In the dim aftermath of a chaotic raid, your heart races as defeated foes litter the ground. You clutch your weapon, surveying the path ahead, uncertain if your choices have set you up for victory or defeat. Each decision, from class to gear, hangs in the balance—all crucial in the electrifying world of Solo Hunters.
Crafting the ideal build in Solo Hunters hinges on selecting not just the right class, but also the most potent weapons, powers, armor sets, and rings. In this article, I’ll break down each category, delivering rankings, drop locations, and stats to empower your journey. So, grab your gear, and let’s dive into the Solo Hunters tier list.
Solo Hunters Class Tier List

Classes in Solo Hunters merely boost your stats, attainable through Class Rerolls from Super Red Gates, purchases via Robux, or promotional codes (listed at the end). If you’re building a Strength/Weapons character, the Tank class is your go-to; for a Magic/Power/Rune build, you can’t go wrong with the Mage. Here’s how they stack up.
You can find your class in the Stats menu in the top right.
S-Tier Classes
| S-Tier | Ranking Explanation | Class Stats |
|---|---|---|
Tank ClassLegendary |
• The prime choice for Weapon builds, boasting excellent DPS due to high HP bonuses and changes in play style. Try the best Weapons listed below. | +40% Health +20% M1 Damage |
Mage ClassLegendary |
• The premier choice for a Power/Rune build, where mastery farming enhances late-game effectiveness. | +40% Magic Damage |
A-Tier Classes
| A-Tier | Ranking Explanation | Notes |
|---|---|---|
AssassinMythic |
• Hybrid builds offer versatility, excelling at both single-target and AOE damage, making the Assassin ideal for Strength/Magic combinations. | +20% M1 Damage +20% Magic Damage +20% Health |
KnightRare |
• Slightly less effective than the Assassin but useful for beginners venturing into melee builds. | +10% M1 Damage +10% Health +10% Magic Damage |
B-Tier Classes
| B-Tier | Ranking Explanation | Notes |
|---|---|---|
ElfEpic |
• Slightly stronger than Summoner but primarily for Magic/Power builds, with both classes lagging behind the more effective melee options. | +25% Magic Damage |
SummonerEpic |
• A viable alternative to Elf, excelling in team play. | +20% Health +20% Magic Damage |
Solo Hunters Weapon Tier List

The finest weapons in Solo Hunters include the Thunder Axe for farming and the Shadow Scythe and Dual Dagger for late-game domination. Personally, I lean towards the Thunder Axe, lauding its Stormcall Throw skill for AOE farming. Yet, the others eventually overshadow it. Let’s examine these weapons in detail.
Combine with maximum Strength, Serpent/Venomspike sets, and the Tank class for unparalleled DPS.
S-Tier Weapons
| S-Tier | Notes |
|---|---|
Shadow Scythe |
Available only at the Summon Power NPC, heralded as the best late-game weapon due to its long-range capabilities and excellent mobility. |
Dual Dagger |
Drops in Spider Cave or can be obtained from the Summon Power NPC. Versatile and speedy, it’s ideal for end-game boss fights. |
Thunder Axe |
Found in the Jungle, it excels at farming but loses ground to the Scythe and Daggers in the late-game. |
A-Tier Weapons
| A-Tier | Notes |
|---|---|
Venom Fang |
From Subway fights, it features an easy grind with commendable skills, although the range limits its effectiveness. |
Carmsei Katana |
Enemies in the Desert boast a decent DPS while maintaining a higher range than most A-tier weapons. |
B-Tier Weapons
| B-Tier | Notes |
|---|---|
King’s Trident |
A good early-game weapon dropping in the Snow Forest, characterized by impressive range. |
C-Tier Weapons
| C-Tier | Ranking Explanation |
|---|---|
Link Sword |
The least powerful weapon rated here, though it’s marginally better than the Demon King Daggers. |
Solo Hunters Power Tier List

Powers and Runes often pale in comparison to weapons, yet certain powers like Werewolf shine through with outstanding damage capabilities. The top talents include Werewolf, Divine Blade, and Goliath for those late-game endeavors, even if mastery farming is needed. Choose your boss-killer skill wisely—Sword of Destiny or Blackhole Crash can make all the difference.
Tip #1: Mastery farming at the Jungle boss is highly recommended.
Tip #2: Max out Magic Power, adopt the Mage class, and equip the Astral Set for top-grade Power/Rune DPS.
S-Tier Powers
| S-Tier | Ranking Explanation |
|---|---|
Werewolf |
• Superior AOE damage with ample dodging capabilities, coupled with stable DPS from M1s. |
Divine BladeMythic |
• Unmatched burst damage potential directed at bosses without sacrificing mobility. |
GoliathLegendary |
• Outstanding as a boss killer with skills that bolster weapon abilities. |
LightLegendary |
• Fast and capable of impressive AOE damage, though lacking in single-target impact. |
A-Tier Powers
| A-Tier | Ranking Explanation |
|---|---|
DarknessEpic |
• Excellent AOE attacks, particularly in teams, though lacking iFrames. |
CrimsonLegendary |
• Great for early encounters with solid damage output, despite limited range. |
B-Tier Powers
| B-Tier | Ranking Explanation |
|---|---|
NatureEpic |
• A perfect starter Power for farming bosses, showcasing strong damage metrics. |
C-Tier Powers
| C-Tier | Ranking Explanation |
|---|---|
LightningRare |
• Not recommended due to significantly low DPS despite wide area effects. |
VinesRare |
• A less effective variant of Lightning. |
Solo Hunters Armor Set Tier List

