Halloween: The Game — All Chapter 4 Challenges & How to Complete Them

Halloween: The Game — All Chapter 4 Challenges & How to Complete Them

I watched Annie slip into the car while the porch light hummed and something in the house rearranged itself. You can hear the TV cut out right before the quiet swallows a room. In that three-second pause I learned every sneaky angle Chapter 4 expects you to use.

I’ve played this chapter enough times on Steam, Xbox, and PlayStation to see the patterns. I’ll walk you through each challenge in plain steps, flag the little tricks that most players miss, and point out where the game leans on film beats. Read fast, move faster.

Most players freeze at the closet door — How to complete all Chapter 4 challenges in Halloween: The Game

Chapter 4 hands you six distinct goals that reward patience and timing. You’re Michael; you can Shape Jump, stalk, and perform context executions. Use the meter, pick the hiding spots, and keep your patience. Below I break each target into the moves that actually work.

How do I strangle Annie in the car?

Strangling Annie in the car in Halloween: The Game
Screenshot by Moyens I/O

Start by staking out Annie’s house after the objective appears. Follow her casually; let her pattern normalize. When she moves through the kitchen and slips back outside, don’t kill her—let her reach the car.

Shape Jump into the driver’s side and wait. If you enter the car too early she may not trigger the context animation. When she sits, grab her and pick the strangulation execution. The timing is forgiving if you’re patient; think of your approach like a shadow slipping between rooms.

How do I pin Bob to the wall in the kitchen?

Pinning Bob to the wall
Screenshot by Moyens I/O

Bob and Lynda pair off in the living room; that’s where most players get greedy and blow the stalk. Wait until Bob finishes, then tail him to the kitchen.

Build your meter to level 3 so he won’t spot you. When he reaches the wall near the cabinets, use the grab prompt and choose the wall-pin context execution. The input window is narrow; hit it with precision as precise as a surgeon’s scalpel.

How do you kill Lynda with the telephone while wearing the Sheet?

Finding The Sheet on the bed
Screenshot by Moyens I/O

After Bob is down, head upstairs to the bedroom on the right. Grab his glasses for the disguise step and then pick up the Sheet from the adjacent room. Wearing the Sheet prevents recognition; you need Lynda to reach level 3 of unawareness.

Stalk her until the meter reads level 3, then use the telephone context execution to strangle her. If you try it without the Sheet she’ll react—so don’t skip the glasses and the costume props.

How do I get a Bloodthirsty execution on a resident?

Any resident can yield a Bloodthirsty finish if you push their suspicion meter low enough. Find someone alone, stalk them to level 3, then execute the Bloodthirsty animation. Note: Annie, Lynda, and Bob didn’t register for me in this slot—Laurie or a different neutral NPC may be the required target.

How do I fully stalk Bob and Lynda while they make out in the living room?

Staling Bob and Lynda
Screenshot by Moyens I/O

Use the closet in their bedroom as your hide spot. The living-room pair will follow a tight path—get into the closet and wait for the full stalk meter. Don’t peek too early; let them cycle through mood states until you hit the completion flag.

How do I complete the chapter matching the film’s plot?

If you want the chapter to trace the film beats, follow this scripted order:

  • Attack the dog near the house to spook Annie.
  • Lock Annie in the laundry room so she exits through the window.
  • Move to the car and kill her there, replicating the film scene.
  • Handle Bob and Lynda with the kitchen pin and the bedroom phone execution.
  • Wait for Laurie to discover the bodies, then attack her and stalk her to the closet.
  • Let Laurie counterattack with a hanger to trigger the film-accurate sequence.

That sequence mirrors the beats the developers and fans expect. If you want to compare notes, the Moyens I/O community threads and the subreddits for Halloween: The Game are handy places to test variations.

Small tip: practice these moves offline in private lobbies before trying them against players on Steam or on consoles; the human element changes windows and routes. The game’s meter and context prompts behave consistently across platforms, but timing against live players can be unpredictable.

Which tactic will you try first?