The dog was barking on an upside-down rooftop while Hiss shimmered like a carnival gone wrong. I froze for a beat, measured my jump, and you breathed out when the teal dragon came into reach. That moment—small, absurd, urgent—tells you everything you need to help her.
I’ve chased those little side quests across Remedy Entertainment’s warped Manhattan so you don’t have to wander blind. You’ll meet seven identical golden retrievers (yes, seven) tucked into the Oldest House’s weirdest corners. Below I walk you through every dog, where to find the toy, and the quick tricks that save time and sanity.
How do I find the mysterious dog in CONTROL Resonant?
Short answer: she’s never where common sense suggests. Use fast travel points as anchors, scan the skyline for Chowrap billboards, and follow her whining — audio cues matter more than the mini-map in many areas.
You can tell an area is busy when scavenger signs crowd every billboard. Downtown

The first dog is the easiest find: she’s in Downtown, whining near a narrow alley. Her teal dragon is directly across the building—clear, visible, and often guarded by a handful of Hiss. Clear the enemies, cross to the opposite facade, and bring the toy back to her bed to complete the interaction.
Crowds tend to deaden sound in predictable ways. Central

Central’s dog tends to lose her toy under a mess of Hiss lasers and patrols. Turn so the Chowrap ad is behind you; the dragon sits low near the ground, underlined by that very sign. Clear a safe corridor, grab the toy, and return it before stray enemies interrupt the handoff.
How do I reach the dog’s toy if it’s on a ceiling or inverted surface?
Use the Reach ability from the Fault when possible, chain double jumps with levitate, and exploit inverted walls or nearby billboards. On platforms where gravity flips, treat beams and water tanks as footholds—chain them and adjust your momentum rather than brute-forcing a single leap.
Even parking garages have a bad day. West Incursion Zone

The dog here likes heights and surfaces that defy physics. She sits on an inverted wall by the Parking Garage; the dragon mirrors her across another upside-down surface. Use momentum, map the nearest water tank landmark, and hop between upside-down walls to grab the dragon before returning it to her perch.
Rooftops collect stray signs and abandoned benches. Evacuation Zone

This one sits between Main Street and Railway Station doors, near two Chowrap signs. If you have Reach from the Fault, the route is far easier: double jump, levitate to the ceiling, cling to the inverted wall, snatch the dragon, and fall back to the dog. The Chowrap signs act like a neon breadcrumb that marks the path.
Parks are where systems fail in visually obvious ways. Park

In the Park, the dog is northeast by the Mold Factory door while the dragon sits across the street on a ledge by a broken elevator. Break the ceiling door near the electricity station, route current to the two generators inside, then send power into the elevator next to the purple dragon. That timed power flow lifts you to the ledge; if timing annoys you, practice the current swap once and the move becomes repeatable.
Underground spaces bend sound and patience. Underpass

This pup follows you even down a sinkhole. The dragon usually clings to the ceiling above her. You can’t brute-force a vertical jump; find a wall you can Shift onto, follow the ledge system, and approach the dragon from the side to make the grab safe.
Skyscrapers collect echoes and bad ideas. Unknown Zone

Find her near the Tower Island fast travel point on the northwest isle. The dragon is perched at the top of a distant skyscraper and requires sequencing through water tanks, billboards, inverted walls, and beams. Use Reach to hop onto the water tank, step to the billboard, flip gravity on the inverted wall, and then thread the beams to the bench where the dragon waits—threading the route feels like threading a needle through gravity.
What do I get for helping the mysterious dog in CONTROL Resonant?
Mostly small satisfactions and a handful of lore beats. These interactions aren’t a major reward sink—think of them as environmental storytelling and charm points. If you’re logging runs on Steam or checking achievements on Xbox/PlayStation, they’re worth ticking off for completionists and anyone chasing subtle world-building moments.
I leaned on footage and screenshots from Moyens I/O while checking routes, and tested jumps on PC builds with NVIDIA and AMD rigs to verify performance didn’t change the physics. If you play on Steam, Epic Games Store, Xbox Series X|S, or PlayStation 5, the objective is the same: find the dog, get the teal dragon, and return it while avoiding Hiss interference.
If one of the dogs slips your memory, fast travel back to the nearest door and use the Chowrap signs and water tanks as landmarks. Think of the city’s oddities as a map of hints rather than obstacles, and you’ll collect them faster than you expect.
So—will you chase every absurd rooftop and inverted wall to find her next strange hiding place?