Your choice of armor in Solo Hunters can differentiate between melee and magic effectiveness. The elite sets include Serpent and Venomspike for melee, while the Astral set reigns supreme for magic builds. Below, let’s categorize these options with detailed notes and drop locations.
S-Tier Armor Sets
| S-Tier | Ranking Explanation | Stats & Drop Location |
|---|---|---|
Serpent Armor Set |
• Best melee damage bonus, surpassing even the Venomspike set, making it top-tier. | 2 Piece Bonus: 12% extra HP 3 Piece Bonus: +25% Melee Damage Drops from Subway |
Astral Armor Set |
• Perfect for Magic builds, amplifying the efficacy of your character. | 2 Piece Bonus: 14% extra HP 3 Piece Bonus: +20% Magic Damage Drops from Snow Forest |
Venomspike Armor Set |
• Comparable to Serpent, with slightly inferior HP. | 2 Piece Bonus: 10% extra HP 3 Piece Bonus: +25% Melee Damage Drops from Caves |
A-Tier Armor Sets
| A-Tier | Ranking Explanation | Stats & Drop Location |
|---|---|---|
Bloodsteel Armor Set |
• Excellent alternative to S-Tier, offering a solid balance. | 2 Piece Bonus: 8% extra HP 3 Piece Bonus: +20% Melee Damage Drops from Jungle |
Sunforge Armor Set |
• Similar to Bloodsteel but offers more HP; a valid choice. | 2 Piece Bonus: 15% extra HP 3 Piece Bonus: +20% Melee Damage Drops from Spider Cave |
B-Tier Armor Sets
| B-Tier | Ranking Explanation | Stats & Drop Location |
|---|---|---|
Oathkeeper Armor Set |
• Offers great health bonuses, though less focus on damage output makes it lower tier. | 2 Piece Bonus: 18% extra HP 3 Piece Bonus: Burn Passive Drops from Desert |
Iron Armor Set |
• Once top-tier, now better suited for beginners after the nerf. | 3 Piece Bonus: Deal 20% more melee damage Drops from all Gates |
Best Rings in Solo Hunters
The finest rings in Solo Hunters cater to either Weapon or Magic builds, with each sporting its own unique strengths. The best options for each category yield substantial boosts, enhancing your stats significantly.
While defense-oriented rings exist, the best choices lie in damage amplification for either Weapons or Abilities.
| Best Ring for Each Category | Ring Info |
|---|---|
| Best Melee DPS Rings | Black Iron Ring +20% Melee Damage Drops in Desert Wanwood Ring +20% Melee Damage Drops in Jungle |
| Best Ability DPS Rings | Dark Heart Ring +22% Ability Damage Drops in Snow Forest Ring of Fire V2 +21% Ability Damage Drops in Spider Cave Ring of Fire +20% Ability Damage Drops in Caves |
| Best Defense Rings | Serpent Ring +20% Health Drops in Subway |
Solo Hunters Best Build
| Best Weapon Build | Best Magic Build |
|---|---|
| Weapon: Shadow Scythe or Thunder Axe Armor: Serpent Set or Venomspike Ring: Wanwood or Black Iron Class: Tank Stats: Strength 1000, Defense 600, Agility 400 Agility helps dodge boss actions. | Power/Rune: Werewolf or Divine Blade Armor: Astral Set Ring: Dark Heart Ring Class: Mage Stats: Magic Power 1000, Defense 500, Energy 100, Agility 400 Agility is crucial for evasiveness. |
Solo Hunters FAQ
Class: Tank (Melee) or Mage (Magic) Weapon: Shadow Scythe/Dual Dagger Power: Werewolf Armor: Serpent Set (Melee) or Astral Set (Magic) Ring: Wanwood/Black Iron (Melee) or Dark Heart Ring (Magic)
Magic Power: Increases damage from Powers/Runes Strength: Increases damage from Weapons Defense: Increases Max HP Energy: Increases Max Energy/Mana Agility: Increases movement speed
Head to Stats and click on the Reroll option in the top right. You can reroll your class here or get one if you have none. Rerolls can be obtained from Super Red Gates, promotional codes, or by purchasing with Robux.
Consult our guide on SH Codes to locate the Codes NPC at the bottom of the map, near the bay past the Titles section.
L 0+/P 0 for Subway L 20+/P 2600 for Caves L 80+/P 11.000 for Jungle L 200+/P 32.000 for Desert L 300+/P 80.000 for Snow Forest L 380+/P 145.000 for Spider Cave
That’s your complete guide to the Solo Hunters tier list of weapons, classes, powers, armor, and my best build recommendations. What combinations do you think will dominate in your next battle?
Tank ClassLegendary
Mage ClassLegendary
AssassinMythic
KnightRare
ElfEpic
SummonerEpic
Shadow Scythe
Dual Dagger
Thunder Axe
Venom Fang
Carmsei Katana
King’s Trident
Link Sword
Werewolf
Divine BladeMythic
GoliathLegendary
LightLegendary
DarknessEpic
CrimsonLegendary
NatureEpic
LightningRare
VinesRare
Serpent Armor Set
Astral Armor Set
Venomspike Armor Set
Bloodsteel Armor Set
Sunforge Armor Set
Oathkeeper Armor Set
Iron Armor Set