Rockstar Pulls GTA 6 Leaker’s Channels Offline After Gameplay Leak

Rockstar Pulls GTA 6 Leaker's Channels Offline After Gameplay Leak

I clicked the leaker’s Telegram link and the channel was gone. You saw the same on the website: a “blocked ID” notice where hours of footage had been. For a moment the leak’s noise simply stopped.

The Telegram channel went dark on Saturday

The Telegram channel that had been the hub for the footage vanished and the hosting site returned a terse “Requested content blocked by this node’s content policy” message. I watched the takedown roll out in stages: Telegram citing copyright, the web host returning a blocked-ID page, and mirrors starting to flicker offline.

You should expect that platforms will act quickly when a billion-dollar IP is at stake—Telegram removed the channel for copyright reasons and the site now shows the blocked notice spotted by Polygon. That sequence is standard: claim, takedown, and a scatter of rehosts trying to stay ahead of the next strike.

A clip appears on X, then disappears

A short recording of a loading screen and a player’s desktop popped up on X and then was removed, with reuploads sprouting in its place. I tracked the original account vanish and a dozen copycats appear within hours.

Is the GTA 6 leak real?

Short answer: pieces of it look authentic, but authenticity is a moving target. The clip shows a loading screen from the build the leaker claims to hold, and some files match assets that have previously been confirmed. Still, dozens of accounts using the same moniker and dozens of reuploads make verification hard—what you see on X may be genuine, doctored, or recycled.

How did Rockstar take down the GTA 6 leaks?

Rockstar and parent Take-Two used a classic toolkit: copyright claims, takedown notices to Telegram and hosting providers, and subpoenas to big stakeholders like Microsoft and Discord. I’ve seen this playbook before—platforms respond to clear legal pressure, but they don’t erase copies already copied onto decentralized servers and shared via private channels.

The leak spread like wildfire across Discord servers and social feeds, and every takedown tends to produce a drip of reuploads like a leaking faucet—small, persistent, and often sourced from mirrors that escaped the first purge.

GTA 6 August 2026 artwork
Image via Rockstar Games

Markets reacted within hours

Take-Two’s market cap took an immediate hit—nearly USD 3 billion (€2.8 billion) evaporated as the leaks spread. Investors priced risk quickly, and the company pivoted to legal enforcement.

I tracked the legal moves: subpoenas to Microsoft for account data, orders to Discord for server logs, and copyright claims to Telegram and hosting providers. Those steps are designed to locate the source and build a chain of custody for prosecution, but they also serve a second purpose—sending a message to would-be leakers that the company will pursue every legal route.

For you as an observer, that means the leak story will continue to be a legal and technical chess match. Rockstar and Take-Two can cut off channels and compel tech platforms to hand over records, but they cannot fully retract material that’s already been copied, mirrored, and stitched into new posts across the web.

Polygon first flagged the site outage, and the chain of events now includes Telegram, Discord, Microsoft, X, and multiple hosting providers—each a node in the hunt for the leaker and each a potential source of evidence that Rockstar’s legal team can use.

I’ll keep watching the subpoenas and server logs, and you should watch for official statements from Rockstar and Take-Two. Will a legal purge protect a billion-dollar launch, or will imitators and mirrors keep the story alive?