The arena stuttered as Ultron spun his barrel toward us. I saw the laser lock on my teammate, then the drones filled the sky. You can stop watching your runs end the same way.
Most runs reveal the same pattern: drones first, lasers second — then chaos. How to Beat Ultron Fast in All Phases of Marvel Rivals Avengers Age of Ultron Mode
If you want clean clears in the new Avengers: Age of Ultron PvE mode (NetEase Games + Marvel), the match is simple on paper: you fight Ultron twice — once in Phase 7 and again in Phase 11. But the game is about patterns and timing, not only raw damage. You need a plan for the drones, the unibeam, and the final-phase theatrics.
How do I beat Ultron fast in Phase 7?
Phase 7 feels like a checkpoint where a careless team lets small threats snowball into wipes.
- HP and pacing: Ultron shows up with roughly 494,000 HP in Phase 7. That number sounds big until you stop trading and start rotating cooldowns.
- First move — the unibeam: He opens with a laser that tracks an individual. If you see the caution marker, get out of the beam cone. Move-cancel or your hero’s dash will save you far more than a risky heal.
- Then come the Sentry drones: They flank and poke from behind. Your team should assign one person to peel them—ironically, letting Ultron live while drones swarm is the fastest route to a loss.
- End-of-phase behavior: As Ultron drops health, he fires multiple beams. Stay mobile, call your burst windows, and avoid stacking on the same vector.
- Play the timing: Dodge first, then commit damage. Use your abilities when the beams have cycled and the drones are suppressed.
How can I handle Ultron in the final phase?
Final-phase fights show who learned to read the fight and who still reacts.
- HP spike: Phase 11 throws about 2,090,000 HP at the team. This is a long fight; you win by minimizing downtime and avoiding free damage.
- Repeat attacks, bigger teeth: The same laser + drone sequence returns, but damage scales. If you let drones run unchecked, they will shred Friday and then you.
- Vertical control: Use jump pads to reach Ultron’s perch. Most of his dangerous beams originate from above; getting to his level removes half his threat.
- Endgame behavior: At roughly 25% health he calls an all-out drone swarm. Those bots act as cover and artillery. Don’t chase the pretty explosions—keep pressuring Ultron’s core.
- Health economy: There are no dedicated Strategists guaranteed in PvE waves. Pick health packs smartly and time your self-recovery between beam windows.
- Closing the gap: When his HP is small, commit every avail-able burst and keep kiting the projectiles. Once Ultron dies, the drones collapse with him.
In streams and Reddit threads one name appears most often. Who is the Best Marvel Hero to Beat Ultron Fast in Marvel Rivals Avengers Age of Ultron Mode?
From my sessions and watching creators on YouTube and Twitch, Iron Man consistently clears faster than ground-focused heroes. Ultron spends most of his time above the arena; Iron Man controls height, spacing, and burst windows better than a lot of alternatives.

Why Iron Man? He stays airborne, which reduces contact from Ultron’s beams and most drone projectiles. Pick a perk that increases ranged damage while distant and keep your Micro Missile Barrage ready for drone waves. Iron Man’s Micro Missile Barrage is a rain of nails. His Invincible Pulse Cannon is one of the strongest Ultimates for closing windows when Ultron briefly becomes vulnerable.
Don’t ignore alternatives: flying heroes who can maintain spacing do well; high-mobility ranged DPS outperforms slow meelees. Watch high-level clips, test a few rotations in training, and tune your ability timing like a driver tuning suspension for a track day.
Who should I pick to kill Ultron quickly?
Pick a flyer with auto-target or strong area damage. Iron Man tops that list, but other controllable aerial options will work if you can kite and keep your bursts aligned with drone waves.
Tools and places that help: follow NetEase patch notes for balance tweaks, watch creators on YouTube for timing tricks, and scan Reddit threads for evolving meta setups. If you stream your runs on Twitch, clip the moments you survive the drone show—that data is gold for adjustments.
Final micro-advice: force one habit into your team every run — callouts. If your group announces “drone peel” and “beam dodge,” you convert random runs into repeatable wins.
I’ve shown you the shape of the fight and why Iron Man often wins the stopwatch — what will your fastest clear time look like once you stop letting the drones steal the show?











