vanguards, check out Anime Vanguards Evolution Guide on Moyens I/O.