Insomniac Almost Built a Venom Game After Marvel’s Spider-Man 2

Insomniac Almost Built a Venom Game After Marvel's Spider-Man 2

I remember the room going quiet when Nadji Jeter said he’d seen the opening of a Venom game. For a moment it felt as if Insomniac’s Spider story was going to keep spreading across PlayStation platforms. Then he mentioned Tony Todd’s death and the certainty snapped like a brittle wire.

I’m going to lay out what was said, what the files suggested, and where the rumor mill and reporting disagree — and you’ll be able to judge which parts feel like fact and which still smell like hope.

Insomniac was hacked in 2023. What the leaked roadmap actually showed

The hack dumped internal planning documents into the wild, and one of the items listed was a standalone Venom game. I read those leaks the same way you probably did — as a clear signal that Insomniac had more Spider-Man content on its timeline.

The files painted a future stretching into the early 2030s and included a Venom entry, which is why fans started treating the project as more than a rumor. The roadmap was a tattered city map: clear streets, missing addresses, and a few bolded destinations that begged for confirmation.

Kotaku covered those hacked files and the community stitched them into release speculation. That leak is the origin point for most of the hope that a Venom title was incoming.

Was the Insomniac Venom game canceled?

Short answer: the answer is murky. Nadji Jeter’s interview implies the project existed as a game-sized effort and that he saw an opening sequence. He used past-tense phrasing — which suggests the project is at least paused.

Jason Schreier pushed back on the idea that the project was canceled outright, tweeting or posting that the claim “isn’t true.” That creates a tension: an inside voice saying “this existed,” and a respected reporter saying “don’t mark it dead.” I treat both signals as important but incomplete.

Nadji Jeter spoke at an episode of Love It Film. He described an emotional scene at Tony Todd’s funeral

Jeter said he and Yuri Lowenthal attended Tony Todd’s funeral after Todd, who voiced Venom in Marvel’s Spider-Man 2, passed away. He called Todd his “uncle” and described the loss as a very hard time.

That grief matters beyond sentiment. Jeter linked Todd’s passing to why a Venom solo project didn’t exist in the public eye, and he emphasized seeing the game’s opening. When a voice actor who is close to the cast says he saw a build, it counts as a credibility boost — even if it doesn’t confirm final production status.

PlayStation and Insomniac haven’t provided comment beyond standard lines, and Movies & TV has reached out for clarification. Meanwhile, fans and outlets like ResetEra and Movies & TV debated whether a human loss could have shifted corporate planning or only complicated it.

Did Tony Todd’s death stop the Venom project?

Not necessarily. Human loss can change morale and direction, but studios also weigh budgets, market timing, and internal priorities. Jeter’s statement links Todd’s death to why the project didn’t surface, but Jason Schreier’s objection suggests the company’s plans may still be fluid behind the curtain.

Leakers promised a State of Play reveal that never happened

Before February’s PlayStation State of Play, some leakers claimed Venom would appear. The event passed without the announcement, which fed a fresh wave of speculation.

Fans had another reason to feel let down: Insomniac’s co-op Spider-Man project was canceled publicly, and demand for more Spider-Man content increased. That mix of hunger and disappointment pushed the Venom rumor higher on message boards and feeds.

Industry figures — from Jason Schreier to Kotaku reporters to ResetEra moderators — each moved the story in different directions. That scattershot coverage is why you see confident statements and careful pushbacks in the same week.

Will Insomniac still make more Spider-Man games?

Insomniac’s roadmap leaked with multiple Spider-era entries and the studio has repeatedly shown it can extend a franchise on PlayStation platforms. Sony’s interest in exclusive narrative hits and Insomniac’s track record make more Spider-Man content plausible.

But plausibility isn’t a guarantee. Studios reprioritize, and a human loss, internal shifts, or corporate strategy at PlayStation can rearrange plans quickly. If I had to place a bet, I’d say there’s a real chance the Venom idea survives in some form — maybe delayed, maybe reimagined.

Update: 4/25/26 @ 12:43 PM ET: This story has been updated with additional information on the status of the Venom project.

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I’ve laid out the signals: a leaked roadmap, a voice actor’s memory of seeing an opening, a respected reporter’s skepticism, and silence from corporate spokespeople. You can feel the momentum and the missing pieces at the same time — is Venom simply delayed, reborn as something else, or quietly shelved until a later date?