The crane creaked above me while sirens bobbed on the shoreline; I had three minutes of breathing room and one ARC Alloy in my pack. You can feel the map tighten—either you swarm the objectives or you leave loot for someone else. I’ll show you the fast route I used to finish this quest in one clean run.
I’ve played enough runs on Riven Tides to know where the choke points are and which enemies spawn in packs. You don’t need miracles, but you do need a plan, a Safe Pocket, and the confidence to push the Stacking Yard early. Follow my path and you’ll strip the grind down to minutes instead of hours.

Wind whipping at the Stacking Yard: How to Complete Shoring Up Defenses Quest in Arc Raiders
This quest from Apollo breaks into four tight objectives that mix combat, scavenging, and a touch of environmental interaction. You can chip them away over multiple raids, but if you move quickly you can finish everything in a single run and extract with all the rewards. The trick is sequencing: clear Wasps/Fireflies, loot for ARC Alloy, climb a crane, then finish at Hotel Panorama Azzurro.
How do I complete the Shoring Up Defenses quest?
Start at the Stacking Yard and treat these objectives as a checklist you can tick in order:
- Destroy 5 Wasps and 3 Fireflies — these spawn everywhere on Riven Tides, but the Stacking Yard is the hotspot.
- Reinforce the Raider structure on a Stacking Yard crane — you need at least 1 ARC Alloy to interact with the shelter frame.
- Board up the shuttered windows on the second floor of Hotel Panorama Azzurro — the rooms facing the shoreline have highlighted frames for interaction.
- Extract to Speranza and speak to Apollo to claim rewards and merits toward the Last Resort event.
Do the Wasps/Fireflies first — they drop ARC Alloy occasionally — then stash any alloy in your Safe Pocket so you don’t lose it during a firefight. Use external ziplines to reach crane tops faster; internal stairs will work but cost you time and sometimes your life.
Mist on the shoreline: Where to find ARC Alloy and why it matters
You can bring an ARC Alloy into the match or farm one from enemy loot. I prefer letting combat provide the material: two or three Wasps down and you often get the drop you need. Once you have it, put it in the Safe Pocket immediately.
The alloy is used at the Workbench for upgrades and is a one-item cost to reinforce the Raider shelter on the crane. Treat that structure like a small objective node — if you’ve reinforced it, you’ve completed half the mission before moving to the hotel.
Where can I find ARC Alloy in Arc Raiders?
ARC Alloy drops from Wasps and Fireflies and can also appear in scattered containers on the map. If you’re spawning on PC via Steam or joining friends on PlayStation/Xbox, prioritize Stacking Yard spawns at the start of the raid. In team play, assign one person to clear flyers while another secures the crane.
Afternoon light through hotel blinds: Boarding up the shuttered windows
Go to the western edge of Riven Tides and enter Hotel Panorama Azzurro. Head to the second floor, find the rooms facing the water, and interact with highlighted frames to board them up. It’s simple, but the hotel is often contested — treat this as your late-raid objective once you’ve cleared the Stacking Yard.
Move quickly between rooms: the boarding action is a single interaction and won’t consume materials. If you’re under fire, use the hotel layout to funnel enemies and get your team to cover exits.
Evening shift at Speranza: Rewards and event progress
Return to Speranza and speak with Apollo to receive the quest loot and Merits for the Last Resort event. The rewards are practical for repeatable runs and skirmishes.
- 5 Li’l Smoke Grenades
- 3 Shrapnel Grenades
- 3 Barricade Kits
These items feed directly into small-team tactics — smoke for repositioning, shrapnel for crowd control, barricades for holding choke points. The Merits you earn push your Last Resort event progression on whatever platform you play (PC, PlayStation, Xbox).
What rewards do I get for finishing Shoring Up Defenses?
Besides the consumables listed above, you get XP that converts into Merits for the Arc Raiders Last Resort event. Treat the consumables as immediate utility — they save lives and time on subsequent runs.
I’ll leave you with one final pointer: move like a pulse — fast, deliberate, and impossible to pin down, like a lighthouse in fog. If your runs start to feel brittle, change up entry points and play the map as if it were as brittle as old plaster. Ready to defend or will you leave the cranes to someone else?