Crimson Desert: How to Unlock Shipbuilding & Build Ships

Crimson Desert: How to Unlock Shipbuilding & Build Ships

The wind off Pywel carried a warning—our camp’s fires felt small against an ocean that wanted to be charted. I stood at the Greymane gate with a half-finished map and more questions than allies. You can feel the game shift the moment shipbuilding becomes part of your checklist.

I played through Chapter 3, I tested the new DLC, and I’m going to walk you through the exact sequence that gets shipbuilding working in your camp and how to get a vessel in the water. You’ll save time, money, and that awkward back-and-forth with quest markers.

Ships in Crimson Desert
Image Credit: Pearl Abyss

You can smell salt at first light — How to enable shipbuilding in Crimson Desert

Observation: Ports feel different once you can send men to build; they hum with purpose.

Here’s the straight path I followed on PC (Steam) and consoles (PlayStation, Xbox) after installing Pearl Abyss’s Charting the Unknown DLC. Follow it in order and you won’t chase phantom quest markers.

  • Complete Chapter 3 to set up the Greymane camp in Howling Hill. That camp set-up is the anchor for everything that follows.
  • Progress the Greymane Faction Quests inside the Faction Quests menu until you finish the Expanding the Camp mission.
  • If your base-game progress is already past that point, the Charting the Unknown series of quests will appear under Faction Quests automatically.
  • Open the Wider World questline and begin A Call from Beyond the Horizon. This is the story thread that adds ship options to your camp activities.
  • Return to Greymane and meet three comrades posted there. Speak with each one—after the conversation completes, the shipbuilding skill becomes available to your camp.

How do I get shipbuilding in Crimson Desert?

Short answer: finish Chapter 3, expand Greymane camp through faction progression, and run A Call from Beyond the Horizon. The moment you talk to the trio at Greymane the shipbuilding ability appears in your camp menu.

Do I need the DLC to access shipbuilding?

Yes. Charting the Unknown is the update that places ship construction into the game systems. If you’re on Steam, PlayStation, or Xbox, confirm the DLC is installed and loaded before hunting for the new quests.

The dock stacks of planks tell you what’s possible — How to build ships in Crimson Desert

Observation: A freed port gives you more than fast travel; it gives you options to turn camp resources into a hull you can sail.

Once shipbuilding is available in your camp, here’s the reliable sequence I use to get a craft on the water without wasting time.

  • Go to any port you’ve liberated. The Fleet Office and Dispatch options are only visible at freed ports.
  • Open your menu and select the Dispatch missions tab. That’s where ship construction is treated like a long-form task.
  • Pick the Small Shipbuilding mission (or the higher-tier options if you have them).
  • Assign at least five comrades to the mission; the game requires a full crew of hands to move the build forward.
  • Pay the required camp funds—Small Shipbuilding needs 10,000 Camp Funds—and provide a few basic materials. This is paid from your camp pool, not real-world money.
  • The build takes roughly 12 hours of in-game time to finish. You can log out or rest in a nearby bed and it will complete while you’re gone.

How long does shipbuilding take?

Typical construction for a small vessel runs around 12 in-game hours. Larger ships take longer and demand far more Camp Funds and materials, so plan your dispatches carefully.

  • Call from Beyond the Horizon quest in Crimson Desert
  • Speak with your comrades in the Greymane camp in Crimson Desert
  • Three comrades in the Greymane Camp in Crimson Desert
  • Shipbuilding unlocked in Crimson Desert

If you’d rather have a ready-made hull, visit any Fleet Office manager. Buying skips the wait and the crew assignment, but it costs heavy Camp Funds. Here are the available ship purchases and their Camp Fund prices:

Ship Name Camp Funds Required
Small Hernandian Ship 40,000
Medium Hernandian Ship 1,200,000
Large Hernandian Ship 6,000,000
Humble Rowboat 2,000
  • Small shipbuilding mission in Crimson Desert
  • Dispatching your comrades to build ship in Crimson Desert
  • Dispatch confirmation in Crimson Desert

Two quick tips from someone who’s wasted camp funds: coordinate builds when you’ll be offline for a stretch, and keep materials stocked—Dispatch missions pull from the same supply pool as other camp projects. Treat your camp like a small economy; labor and funding move faster when balanced.

The first time I got a Hernandian hull it felt like finding a compass at sea—an object that suddenly gives direction. Shipbuilding isn’t magic; it’s a chain of progress steps tied into faction and camp management, and once you know the chain you control the pacing.

Have you gotten a ship into the water, or did you let the ocean keep its secrets?