The bedroom was a held breath. A single vase shivers under the mirror’s light and something small slides from a bag onto the floor. You can feel the story tightening around those three objects.
I’ve played this scene until the clicks and prompts feel familiar, and I’ll walk you through every shelf and seam so you don’t miss a relic. Keep this open while you move through the room; the finds are quick if you know the footholds.
There’s a mirror over a low shelf — the room arranges itself around that notch of light, and players naturally check it first. How you sweep the space matters: these three relics live inside the bedroom and you can collect them in any order. I’ll point the exact search prompts and the tiny decisions that change whether you progress or stall.
Quick layout: three relics — the bedrest, dry leaves, and the candles — all inside the bedroom. You need every item to trigger the ritual at the bed; miss one and the scene won’t advance.
Where is the bedrest in 1666 Amsterdam?

Real players skim the seat-cushions and toss aside cloth. Open the bags on the sofa and search them — the bag prompt reveals clothes, and tucked inside is the bedrest. It’s a single interaction: search → pick up. I always check the nearest soft surface first because that’s where the game hides small keepsakes.
The Dry Leaves

Go to the right corner of the room where the mirror hangs. Look up at the shelves — a searchable prompt will let you interact, and that interaction breaks the vase. The dry leaves fall to the floor; pick them up to log the second relic. If the vase doesn’t break, move the camera slightly until the prompt appears — the hitbox can be picky.
How do I collect the candles in 1666 Amsterdam?

By the large window you’ll see two chests. One chest offers a prompt when you hover; search that one and you’ll reveal four separate candles. Important: you must pick up each candle individually — four confirms one relic slot. After grabbing all four, carry them to the bed to trigger the ritual sequence.
Once you place the candles and finish the ritual, the scene reveals more about Aaron’s transformation and his link to Noa. I won’t spoil the specifics — the moment lands stronger if you witness it — but collecting all three relics is the only path forward.
If you want to compare notes or watch a quick cutscene, the Steam community hub and Reddit threads are handy; Moyens I/O’s screenshots helped me map the spots quickly. If you’re buying the title on Steam expect something like $19.99 (€18) for an indie release and you’ll find platform tags for PlayStation and Xbox in the store pages.
The relics are fingerprints on a memory. Which tiny discovery changed your reading of the scene and why will you tell your friends about it?