All Prologue Challenges in Halloween: The Game — Complete Guide

All Prologue Challenges in Halloween: The Game — Complete Guide

I slipped through the ward door and felt the lights hum like a small, impatient clock. An orderly rounded the corner and froze — a single misstep would spill the whole run. You need a plan that trades noise for control and patience for payoff.

How to complete all Prologue challenges in Halloween: The Game

Late-night hospital shifts always smell of bleach and burnt coffee.

I ran the Prologue dozens of times so you don’t have to; the first chapter is short, but it layers six sharp objectives into one cramped map. You play Michael and your job is simple on paper: escape the Sanitarium. In practice it is a sequence of tiny choices — when to grab, when to hide, when to use the environment — that add up to whether you finish clean or get swarmed. The Sanitarium is a pressure cooker, and your route should act like a Swiss watch.

How do you scare an Orderly in the Prologue?

Grabbing the Orderly
Screenshot by Moyens I/O

Observation: Guards react predictably when startled in short corridors.

You have two reliable routes. The simplest is harassment: charge an Orderly, shove and repeat until their fear threshold triggers and they bolt. It’s noisy but quick. The second is surgical: kill one and make sure another guard finds the corpse — that discovery triggers the “flee” state for nearby Orderlies. I prefer harassment for consistency; your mileage may vary on consoles or under heavy CPU load on Steam, Xbox Series X, or PlayStation.

Grab and execute 3 Orderlies with bare hands

Observation: Close-quarters grabs are the game’s simplest mechanical rhythm.

Find three Orderlies and use only your hands. That means no weapons, no props. Approach from cover, grab, then perform the contextual execution. If one nearly spots you, let an inmate distract them — their random screams will buy the split-second openings you need. Repeat until three are down; it’s tedious but straightforward.

Where is the telephone pole and how do I use it?

Killing an Orderly with the pole
Screenshot by Moyens I/O

Observation: The Telephone Pole sits near a service yard you pass en route to the exit.

Grab an Orderly, drag them to the pole and trigger the contextual execution prompt. Timing is forgiving: you don’t need to stun them first. If you’ve played on Steam with a controller or on Xbox, feel for the contextual prompt — it’s the same on PlayStation. If an orderly resists the grab, circle wider and come at them from a blind side.

Throw an Orderly to his death

Throwing an Orderly off
Screenshot by Moyens I/O

Observation: The map includes small ledges that drop into pits or courtyards.

Search elevated areas and ledges. Grab an Orderly near a railing and use the throw prompt to send them over. This is a clean, visual task — louder than a knife, but it counts instantly. If you prefer stealth, time the throw after an inmate creates a diversion so patrols are elsewhere.

Can I complete the chapter without alerting any Orderlies?

Observation: Line-of-sight and foliage are the two simplest stealth systems the Prologue leans on.

Yes, but there’s no shortcut. You must avoid being seen by any guard at all — the first detection triggers failure for this challenge. Use bushes, corners and other inmates as screens. Move slowly; wait for Orderlies to pass before committing to grabs or executions. If an inmate spooks a guard, use that chaos to clear a path.

Kill or drive away every Orderly before you escape

Observation: The Prologue map is small enough to sweep thoroughly with inexpensive time investment.

If you want every Orderly dead or gone before you walk out, do a final sweep before exiting. Walk every corridor: the map’s compact size means a single extra loop takes under two minutes. If time is tight, you can save effort by scaring a few off instead of killing them. I recommend scanning the wings methodically and working clockwise so you don’t miss a room.

Notes from my runs: the Prologue behaves the same across Steam, Xbox, and PlayStation, but controller sensitivity and input lag can change how reliably you land grabs. For write-ups and screenshots I used Moyens I/O’s captures for reference and tweaked tactics on PC. Want to shave time? Practice the Telephone Pole execution until it becomes automatic; it will shave several seconds off each run.

Which method will you try first?