I froze as the Swamp of Dam timer blinked red. My teammate shouted that we’d missed a rare trinket at the ferry. You can finish Converging Paths without chaos—you just need a clear route and the right priorities.
The Steam threads are already full of players trading parts and complaining about RNG. The Converging Paths project in ARC Raiders spreads across six stages and hands out traps, gear, and chassis if you feed it the right trinkets and damage counts.
I’ll be blunt: this mini-event is short on spectacle and big on grind. If you play with intent—using Discord pickup groups, Steam guides, or the ARC Raiders X feed—you’ll save time and avoid repeating runs for scraps.
An unlikely partnership is forming in the Rust Belt.The Forgotten Relics Event is live now, head topside to bring back supplies, recover trinkets, and secure safe passage for the Nomadic tribes• New event – Forgotten Relics• New Project – Converging Paths• Earn the new… pic.twitter.com/NJrYW9brg5
— ARC Raiders (@ARCRaidersGame) June 16, 2026
How do I complete the Converging Paths project in ARC Raiders?
You complete it by finishing six stages. Five stages ask you to submit specific trinkets or parts; one asks for targeted damage with mines. I’ll break down every requirement and the reward you get when you hand it over, so you can plan which stages to chase in a single session.
Stage 1
Short step: deal 1,200 damage to ARC enemies in the Swamp of Dam battlegrounds.
Rewards:
- Three Pulse Mine
- Three Lure Grenade Trap
- 25 Raider Tokens
Stage 2
Submit four different item stacks to finish this one.
- Submit three Train Models
- Submit two Vintage Steering Wheels
- Submit two Air Fresheners
- Submit six ARC Thermo Linings
Rewards:
- Three Smoke Grenade Traps
- Three Explosive Mines
- 25 Raider Tokens
Stage 3
Collect mid-tier navigation and metalwork parts and hand them over.
- Submit four Sextants
- Submit three Equatorial Sundials
- Submit five Metal Brackets
- Submit seven ARC Performance Steel
Rewards:
- Three Blaze Grenade Traps
- Three Jolt Mines
- Rascal II
- 50 Raider Tokens
Stage 4
Power and optics parts; you’ll be hunting for bulbs and coolants.
- Submit three Tellurions
- Submit one Elephant Obelisk
- Submit six Light Bulbs
- Submit nine ARC Coolants
Rewards:
- Three Surge Coils
- Three Blaze Grenade Traps
- Three Explosive Mines
- 50 Raider Tokens
Stage 5
This stage wants colorful footwear in three rarities—an odd request, but the rewards are worth the grind.
- Submit six Colorful Shoes (rare)
- Submit six Colorful Shoes (epic)
- Submit three Colorful Shoes (legendary)
- Submit ten ARC Synthetic Resin
Rewards:
- Combat MK. 3 (Flanking)
- Photoelectric Cloak
- Bobcat II
- 50 Raider Tokens
Stage 6
Final piece: deal damage to ARC enemies using any mines; the game counts all mine damage toward this target.
Rewards:
- Sextant backpack charm
- Red Black Saltwater color outfit
- 100 Raider Tokens
- Surge Coil Blueprint
What are the fastest ways to collect the trinkets and parts?
I use a three-part approach: target missions with high spawn rates, queue the Battlegrounds you need, and trade on Steam or in ARC Raiders Discord when you’re one or two items short. Collecting trinkets is like running a metal detector over a shipwreck: some runs ping constantly and others are dead silence.
Practical tips:
- Prioritize stages that reward gear you actually use—Stage 3 and Stage 5 tend to give the best immediate upgrades.
- Group with players focused on farming the specific battleground (Swamp of Dam for Stage 1).
- Use X/Twitter and Discord to swap duplicates—trading speeds completion more than solo grinding.
If you want a smooth session, mark which stages require rare drops and split runs across characters or lobbies to farm multiple trinkets per hour.
How the rewards stack and which stage to chase first
Open lobbies will show you which trinkets players are bringing; I check Steam guides and the ARC Raiders X account before I join. The stages chain into one another, and the right order saves you runs.
Chain strategy: complete the low-effort damage stage while farming a trinket-heavy battleground, then turn in the parts you gather. The stages mesh like gears in a watch, so a little coordination turns slow progress into a single clean sweep.
Want a quick priority list?
- Stage 1 — quick damage goal during normal Swamp runs.
- Stage 3 — great mid-tier rewards, useful chassis and tokens.
- Stage 5 — time-consuming but high-value gear.
- Stages 2 and 4 — useful traps and tokens; slot these between bigger hauls.
- Stage 6 — finish it with a mine-focused lobby or by equipping mines in your regular loadout.
I watch the ARC Raiders X feed and community Discord for which parts spike in trade value and then pivot—Steam marketplace and fan Discords are where you’ll negotiate swaps or buy a missing handful of items.
Will you hoard rare drops for exclusivity, or trade them to finish the project faster and claim every reward before the event ends?