I was two minutes from exfil when I realized my medkits were gone and my inventory read full. You know that cold, immediate panic—no heals, no space to pick up a Sponsored Kit. Bungie’s latest hotfix aims squarely at that exact moment.
I follow updates so you don’t waste time testing them in the worst possible lobby. Read on and I’ll point out what actually changes for you mid-run, why it matters for loadout choices like Rook and Sponsored Kits, and where the tiny fixes quietly protect your runs.
At the vendor counter players were stuffing kits into every spare slot — Marathon April 21 patch notes – Update 1.0.6.1
This patch is light on fanfare and heavy on polish. The headline: item stacking and daily stock adjustments in the Armory, plus a handful of targeted combat and zone fixes. If you play Marathon on PC, Xbox, or PlayStation, these go live now and should reduce several frustrating “I lost my item” scenarios.

At the supply tent the pile of kits suddenly doubled — Item Economy
The biggest, most player-facing change is simple: Depleted Patch Kits and Depleted Shield Charges now stack to 6 instead of 3. That’s twice the breathing room for your healing stash and means Sponsored Kits that previously shipped with stacks of three now arrive with six.
This matters if you run Rook or pick Sponsored Kits to shore up long sorties. You can carry more consumables without hogging slots that would otherwise hold mission loot or a barter weapon. It’s the sort of small change that reduces mid-run stress and changes how you plan inventory under pressure, like finding a second set of pockets in your vest.
- Enhanced (green) and Deluxe (blue) Sponsored Kits have increased daily stock limits in the Armory.
- Recruits now drop Depleted Patch Kits and Depleted Shield Charges much more frequently.
- Overflow inventory size increased to stop items from vanishing when space runs out.
What changed in the April 21 update?
Short answer: stacking limits, more kit stock, and a handful of bug fixes. The full list includes UI tweaks, weapon fixes, and zone-specific adjustments. For the authoritative breakdown, Bungie published the complete patch notes on their site.
At the firing range a bug left rounds invisible — Combat and Weapons
Several combat fixes landed that stop weird, run-ending states. If you use Toggle Zoom on keyboard/mouse, the patch prevents ADS from getting stuck after swaps or reloads — that state could block you from using medical consumables mid-fight.
- Toggle Zoom no longer keeps ADS forced on after actions that should cancel it, which fixes the inability to use med consumables.
- V85 Circuit Breaker: firing right after a fully charged shot now registers hits properly; projectiles and impact VFX now match server hit detection.
How does stacking of Depleted Patch Kits work now?
Depleted Patch Kits and Depleted Shield Charges stack up to 6. Standard rarity Sponsored Kits now come packaged with stacks of six instead of three. Practically: you’ll pick up fewer identical items, and your inventory curve becomes smoother during long runs.
At the exfil circle the countdown blinked away — Zones and General fixes
Several quality-of-life bug repairs reduce exploit windows and confusing UI moments. The Perimeter tutorial now shows a full 10-second exfil countdown instead of flashing 0:00. Cryo Archive received a fix for an out-of-bounds exploit that let some Runners refund gear if they overstayed the run timer.
- Perimeter: exfil countdown corrected to display a full 10 seconds.
- Cryo Archive: out-of-bounds exploit that permitted gear refunds was closed.
- Armory: barter weapons now correctly display their barter cost on weapon tiles.
- UI: radial selection accuracy improved to reduce accidentally tossing frag grenades at your feet.
Does this fix the Cryo Archive exploit?
Yes. Bungie patched the out-of-bounds path that allowed Runners to game the gear refund mechanic. If you relied on that exploit for alts or testing, it’s no longer a reliable option.
Beyond those highlights, there are small polish items: crewmate weapon styles appearing correctly in the prepare screen, and a fix to the armory display that shows barter costs properly. These aren’t flashy, but they shave off irritation over dozens of runs.
Read the complete notes on Bungie’s site: Bungie – Marathon Update 1.0.6.1.
I’ve watched these incremental fixes change run behavior before — sometimes a single tweak makes entire playstyles viable again, like a pressure valve opening in the loot pipeline. How will you change your loadout now that you can carry twice as many depleted kits?