Wuchang: Fallen Feathers dives deep into mechanics familiar to fans of FromSoftware’s Souls series, particularly when it comes to battling and dying. It introduces a unique system known as Madness, which plays a crucial role in your gameplay experience.
Instead of experiencing the classic penalties of reverting to a hollowed state or losing half of your HP, Wuchang: Fallen Feathers features the Madness mechanic. This innovative component ties directly to the enemies you defeat and your multiple deaths, significantly impacting your session; it modifies how much Red Mercury you lose, the damage you take and inflict, and potentially even spawns an Inner Demon.
As you venture through this guide, we’ll break down what Madness means in Wuchang and how it can shape your gameplay.
What is Madness in Wuchang: Fallen Feathers?

Madness stands out as a multifaceted mechanic in Wuchang, adding depth to the combat system. Similar to the earlier Souls titles, both killing and dying influence the state of the game and your character. In Wuchang, your actions may even lead to encountering a formidable foe.
Your Madness level rises each time you take down a non-feathered human enemy or meet your demise. To check your current Madness, simply navigate to the Character screen.
So, how exactly does Madness affect your gameplay? Quite significantly. It dictates the amount of Red Mercury (the game’s version of souls) that you lose upon dying. If your Madness is below 50 percent, you’ll part with only a small portion of Red Mercury; when it’s between 50 and 90 percent, you’ll lose much more; however, if it surpasses 90 percent, kiss all your Red Mercury goodbye.
Can Madness be advantageous? Absolutely. This accumulation interacts with various nodes in the Impetus Repository. Once Madness hits 50 percent or more, you’ll unlock certain beneficial effects.
When Madness reaches over 90 percent, you activate Demonic Marks, enhancing your damage output and Red Mercury acquisition but at the cost of receiving more damage yourself. If you’ve unlocked Conversion, your Swift Draws will be even more potent, healing you on impact.
But be wary: if your Madness hits 100 percent and you die, an Inner Demon will spawn. This copy of your character can be a daunting adversary; if you triumph, all your lost Red Mercury will return to you, but failure means saying goodbye to it forever.
How to Cure Madness in Wuchang: Fallen Feathers?

If you’d prefer to sidestep this intricate mechanic, you can manage your Madness and keep it in check. A straightforward way is to target feathered enemies, such as birds. Slaying these foes helps lower your Madness compared to battling humans, which only amplifies it. Additionally, you can pray at altars and make offerings, particularly the Divine Gift and Divine Gift Shards, to cleanse excess Madness.
Be mindful of certain items like the Plumed Branch, Feathered Pearls, and Pills; these can unintentionally raise your Madness levels, so use them cautiously if you aim to keep it low.
If your Madness is too high, you could let the Inner Demon claim your life. Just make sure to spend all your Red Mercury first, or you’ll forfeit it all.
What does Madness do in Wuchang: Fallen Feathers? It intricately affects your gameplay by dictating loss upon death while providing potential boosts for gameplay strategies.
How can I lower my Madness level in Wuchang? Target feathered foes and utilize altars with Divine Gifts to reduce your Madness effectively.
What happens when Madness reaches 100 percent? An Inner Demon will spawn, serving as a doppelgänger you can defeat for a chance to recover your lost Red Mercury.
What items increase Madness in the game? Items like the Plumed Branch and Feathered Pearls will contribute to an increase in Madness if consumed.
How can I avoid losing Red Mercury while managing Madness? Keep your Madness level under 50 percent to minimize losses upon each death.
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