I was five seconds from a face-first meet-and-greet with the dirt below Fort Halto when a single memory saved the run. I hit the glide button and felt the world slow, the map folding out beneath me. You can stop grinding and start exploring—if you know the right skill.
I write this as someone who has chased every red dot across Pywel and tested the Flight skill until the stamina gauge felt personal. Read on and I’ll show you where to get it, how it behaves in the air, and the other ways Pearl Abyss hands you the sky—fast, useful, and sometimes deadly in combat.
On long drives you watch the horizon to know where you’re headed — How to get the Flight skill in Crimson Desert
Think of the Flight skill as a practical tool, not a gimmick. It lives in the red (health) branch of the skill tree and becomes available after you complete the Woman in White main quest. Once the quest is done, you can spend skill points to add Flight to your kit.
Use the Abyss Artifact from the skill menu to upgrade how long you glide and how much stamina it consumes. I’ve tested both base and upgraded versions: the difference is the margin between a smooth landing and an unexpected reload.
How do you fly in Crimson Desert?
In practical terms, flying via the Flight skill is gliding. Jump from a height, activate the glide button and you’ll sail. Stamina drains while you glide; when it hits zero you drop. Practice the timing—angle your descent to keep speed and preserve stamina for last-second course corrections.
How do I get the Flight skill in Crimson Desert?
Complete the Woman in White main story beat, open the red/health skill tree, and spend points on Flight. If you prefer to rush that path, follow story quests and side objectives tied to main hubs—those reward the points you need faster than grinding mobs on the map.
At a festival you glance up and see a balloon drift past — Other ways to take to the skies in Pywel
Pearl Abyss didn’t stop at a single glide. There are multiple aerial options that change how you move and fight: mounts, machines, and slower scenic lifts. Each brings a different trade-off between range, control, and combat potential.
- Wyvern — A late-game flying mount with offensive teeth. It swoops, breathes fire, and converts altitude into lethal reach. Riding a wyvern feels like wielding a cannon from a cliff.

- Dwarven Mech — A grounded war machine with short bursts of lift via thrusters. It’s not for long-range travel, but its projectile arsenal makes it a flying bunker for short windows of control.

- Jetpack — Confirmed in trailers and spotted across dev streams. Jetpacks give you controlled vertical lift for short durations; expect them to be popular for skirmishes and cliff-to-rooftop hops. Look for community clips on YouTube and Steam guides for ideal uses.

- Hot Air Balloon — Seen in trailers and cinematic moments. It’s slower and likely suited to scenic travel or fixed-point lifts between hubs; community testing will reveal whether you steer or simply ride.

Are there flying mounts in Crimson Desert?
Yes. The wyvern is the headline flying mount, but expect other mechanical and magical options across updates. Follow official Pearl Abyss channels and Steam discussions for where and when mounts are introduced, and how they’re unlocked.
Small tip: combine Flight glides with mounts for tricky landings. Use the glide to approach a moving wyvern or mech and minimize the time you’re vulnerable on the ground.
The Flight skill is a map-changer. It conserves travel time, opens new combat angles, and frees you from endless backtracking. If you’re the kind of player who values exploration over grind, this is one of those game decisions that pays dividends.
I want to hear your best midair save or your worst fall—what’s the single most memorable sky moment you’ve had in Pywel?