Welcome to your ultimate guide for crafting in The Forge. Whether you’re a newbie looking to get started or a seasoned player wanting to fine-tune your strategies, this guide breaks down the crafting system, advanced tips like armor variations, and ore trait combinations. Let’s dive in and master the art of crafting!
Crafting in The Forge is a vital aspect of gameplay that can significantly enhance your character’s abilities. With a wealth of experience in gaming and crafting mechanics, I aim to equip you with all the knowledge you need to optimize your crafting efforts.
Understanding The Forge Crafting System
Here’s how crafting functions in The Forge:
- Weapon Basics: You can begin crafting Dagger-class weapons by adding ores. Once you have three ores, you’ll be able to craft a Dagger. As you increase the number of ores, you can craft larger weapon categories, which tend to offer more base damage but slower attack speed. Conversely, smaller weapons have higher attack speeds but lower damage. For a detailed comparison, refer to our Weapon Tier List.
- Armor Basics: Armor follows a similar principle, categorizing pieces by size: Helmet (smallest), Leggings, and Chestplate (largest). Heavier armor offers enhanced Defense and Health, making Heavy armor a preferred choice for many players.
- Weapon Variations: Within each weapon category, you’ll find different varieties. For instance, Daggers can also be crafted as Gladius Daggers and Hooks. If you add five ores, you might see an 86% chance to craft a Dagger and a 14% chance for a Straight Sword. The game conducts a roll for the specific item variation, some of which require certain levels to unlock.
- Armor Variations: Similar to weapons, armor variations such as the Dark Knight set or Samurai are exclusive to Island 2. You won’t find these options on Island 1.
- Ore Requirements: Below is a table detailing the necessary ore quantities for different weapon and armor categories:
| Item | Min Ore | Optimal Ore |
|---|---|---|
| Dagger | 3 | 3 |
| Straight Sword | 4 | 8 |
| Gauntlet | 7 | 11 |
| Katana | 9 | 15 |
| Great Sword | 12 | 20 |
| Great Axe | 16 | 37 |
| Colossal Sword | 21 | 46 |
| Light Armor | 3 | 3 (For Helmet, more for Leggings/Chest) |
| Medium Armor | 10 (Helmet) | 17 |
| Heavy Armor | 20 (Helmet) | 46 |
Pro Tip: Discover effective strategies to farm money in The Forge.
How Ore Multipliers Work
Each type of Ore you use affects the base stats of your crafted weapons and armor through multipliers, impacting elements like Damage and Defense. Higher rarity Ores yield better multipliers. When mixing different Ores, the game averages their multipliers. For instance, combining ores with 2x and 1x multipliers results in a 1.5x overall multiplier.
It’s essential to maximize your buffs. If you use 15 common ores alongside three Legendary ores, you won’t receive any buffs from the Legendary ones. However, using more Legendary ores than common ones allows you to benefit from the higher rarity.
Explore all The Forge Ore Stats and locations for each type of ore.
Understanding Ore Traits
Certain Ores come with unique traits that can enhance the performance of your crafted items. To activate a trait, you need to include 10-15% of the ore with that specific trait in your crafting mix. For optimal effects, aim for around 30%. For instance, if you wish to incorporate the Obsidian Defense trait, use three Obsidian ores when crafting a total of ten.
| Ore & Rarity | Drop Chance | Rock Node (All except Poopite are Island 2) | Multiplier | Price | Trait |
|---|---|---|---|---|---|
| Poopite (Epic) | 1/131 | Pebble, Rock, Boulder (Island 1) | 1.2x | €17 | Deals % poison damage around the user for X seconds, can fear enemies. Activates when below 35% HP with a 15-second cooldown. |
| Obsidian (Epic) | 1/333 | Volcanic Rock | 2.35x | €32 | Provides 30% extra defense on armor. |
| Rivalite (Epic) | 1/569 | Basalt Vein, Volcanic Rock | 3.33x | €46 | +20% critical strike chance on weapons. |
| Uranium (Legendary) | 1/777 | Basalt Vein | 3x | €60 | 5% of player’s max health as AOE damage while in combat, on armor. |
| Mythril (Legendary) | 1/813 | Basalt Vein | 3.5x | €47 | 15% extra defense on Armor. |
| Demonite (Mythical) | 1/3666 | Volcanic Rock | 5.5x | €75 | 20% burn for 2 seconds with a 15% chance on-hit & Demon’s Backfire passive on Armor. |
| Darkryte (Mythical) | 1/5555 | Volcanic Rock | 6.3x | €93 | 15% chance to dodge an attack upon taking damage. |
Dark Knight and Samurai Armor Variations
In The Forge, you can craft two unique armor variants: the Dark Knight Heavy Armor and the Samurai Medium Armor. These special armors can only be crafted on Island 2, and you won’t find them on Island 1. Notably, Light armor has no variations available. The crafting odds for these special options are typically 1/2, as opposed to the standard 1/1. Both options provide more health than the base armor versions.
Now that you’re equipped with the knowledge to excel in crafting, get out there and enhance your gameplay. For more tips and strategies, explore related articles and guides at Moyens I/O.